#include "cg_local.h"#include "../namespace_begin.h"#include "../namespace_end.h"Go to the source code of this file.
Functions | |
| void | dllEntry (int(QDECL *syscallptr)(int arg,...)) |
| int | PASSFLOAT (float x) |
| void | trap_Print (const char *fmt) |
| void | trap_Error (const char *fmt) |
| int | trap_Milliseconds (void) |
| void | trap_PrecisionTimer_Start (void **theNewTimer) |
| int | trap_PrecisionTimer_End (void *theTimer) |
| void | trap_Cvar_Register (vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags) |
| void | trap_Cvar_Update (vmCvar_t *vmCvar) |
| void | trap_Cvar_Set (const char *var_name, const char *value) |
| void | trap_Cvar_VariableStringBuffer (const char *var_name, char *buffer, int bufsize) |
| int | trap_Cvar_GetHiddenVarValue (const char *name) |
| int | trap_Argc (void) |
| void | trap_Argv (int n, char *buffer, int bufferLength) |
| void | trap_Args (char *buffer, int bufferLength) |
| int | trap_FS_FOpenFile (const char *qpath, fileHandle_t *f, fsMode_t mode) |
| void | trap_FS_Read (void *buffer, int len, fileHandle_t f) |
| void | trap_FS_Write (const void *buffer, int len, fileHandle_t f) |
| void | trap_FS_FCloseFile (fileHandle_t f) |
| int | trap_FS_GetFileList (const char *path, const char *extension, char *listbuf, int bufsize) |
| void | trap_SendConsoleCommand (const char *text) |
| void | trap_AddCommand (const char *cmdName) |
| void | trap_RemoveCommand (const char *cmdName) |
| void | trap_SendClientCommand (const char *s) |
| void | trap_UpdateScreen (void) |
| void | trap_CM_LoadMap (const char *mapname, qboolean SubBSP) |
| int | trap_CM_NumInlineModels (void) |
| clipHandle_t | trap_CM_InlineModel (int index) |
| clipHandle_t | trap_CM_TempBoxModel (const vec3_t mins, const vec3_t maxs) |
| clipHandle_t | trap_CM_TempCapsuleModel (const vec3_t mins, const vec3_t maxs) |
| int | trap_CM_PointContents (const vec3_t p, clipHandle_t model) |
| int | trap_CM_TransformedPointContents (const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles) |
| void | trap_CM_BoxTrace (trace_t *results, const vec3_t start, const vec3_t end, const vec3_t mins, const vec3_t maxs, clipHandle_t model, int brushmask) |
| void | trap_CM_CapsuleTrace (trace_t *results, const vec3_t start, const vec3_t end, const vec3_t mins, const vec3_t maxs, clipHandle_t model, int brushmask) |
| void | trap_CM_TransformedBoxTrace (trace_t *results, const vec3_t start, const vec3_t end, const vec3_t mins, const vec3_t maxs, clipHandle_t model, int brushmask, const vec3_t origin, const vec3_t angles) |
| void | trap_CM_TransformedCapsuleTrace (trace_t *results, const vec3_t start, const vec3_t end, const vec3_t mins, const vec3_t maxs, clipHandle_t model, int brushmask, const vec3_t origin, const vec3_t angles) |
| int | trap_CM_MarkFragments (int numPoints, const vec3_t *points, const vec3_t projection, int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer) |
| int | trap_S_GetVoiceVolume (int entityNum) |
| void | trap_S_MuteSound (int entityNum, int entchannel) |
| void | trap_S_StartSound (vec3_t origin, int entityNum, int entchannel, sfxHandle_t sfx) |
| void | trap_S_StartLocalSound (sfxHandle_t sfx, int channelNum) |
| void | trap_S_ClearLoopingSounds (void) |
| void | trap_S_AddLoopingSound (int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx) |
| void | trap_S_UpdateEntityPosition (int entityNum, const vec3_t origin) |
| void | trap_S_AddRealLoopingSound (int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx) |
| void | trap_S_StopLoopingSound (int entityNum) |
| void | trap_S_Respatialize (int entityNum, const vec3_t origin, vec3_t axis[3], int inwater) |
| void | trap_S_ShutUp (qboolean shutUpFactor) |
| sfxHandle_t | trap_S_RegisterSound (const char *sample) |
| void | trap_S_StartBackgroundTrack (const char *intro, const char *loop, qboolean bReturnWithoutStarting) |
| void | trap_S_UpdateAmbientSet (const char *name, vec3_t origin) |
| void | trap_AS_ParseSets (void) |
| void | trap_AS_AddPrecacheEntry (const char *name) |
| int | trap_S_AddLocalSet (const char *name, vec3_t listener_origin, vec3_t origin, int entID, int time) |
| sfxHandle_t | trap_AS_GetBModelSound (const char *name, int stage) |
| void | trap_R_LoadWorldMap (const char *mapname) |
| qhandle_t | trap_R_RegisterModel (const char *name) |
| qhandle_t | trap_R_RegisterSkin (const char *name) |
| qhandle_t | trap_R_RegisterShader (const char *name) |
| qhandle_t | trap_R_RegisterShaderNoMip (const char *name) |
| qhandle_t | trap_R_RegisterFont (const char *fontName) |
| int | trap_R_Font_StrLenPixels (const char *text, const int iFontIndex, const float scale) |
| int | trap_R_Font_StrLenChars (const char *text) |
| int | trap_R_Font_HeightPixels (const int iFontIndex, const float scale) |
| void | trap_R_Font_DrawString (int ox, int oy, const char *text, const float *rgba, const int setIndex, int iCharLimit, const float scale) |
| qboolean | trap_Language_IsAsian (void) |
| qboolean | trap_Language_UsesSpaces (void) |
| unsigned int | trap_AnyLanguage_ReadCharFromString (const char *psText, int *piAdvanceCount, qboolean *pbIsTrailingPunctuation) |
