codemp/cgame/cg_lights.h

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00001 #pragma once
00002 #if !defined(CG_LIGHTS_H_INC)
00003 #define CG_LIGHTS_H_INC
00004 
00005 typedef struct
00006 {
00007         int                             length;
00008         color4ub_t              value;
00009         color4ub_t              map[MAX_QPATH];
00010 } clightstyle_t;
00011 
00012 void    CG_ClearLightStyles (void);
00013 void    CG_RunLightStyles (void);
00014 void    CG_SetLightstyle (int i);
00015 
00016 #endif // CG_LIGHTS_H_INC