| void | trap_R_ClearScene (void) |
| void | trap_R_ClearDecals (void) |
| void | trap_R_AddRefEntityToScene (const refEntity_t *re) |
| void | trap_R_AddPolyToScene (qhandle_t hShader, int numVerts, const polyVert_t *verts) |
| void | trap_R_AddPolysToScene (qhandle_t hShader, int numVerts, const polyVert_t *verts, int num) |
| void | trap_R_AddDecalToScene (qhandle_t shader, const vec3_t origin, const vec3_t dir, float orientation, float r, float g, float b, float a, qboolean alphaFade, float radius, qboolean temporary) |
| int | trap_R_LightForPoint (vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir) |
| void | trap_R_AddLightToScene (const vec3_t org, float intensity, float r, float g, float b) |
| void | trap_R_AddAdditiveLightToScene (const vec3_t org, float intensity, float r, float g, float b) |
| void | trap_R_RenderScene (const refdef_t *fd) |
| void | trap_R_SetColor (const float *rgba) |
| void | trap_R_DrawStretchPic (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader) |
| void | trap_R_ModelBounds (clipHandle_t model, vec3_t mins, vec3_t maxs) |
| int | trap_R_LerpTag (orientation_t *tag, clipHandle_t mod, int startFrame, int endFrame, float frac, const char *tagName) |
| void | trap_R_DrawRotatePic (float x, float y, float w, float h, float s1, float t1, float s2, float t2, float a, qhandle_t hShader) |
| void | trap_R_DrawRotatePic2 (float x, float y, float w, float h, float s1, float t1, float s2, float t2, float a, qhandle_t hShader) |
| void | trap_R_SetRangeFog (float range) |
| void | trap_R_SetRefractProp (float alpha, float stretch, qboolean prepost, qboolean negate) |
| void | trap_R_RemapShader (const char *oldShader, const char *newShader, const char *timeOffset) |
| void | trap_R_GetLightStyle (int style, color4ub_t color) |
| void | trap_R_SetLightStyle (int style, int color) |
| void | trap_R_GetBModelVerts (int bmodelIndex, vec3_t *verts, vec3_t normal) |
| void | trap_R_GetDistanceCull (float *f) |
| void | trap_R_GetRealRes (int *w, int *h) |
| void | trap_R_AutomapElevAdj (float newHeight) |
| qboolean | trap_R_InitWireframeAutomap (void) |
| void | trap_FX_AddLine (const vec3_t start, const vec3_t end, float size1, float size2, float sizeParm, float alpha1, float alpha2, float alphaParm, const vec3_t sRGB, const vec3_t eRGB, float rgbParm, int killTime, qhandle_t shader, int flags) |
| void | trap_GetGlconfig (glconfig_t *glconfig) |
| void | trap_GetGameState (gameState_t *gamestate) |
| void | trap_GetCurrentSnapshotNumber (int *snapshotNumber, int *serverTime) |
| qboolean | trap_GetSnapshot (int snapshotNumber, snapshot_t *snapshot) |
| qboolean | trap_GetDefaultState (int entityIndex, entityState_t *state) |
| qboolean | trap_GetServerCommand (int serverCommandNumber) |
| int | trap_GetCurrentCmdNumber (void) |
| qboolean | trap_GetUserCmd (int cmdNumber, usercmd_t *ucmd) |
| void | trap_SetUserCmdValue (int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensitivityOverride, int fpSel, int invenSel, qboolean fighterControls) |
| void | trap_SetClientForceAngle (int time, vec3_t angle) |
| void | trap_SetClientTurnExtent (float turnAdd, float turnSub, int turnTime) |
| void | trap_OpenUIMenu (int menuID) |
| void | testPrintInt (char *string, int i) |
| void | testPrintFloat (char *string, float f) |
| int | trap_MemoryRemaining (void) |
| qboolean | trap_Key_IsDown (int keynum) |
| int | trap_Key_GetCatcher (void) |
| void | trap_Key_SetCatcher (int catcher) |
| int | trap_Key_GetKey (const char *binding) |
| int | trap_PC_AddGlobalDefine (char *define) |
| int | trap_PC_LoadSource (const char *filename) |
| int | trap_PC_FreeSource (int handle) |
| int | trap_PC_ReadToken (int handle, pc_token_t *pc_token) |
| int | trap_PC_SourceFileAndLine (int handle, char *filename, int *line) |
| int | trap_PC_LoadGlobalDefines (const char *filename) |
| void | trap_PC_RemoveAllGlobalDefines (void) |
| void | trap_S_StopBackgroundTrack (void) |
| int | trap_RealTime (qtime_t *qtime) |
| void | trap_SnapVector (float *v) |
| int | trap_CIN_PlayCinematic (const char *arg0, int xpos, int ypos, int width, int height, int bits) |
| e_status | trap_CIN_StopCinematic (int handle) |
| e_status | trap_CIN_RunCinematic (int handle) |
| void | trap_CIN_DrawCinematic (int handle) |
| void | trap_CIN_SetExtents (int handle, int x, int y, int w, int h) |
| qboolean | trap_GetEntityToken (char *buffer, int bufferSize) |
| qboolean | trap_R_inPVS (const vec3_t p1, const vec3_t p2, byte *mask) |
| int | trap_FX_RegisterEffect (const char *file) |
| void | trap_FX_PlayEffect (const char *file, vec3_t org, vec3_t fwd, int vol, int rad) |
| void | trap_FX_PlayEntityEffect (const char *file, vec3_t org, vec3_t axis[3], const int boltInfo, const int entNum, int vol, int rad) |
| void | trap_FX_PlayEffectID (int id, vec3_t org, vec3_t fwd, int vol, int rad) |
| void | trap_FX_PlayPortalEffectID (int id, vec3_t org, vec3_t fwd, int vol, int rad) |
| void | trap_FX_PlayEntityEffectID (int id, vec3_t org, vec3_t axis[3], const int boltInfo, const int entNum, int vol, int rad) |
| void | trap_FX_PlayBoltedEffectID (int id, vec3_t org, void *ghoul2, const int boltNum, const int entNum, const int modelNum, int iLooptime, qboolean isRelative) |
| void | trap_FX_AddScheduledEffects (qboolean skyPortal) |
| void | trap_FX_Draw2DEffects (float screenXScale, float screenYScale) |
| int | trap_FX_InitSystem (refdef_t *refdef) |
| void | trap_FX_SetRefDef (refdef_t *refdef) |
| qboolean | trap_FX_FreeSystem (void) |
| void | trap_FX_Reset (void) |
| void | trap_FX_AdjustTime (int time) |
| void | trap_FX_AddPoly (addpolyArgStruct_t *p) |
| void | trap_FX_AddBezier (addbezierArgStruct_t *p) |
| void | trap_FX_AddPrimitive (effectTrailArgStruct_t *p) |
| void | trap_FX_AddSprite (addspriteArgStruct_t *p) |
| void | trap_FX_AddElectricity (addElectricityArgStruct_t *p) |
| int | trap_SP_GetStringTextString (const char *text, char *buffer, int bufferLength) |
| qboolean | trap_ROFF_Clean (void) |
| void | trap_ROFF_UpdateEntities (void) |
| int | trap_ROFF_Cache (char *file) |
| qboolean | trap_ROFF_Play (int entID, int roffID, qboolean doTranslation) |
| qboolean | trap_ROFF_Purge_Ent (int entID) |
| void | trap_TrueMalloc (void **ptr, int size) |
| void | trap_TrueFree (void **ptr) |
| void | trap_G2_ListModelSurfaces (void *ghlInfo) |
| void | trap_G2_ListModelBones (void *ghlInfo, int frame) |
| void | trap_G2_SetGhoul2ModelIndexes (void *ghoul2, qhandle_t *modelList, qhandle_t *skinList) |
| qboolean | trap_G2_HaveWeGhoul2Models (void *ghoul2) |
| qboolean | trap_G2API_GetBoltMatrix (void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *matrix, const vec3_t angles, const vec3_t position, const int frameNum, qhandle_t *modelList, vec3_t scale) |
| qboolean | trap_G2API_GetBoltMatrix_NoReconstruct (void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *matrix, const vec3_t angles, const vec3_t position, const int frameNum, qhandle_t *modelList, vec3_t scale) |
| qboolean | trap_G2API_GetBoltMatrix_NoRecNoRot (void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *matrix, const vec3_t angles, const vec3_t position, const int frameNum, qhandle_t *modelList, vec3_t scale) |
| int | trap_G2API_InitGhoul2Model (void **ghoul2Ptr, const char *fileName, int modelIndex, qhandle_t customSkin, qhandle_t customShader, int modelFlags, int lodBias) |
| qboolean | trap_G2API_SetSkin (void *ghoul2, int modelIndex, qhandle_t customSkin, qhandle_t renderSkin) |
| void | trap_G2API_CollisionDetect (CollisionRecord_t *collRecMap, void *ghoul2, const vec3_t angles, const vec3_t position, int frameNumber, int entNum, const vec3_t rayStart, const vec3_t rayEnd, const vec3_t scale, int traceFlags, int useLod, float fRadius) |
| void | trap_G2API_CollisionDetectCache (CollisionRecord_t *collRecMap, void *ghoul2, const vec3_t angles, const vec3_t position, int frameNumber, int entNum, const vec3_t rayStart, const vec3_t rayEnd, const vec3_t scale, int traceFlags, int useLod, float fRadius) |
| void | trap_G2API_CleanGhoul2Models (void **ghoul2Ptr) |
| qboolean | trap_G2API_SetBoneAngles (void *ghoul2, int modelIndex, const char *boneName, const vec3_t angles, const int flags, const int up, const int right, const int forward, qhandle_t *modelList, int blendTime, int currentTime) |
| qboolean | trap_G2API_SetBoneAnim (void *ghoul2, const int modelIndex, const char *boneName, const int startFrame, const int endFrame, const int flags, const float animSpeed, const int currentTime, const float setFrame, const int blendTime) |
| qboolean | trap_G2API_GetBoneAnim (void *ghoul2, const char *boneName, const int currentTime, float *currentFrame, int *startFrame, int *endFrame, int *flags, float *animSpeed, int *modelList, const int modelIndex) |
| qboolean | trap_G2API_GetBoneFrame (void *ghoul2, const char *boneName, const int currentTime, float *currentFrame, int *modelList, const int modelIndex) |
| void | trap_G2API_GetGLAName (void *ghoul2, int modelIndex, char *fillBuf) |
| int | trap_G2API_CopyGhoul2Instance (void *g2From, void *g2To, int modelIndex) |
| void | trap_G2API_CopySpecificGhoul2Model (void *g2From, int modelFrom, void *g2To, int modelTo) |
| void | trap_G2API_DuplicateGhoul2Instance (void *g2From, void **g2To) |
| qboolean | trap_G2API_HasGhoul2ModelOnIndex (void *ghlInfo, int modelIndex) |
| qboolean | trap_G2API_RemoveGhoul2Model (void *ghlInfo, int modelIndex) |
| qboolean | trap_G2API_SkinlessModel (void *ghlInfo, int modelIndex) |
| int | trap_G2API_GetNumGoreMarks (void *ghlInfo, int modelIndex) |
| void | trap_G2API_AddSkinGore (void *ghlInfo, SSkinGoreData *gore) |
| void | trap_G2API_ClearSkinGore (void *ghlInfo) |
| int | trap_G2API_Ghoul2Size (void *ghlInfo) |
| int | trap_G2API_AddBolt (void *ghoul2, int modelIndex, const char *boneName) |
| qboolean | trap_G2API_AttachEnt (int *boltInfo, void *ghlInfoTo, int toBoltIndex, int entNum, int toModelNum) |
| void | trap_G2API_SetBoltInfo (void *ghoul2, int modelIndex, int boltInfo) |
| qboolean | trap_G2API_SetRootSurface (void *ghoul2, const int modelIndex, const char *surfaceName) |
| qboolean | trap_G2API_SetSurfaceOnOff (void *ghoul2, const char *surfaceName, const int flags) |
| qboolean | trap_G2API_SetNewOrigin (void *ghoul2, const int boltIndex) |
| qboolean | trap_G2API_DoesBoneExist (void *ghoul2, int modelIndex, const char *boneName) |
| int | trap_G2API_GetSurfaceRenderStatus (void *ghoul2, const int modelIndex, const char *surfaceName) |
| int | trap_G2API_GetTime (void) |
| void | trap_G2API_SetTime (int time, int clock) |
| void | trap_G2API_AbsurdSmoothing (void *ghoul2, qboolean status) |
| void | trap_G2API_SetRagDoll (void *ghoul2, sharedRagDollParams_t *params) |
| void | trap_G2API_AnimateG2Models (void *ghoul2, int time, sharedRagDollUpdateParams_t *params) |
| qboolean | trap_G2API_RagPCJConstraint (void *ghoul2, const char *boneName, vec3_t min, vec3_t max) |
| qboolean | trap_G2API_RagPCJGradientSpeed (void *ghoul2, const char *boneName, const float speed) |
| qboolean | trap_G2API_RagEffectorGoal (void *ghoul2, const char *boneName, vec3_t pos) |
| qboolean | trap_G2API_GetRagBonePos (void *ghoul2, const char *boneName, vec3_t pos, vec3_t entAngles, vec3_t entPos, vec3_t entScale) |
| qboolean | trap_G2API_RagEffectorKick (void *ghoul2, const char *boneName, vec3_t velocity) |
| qboolean | trap_G2API_RagForceSolve (void *ghoul2, qboolean force) |
| qboolean | trap_G2API_SetBoneIKState (void *ghoul2, int time, const char *boneName, int ikState, sharedSetBoneIKStateParams_t *params) |
| qboolean | trap_G2API_IKMove (void *ghoul2, int time, sharedIKMoveParams_t *params) |
| qboolean | trap_G2API_RemoveBone (void *ghoul2, const char *boneName, int modelIndex) |
| void | trap_G2API_AttachInstanceToEntNum (void *ghoul2, int entityNum, qboolean server) |
| void | trap_G2API_ClearAttachedInstance (int entityNum) |
| void | trap_G2API_CleanEntAttachments (void) |
| qboolean | trap_G2API_OverrideServer (void *serverInstance) |
| void | trap_G2API_GetSurfaceName (void *ghoul2, int surfNumber, int modelIndex, char *fillBuf) |
| void | trap_CG_RegisterSharedMemory (char *memory) |
| int | trap_CM_RegisterTerrain (const char *config) |
| void | trap_RMG_Init (int terrainID, const char *terrainInfo) |
| void | trap_RE_InitRendererTerrain (const char *info) |
| void | trap_R_WeatherContentsOverride (int contents) |
| void | trap_R_WorldEffectCommand (const char *cmd) |
| void | trap_WE_AddWeatherZone (const vec3_t mins, const vec3_t maxs) |
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Definition at line 10 of file cg_syscalls.c.
00010 {
00011 syscall = syscallptr;
00012 }
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Definition at line 15 of file cg_syscalls.c.
00015 {
00016 float floatTemp;
00017 floatTemp = x;
00018 return *(int *)&floatTemp;
00019 }
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Definition at line 517 of file cg_syscalls.c. References CG_TESTPRINTFLOAT, and PASSFLOAT().
00517 {
00518 syscall( CG_TESTPRINTFLOAT, string, PASSFLOAT(f) );
00519 }
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Definition at line 513 of file cg_syscalls.c. References CG_TESTPRINTINT.
00513 {
00514 syscall( CG_TESTPRINTINT, string, i );
00515 }
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Definition at line 107 of file cg_syscalls.c. References CG_ADDCOMMAND. Referenced by CG_InitConsoleCommands().
00107 {
00108 syscall( CG_ADDCOMMAND, cmdName );
00109 }
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Definition at line 317 of file cg_syscalls.c.
00318 {
00319 return syscall( CG_ANYLANGUAGE_READCHARFROMSTRING, psText, piAdvanceCount, pbIsTrailingPunctuation);
00320 }
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Definition at line 71 of file cg_syscalls.c.
00071 {
00072 return syscall( CG_ARGC );
00073 }
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Definition at line 79 of file cg_syscalls.c. References CG_ARGS.
00079 {
00080 syscall( CG_ARGS, buffer, bufferLength );
00081 }
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Definition at line 75 of file cg_syscalls.c.
00075 {
00076 syscall( CG_ARGV, n, buffer, bufferLength );
00077 }
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Definition at line 247 of file cg_syscalls.c. References CG_AS_ADDPRECACHEENTRY, and name.
00248 {
00249 syscall(CG_AS_ADDPRECACHEENTRY, name);
00250 }
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Definition at line 257 of file cg_syscalls.c. References CG_AS_GETBMODELSOUND, name, and sfxHandle_t. Referenced by CG_EntityEvent(), CG_PlayDoorLoopSound(), and CG_PlayDoorSound().
00258 {
00259 return syscall(CG_AS_GETBMODELSOUND, name, stage);
00260 }
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Definition at line 242 of file cg_syscalls.c. References CG_AS_PARSESETS.
00243 {
00244 syscall(CG_AS_PARSESETS);
00245 }
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Definition at line 1085 of file cg_syscalls.c. References CG_SET_SHARED_BUFFER. Referenced by CG_Init().
01086 {
01087 syscall(CG_SET_SHARED_BUFFER, memory);
01088 }
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Definition at line 602 of file cg_syscalls.c.
00602 {
00603 syscall(CG_CIN_DRAWCINEMATIC, handle);
00604 }
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Definition at line 584 of file cg_syscalls.c.
00584 {
00585 return syscall(CG_CIN_PLAYCINEMATIC, arg0, xpos, ypos, width, height, bits);
00586 }
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Definition at line 596 of file cg_syscalls.c.
00596 {
00597 return syscall(CG_CIN_RUNCINEMATIC, handle);
00598 }
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Definition at line 608 of file cg_syscalls.c.
00608 {
00609 syscall(CG_CIN_SETEXTENTS, handle, x, y, w, h);
00610 }
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Definition at line 590 of file cg_syscalls.c.
00590 {
00591 return syscall(CG_CIN_STOPCINEMATIC, handle);
00592 }
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Definition at line 151 of file cg_syscalls.c. References CG_CM_BOXTRACE, clipHandle_t, and vec3_t. Referenced by CG_G2Trace(), CG_Rag_Trace(), and CG_Trace().
00153 {
00154 syscall( CG_CM_BOXTRACE, results, start, end, mins, maxs, model, brushmask );
00155 }
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Definition at line 157 of file cg_syscalls.c. References CG_CM_CAPSULETRACE, clipHandle_t, and vec3_t.
00159 {
00160 syscall( CG_CM_CAPSULETRACE, results, start, end, mins, maxs, model, brushmask );
00161 }
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Definition at line 131 of file cg_syscalls.c. References CG_CM_INLINEMODEL, and clipHandle_t. Referenced by CG_PointContents().
00131 {
00132 return syscall( CG_CM_INLINEMODEL, index );
00133 }
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Definition at line 123 of file cg_syscalls.c. References CG_CM_LOADMAP. Referenced by CG_Init().
00123 {
00124 syscall( CG_CM_LOADMAP, mapname, SubBSP );
00125 }
|
|
||||||||||||||||||||||||||||||||
|
Definition at line 177 of file cg_syscalls.c. References CG_CM_MARKFRAGMENTS, and vec3_t. Referenced by CG_CreateSaberMarks(), and CG_ImpactMark().
00180 {
00181 return syscall( CG_CM_MARKFRAGMENTS, numPoints, points, projection, maxPoints, pointBuffer, maxFragments, fragmentBuffer );
00182 }
|
|
|
Definition at line 127 of file cg_syscalls.c. References CG_CM_NUMINLINEMODELS.
00127 {
00128 return syscall( CG_CM_NUMINLINEMODELS );
00129 }
|
|
||||||||||||
|
Definition at line 143 of file cg_syscalls.c. References CG_CM_POINTCONTENTS, clipHandle_t, and vec3_t. Referenced by CG_AddFragment(), and CG_PointContents().
00143 {
00144 return syscall( CG_CM_POINTCONTENTS, p, model );
00145 }
|
|
|
Definition at line 1090 of file cg_syscalls.c.
01091 { //rwwRMG - added [NEWTRAP]
01092 return syscall(CG_CM_REGISTER_TERRAIN, config);
01093 }
|
|
||||||||||||
|
Definition at line 135 of file cg_syscalls.c. References CG_CM_TEMPBOXMODEL, clipHandle_t, and vec3_t.
00135 {
00136 return syscall( CG_CM_TEMPBOXMODEL, mins, maxs );
00137 }
|
|
||||||||||||
|
Definition at line 139 of file cg_syscalls.c. References CG_CM_TEMPCAPSULEMODEL, clipHandle_t, and vec3_t.
00139 {
00140 return syscall( CG_CM_TEMPCAPSULEMODEL, mins, maxs );
00141 }
|
|
||||||||||||||||||||||||||||||||||||||||
|
Definition at line 163 of file cg_syscalls.c. References CG_CM_TRANSFORMEDBOXTRACE, clipHandle_t, and vec3_t.
00166 {
00167 syscall( CG_CM_TRANSFORMEDBOXTRACE, results, start, end, mins, maxs, model, brushmask, origin, angles );
00168 }
|
|
||||||||||||||||||||||||||||||||||||||||
|
Definition at line 170 of file cg_syscalls.c. References CG_CM_TRANSFORMEDCAPSULETRACE, clipHandle_t, and vec3_t.
00173 {
00174 syscall( CG_CM_TRANSFORMEDCAPSULETRACE, results, start, end, mins, maxs, model, brushmask, origin, angles );
00175 }
|
|
||||||||||||||||||||
|
Definition at line 147 of file cg_syscalls.c. References CG_CM_TRANSFORMEDPOINTCONTENTS, clipHandle_t, and vec3_t. Referenced by CG_PointContents().
00147 {
00148 return syscall( CG_CM_TRANSFORMEDPOINTCONTENTS, p, model, origin, angles );
00149 }
|
|
|
Definition at line 66 of file cg_syscalls.c. References CG_CVAR_GETHIDDENVALUE, and name.
00067 {
00068 return syscall(CG_CVAR_GETHIDDENVALUE, name);
00069 }
|
|
||||||||||||||||||||
|
Definition at line 50 of file cg_syscalls.c.
00050 {
00051 syscall( CG_CVAR_REGISTER, vmCvar, varName, defaultValue, flags );
00052 }
|
|
||||||||||||
|
Definition at line 58 of file cg_syscalls.c.
00058 {
00059 syscall( CG_CVAR_SET, var_name, value );
00060 }
|
|
|
Definition at line 54 of file cg_syscalls.c.
00054 {
00055 syscall( CG_CVAR_UPDATE, vmCvar );
00056 }
|
|
||||||||||||||||
|
Definition at line 62 of file cg_syscalls.c.
00062 {
00063 syscall( CG_CVAR_VARIABLESTRINGBUFFER, var_name, buffer, bufsize );
00064 }
|
|
|
Definition at line 25 of file cg_syscalls.c.
00025 {
00026 syscall( CG_ERROR, fmt );
00027 }
|
|
|
Definition at line 95 of file cg_syscalls.c.
00095 {
00096 syscall( CG_FS_FCLOSEFILE, f );
00097 }
|
|
||||||||||||||||
|
Definition at line 83 of file cg_syscalls.c.
00083 {
00084 return syscall( CG_FS_FOPENFILE, qpath, f, mode );
00085 }
|
|
||||||||||||||||||||
|
Definition at line 99 of file cg_syscalls.c.
00099 {
00100 return syscall( CG_FS_GETFILELIST, path, extension, listbuf, bufsize );
00101 }
|
|
||||||||||||||||
|
Definition at line 87 of file cg_syscalls.c.
00087 {
00088 syscall( CG_FS_READ, buffer, len, f );
00089 }
|
|
||||||||||||||||
|
Definition at line 91 of file cg_syscalls.c.
00091 {
00092 syscall( CG_FS_WRITE, buffer, len, f );
00093 }
|
|
|
Definition at line 700 of file cg_syscalls.c. References addbezierArgStruct_t, and CG_FX_ADDBEZIER. Referenced by CG_AddLightningBeam(), and FX_DisruptorAltMiss().
00701 {
00702 syscall( CG_FX_ADDBEZIER, p );
00703 }
|
|
|
Definition at line 715 of file cg_syscalls.c. References CG_FX_ADDELECTRICITY.
00716 {
00717 syscall( CG_FX_ADDELECTRICITY, p );
00718 }
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 450 of file cg_syscalls.c. References CG_FX_ADDLINE, PASSFLOAT(), qhandle_t, and vec3_t. Referenced by FX_ConcAltShot(), FX_DisruptorAltShot(), and FX_DisruptorMainShot().
|
|
|
Definition at line 695 of file cg_syscalls.c. References addpolyArgStruct_t, and CG_FX_ADDPOLY. Referenced by CG_CreateSaberMarks(), and CG_Cube().
00696 {
00697 syscall( CG_FX_ADDPOLY, p );
00698 }
|
|
|
Definition at line 705 of file cg_syscalls.c. References CG_FX_ADDPRIMITIVE, and effectTrailArgStruct_t. Referenced by CG_AddSaberBlade().
00706 {
00707 syscall( CG_FX_ADDPRIMITIVE, p );
00708 }
|
|
|
Definition at line 659 of file cg_syscalls.c. References CG_FX_ADD_SCHEDULED_EFFECTS. Referenced by CG_DrawActiveFrame(), and CG_DrawSkyBoxPortal().
00660 {
00661 syscall( CG_FX_ADD_SCHEDULED_EFFECTS, skyPortal );
00662 }
|
|
|
Definition at line 710 of file cg_syscalls.c. References addspriteArgStruct_t, and CG_FX_ADDSPRITE. Referenced by CG_AddPlayerWeapon(), and CG_Player().
00711 {
00712 syscall( CG_FX_ADDSPRITE, p );
00713 }
|
|
|
Definition at line 689 of file cg_syscalls.c. References CG_FX_ADJUST_TIME. Referenced by CG_DrawActiveFrame().
00690 {
00691 syscall( CG_FX_ADJUST_TIME, time );
00692 }
|
|
||||||||||||
|
Definition at line 664 of file cg_syscalls.c. References CG_FX_DRAW_2D_EFFECTS, and PASSFLOAT().
|
|
|
Definition at line 679 of file cg_syscalls.c. References CG_FX_FREE_SYSTEM, and qboolean. Referenced by CG_Shutdown().
00680 {
00681 return syscall( CG_FX_FREE_SYSTEM );
00682 }
|
|
|
Definition at line 669 of file cg_syscalls.c. References CG_FX_INIT_SYSTEM.
00670 {
00671 return syscall( CG_FX_INIT_SYSTEM, refdef );
00672 }
|
|
||||||||||||||||||||||||||||||||||||
|
Definition at line 653 of file cg_syscalls.c. References CG_FX_PLAY_BOLTED_EFFECT_ID, and vec3_t. Referenced by CG_AddSaberBlade(), and CG_VehMuzzleFireFX().
00655 {
00656 syscall( CG_FX_PLAY_BOLTED_EFFECT_ID, id, org, ghoul2, boltNum, entNum, modelNum, iLooptime, isRelative );
00657 }
|
|
||||||||||||||||||||||||
|
Definition at line 626 of file cg_syscalls.c. References CG_FX_PLAY_EFFECT, and vec3_t.
00627 {
00628 syscall( CG_FX_PLAY_EFFECT, file, org, fwd, vol, rad);
00629 }
|
|
||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||
|
Definition at line 631 of file cg_syscalls.c. References CG_FX_PLAY_ENTITY_EFFECT, and vec3_t.
00633 {
00634 syscall( CG_FX_PLAY_ENTITY_EFFECT, file, org, axis, boltInfo, entNum, vol, rad );
00635 }
|
|
||||||||||||||||||||||||||||||||
|
Definition at line 647 of file cg_syscalls.c. References CG_FX_PLAY_ENTITY_EFFECT_ID, and vec3_t. Referenced by CG_AddPlayerWeapon(), and CG_Player().
00649 {
00650 syscall( CG_FX_PLAY_ENTITY_EFFECT_ID, id, org, axis, boltInfo, entNum, vol, rad );
00651 }
|
|
||||||||||||||||||||||||
|
Definition at line 642 of file cg_syscalls.c. References CG_FX_PLAY_PORTAL_EFFECT_ID, and vec3_t. Referenced by CG_EntityEvent().
00643 {
00644 syscall( CG_FX_PLAY_PORTAL_EFFECT_ID, id, org, fwd);
00645 }
|
|
|
Definition at line 621 of file cg_syscalls.c. References CG_FX_REGISTER_EFFECT. Referenced by CG_EntityEvent(), CG_MiscModelExplosion(), CG_RegisterWeapon(), CG_ROFF_NotetrackCallback(), ParseAnimationEvtBlock(), VEH_LoadVehicle(), and WP_SaberParseParms().
00622 {
00623 return syscall( CG_FX_REGISTER_EFFECT, file);
00624 }
|
|
|
Definition at line 684 of file cg_syscalls.c. References CG_FX_RESET.
00685 {
00686 syscall ( CG_FX_RESET );
00687 }
|
|
|
Definition at line 674 of file cg_syscalls.c. References CG_FX_SET_REFDEF.
00675 {
00676 syscall( CG_FX_SET_REFDEF, refdef );
00677 }
|
|
|
Definition at line 786 of file cg_syscalls.c.
00787 {
00788 return (qboolean)(syscall(CG_G2_HAVEWEGHOULMODELS, ghoul2));
00789 }
|
|
||||||||||||
|
Definition at line 776 of file cg_syscalls.c.
00777 {
00778 syscall( CG_G2_LISTBONES, ghlInfo, frame);
00779 }
|
|
|
Definition at line 771 of file cg_syscalls.c.
00772 {
00773 syscall( CG_G2_LISTSURFACES, ghlInfo);
00774 }
|
|
||||||||||||||||
|
Definition at line 781 of file cg_syscalls.c.
00782 {
00783 syscall( CG_G2_SETMODELS, ghoul2, modelList, skinList);
00784 }
|
|
||||||||||||
|
Definition at line 992 of file cg_syscalls.c.
00993 {
00994 syscall(CG_G2_ABSURDSMOOTHING, ghoul2, status);
00995 }
|
|
||||||||||||||||
|
Definition at line 940 of file cg_syscalls.c.
00941 {
00942 return syscall(CG_G2_ADDBOLT, ghoul2, modelIndex, boneName);
00943 }
|
|
||||||||||||
|
Definition at line 925 of file cg_syscalls.c. References CG_G2_ADDSKINGORE, and SSkinGoreData. Referenced by CG_AddGhoul2Mark().
00926 {
00927 syscall(CG_G2_ADDSKINGORE, ghlInfo, gore);
00928 }
|
|
||||||||||||||||
|
Definition at line 1003 of file cg_syscalls.c.
01004 {
01005 syscall(CG_G2_ANIMATEG2MODELS, ghoul2, time, params);
01006 }
|
|
||||||||||||||||||||||||
|
Definition at line 945 of file cg_syscalls.c. References CG_G2_ATTACHENT, and qboolean.
00946 {
00947 return syscall(CG_G2_ATTACHENT, boltInfo, ghlInfoTo, toBoltIndex, entNum, toModelNum);
00948 }
|
|
||||||||||||||||
|
Definition at line 1060 of file cg_syscalls.c.
01061 {
01062 syscall(CG_G2_ATTACHINSTANCETOENTNUM, ghoul2, entityNum, server);
01063 }
|
|
|
Definition at line 1070 of file cg_syscalls.c.
01071 {
01072 syscall(CG_G2_CLEANENTATTACHMENTS);
01073 }
|
|
|
Definition at line 856 of file cg_syscalls.c.
00857 {
00858 syscall(CG_G2_CLEANMODELS, ghoul2Ptr);
00859 }
|
|
|
Definition at line 1065 of file cg_syscalls.c.
01066 {
01067 syscall(CG_G2_CLEARATTACHEDINSTANCE, entityNum);
01068 }
|
|
|
Definition at line 930 of file cg_syscalls.c. References CG_G2_CLEARSKINGORE.
00931 {
00932 syscall(CG_G2_CLEARSKINGORE, ghlInfo );
00933 }
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 820 of file cg_syscalls.c.
00834 {
00835 syscall ( CG_G2_COLLISIONDETECT, collRecMap, ghoul2, angles, position, frameNumber, entNum, rayStart, rayEnd, scale, traceFlags, useLod, PASSFLOAT(fRadius) );
00836 }
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 838 of file cg_syscalls.c.
00852 {
00853 syscall ( CG_G2_COLLISIONDETECTCACHE, collRecMap, ghoul2, angles, position, frameNumber, entNum, rayStart, rayEnd, scale, traceFlags, useLod, PASSFLOAT(fRadius) );
00854 }
|
|
||||||||||||||||
|
Definition at line 890 of file cg_syscalls.c.
00891 {
00892 return syscall(CG_G2_COPYGHOUL2INSTANCE, g2From, g2To, modelIndex);
00893 }
|
|
||||||||||||||||||||
|
Definition at line 895 of file cg_syscalls.c.
00896 {
00897 syscall(CG_G2_COPYSPECIFICGHOUL2MODEL, g2From, modelFrom, g2To, modelTo);
00898 }
|
|
||||||||||||||||
|
Definition at line 971 of file cg_syscalls.c.
00972 {
00973 return syscall(CG_G2_DOESBONEEXIST, ghoul2, modelIndex, boneName);
00974 }
|
|
||||||||||||
|
Definition at line 900 of file cg_syscalls.c.
00901 {
00902 syscall(CG_G2_DUPLICATEGHOUL2INSTANCE, g2From, g2To);
00903 }
|
|
||||||||||||||||||||||||||||||||||||||||
|
Definition at line 791 of file cg_syscalls.c.
00793 {
00794 return (qboolean)(syscall(CG_G2_GETBOLT, ghoul2, modelIndex, boltIndex, matrix, angles, position, frameNum, modelList, scale));
00795 }
|
|
||||||||||||||||||||||||||||||||||||||||
|
Definition at line 803 of file cg_syscalls.c.
00805 { //Same as above but force it to not reconstruct the skeleton before getting the bolt position
00806 return (qboolean)(syscall(CG_G2_GETBOLT_NOREC_NOROT, ghoul2, modelIndex, boltIndex, matrix, angles, position, frameNum, modelList, scale));
00807 }
|
|
||||||||||||||||||||||||||||||||||||||||
|
Definition at line 797 of file cg_syscalls.c.
00799 { //Same as above but force it to not reconstruct the skeleton before getting the bolt position
00800 return (qboolean)(syscall(CG_G2_GETBOLT_NOREC, ghoul2, modelIndex, boltIndex, matrix, angles, position, frameNum, modelList, scale));
00801 }
|
|
||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 874 of file cg_syscalls.c.
00876 {
00877 return syscall(CG_G2_GETBONEANIM, ghoul2, boneName, currentTime, currentFrame, startFrame, endFrame, flags, animSpeed, modelList, modelIndex);
00878 }
|
|
||||||||||||||||||||||||||||
|
Definition at line 880 of file cg_syscalls.c.
00881 {
00882 return syscall(CG_G2_GETBONEFRAME, ghoul2, boneName, currentTime, currentFrame, modelList, modelIndex);
00883 }
|
|
||||||||||||||||
|
Definition at line 885 of file cg_syscalls.c.
00886 {
00887 syscall(CG_G2_GETGLANAME, ghoul2, modelIndex, fillBuf);
00888 }
|
|
||||||||||||
|
Definition at line 920 of file cg_syscalls.c. References CG_G2_GETNUMGOREMARKS. Referenced by CG_AddGhoul2Mark().
00921 {
00922 return syscall(CG_G2_GETNUMGOREMARKS, ghlInfo, modelIndex);
00923 }
|
|
||||||||||||||||||||||||||||
|
Definition at line 1025 of file cg_syscalls.c.
01026 {
01027 return syscall(CG_G2_GETRAGBONEPOS, ghoul2, boneName, pos, entAngles, entPos, entScale);
01028 }
|
|
||||||||||||||||||||
|
Definition at line 1080 of file cg_syscalls.c.
01081 {
01082 syscall(CG_G2_GETSURFACENAME, ghoul2, surfNumber, modelIndex, fillBuf);
01083 }
|
|
||||||||||||||||
|
Definition at line 976 of file cg_syscalls.c.
00977 {
00978 return syscall(CG_G2_GETSURFACERENDERSTATUS, ghoul2, modelIndex, surfaceName);
00979 }
|
|
|
Definition at line 981 of file cg_syscalls.c.
00982 {
00983 return syscall(CG_G2_GETTIME);
00984 }
|
|
|
Definition at line 935 of file cg_syscalls.c.
00936 {
00937 return syscall(CG_G2_SIZE, ghlInfo );
00938 }
|
|
||||||||||||
|
Definition at line 905 of file cg_syscalls.c.
00906 {
00907 return syscall(CG_G2_HASGHOUL2MODELONINDEX, ghlInfo, modelIndex);
00908 }
|
|
||||||||||||||||
|
Definition at line 1045 of file cg_syscalls.c.
01046 {
01047 return syscall(CG_G2_IKMOVE, ghoul2, time, params);
01048 }
|
|
||||||||||||||||||||||||||||||||
|
Definition at line 809 of file cg_syscalls.c.
00811 {
00812 return syscall(CG_G2_INITGHOUL2MODEL, ghoul2Ptr, fileName, modelIndex, customSkin, customShader, modelFlags, lodBias);
00813 }
|
|
|
Definition at line 1075 of file cg_syscalls.c.
01076 {
01077 return syscall(CG_G2_OVERRIDESERVER, serverInstance);
01078 }
|
|
||||||||||||||||
|
Definition at line 1020 of file cg_syscalls.c.
01021 {
01022 return syscall(CG_G2_RAGEFFECTORGOAL, ghoul2, boneName, pos);
01023 }
|
|
||||||||||||||||
|
Definition at line 1030 of file cg_syscalls.c.
01031 {
01032 return syscall(CG_G2_RAGEFFECTORKICK, ghoul2, boneName, velocity);
01033 }
|
|
||||||||||||
|
Definition at line 1035 of file cg_syscalls.c.
01036 {
01037 return syscall(CG_G2_RAGFORCESOLVE, ghoul2, force);
01038 }
|
|
||||||||||||||||||||
|
Definition at line 1010 of file cg_syscalls.c.
01011 {
01012 return syscall(CG_G2_RAGPCJCONSTRAINT, ghoul2, boneName, min, max);
01013 }
|
|
||||||||||||||||
|
Definition at line 1015 of file cg_syscalls.c.
01016 {
01017 return syscall(CG_G2_RAGPCJGRADIENTSPEED, ghoul2, boneName, PASSFLOAT(speed));
01018 }
|
|
||||||||||||||||
|
Definition at line 1050 of file cg_syscalls.c.
01051 {
01052 return syscall(CG_G2_REMOVEBONE, ghoul2, boneName, modelIndex);
01053 }
|
|
||||||||||||
|
Definition at line 910 of file cg_syscalls.c.
00911 {
00912 return syscall(CG_G2_REMOVEGHOUL2MODEL, ghlInfo, modelIndex);
00913 }
|
|
||||||||||||||||
|
Definition at line 950 of file cg_syscalls.c.
00951 {
00952 syscall(CG_G2_SETBOLTON, ghoul2, modelIndex, boltInfo);
00953 }
|
|
||||||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 861 of file cg_syscalls.c.
00864 {
00865 return (syscall(CG_G2_ANGLEOVERRIDE, ghoul2, modelIndex, boneName, angles, flags, up, right, forward, modelList, blendTime, currentTime));
00866 }
|
|
||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 868 of file cg_syscalls.c.
|
|
||||||||||||||||||||||||
|
Definition at line 1040 of file cg_syscalls.c.
01041 {
01042 return syscall(CG_G2_SETBONEIKSTATE, ghoul2, time, boneName, ikState, params);
01043 }
|
|
||||||||||||
|
Definition at line 965 of file cg_syscalls.c.
00966 {
00967 return syscall(CG_G2_SETNEWORIGIN, ghoul2, boltIndex);
00968 }
|
|
||||||||||||
|
Definition at line 998 of file cg_syscalls.c.
00999 {
01000 syscall(CG_G2_SETRAGDOLL, ghoul2, params);
01001 }
|
|
||||||||||||||||
|
Definition at line 955 of file cg_syscalls.c.
00956 {
00957 return syscall(CG_G2_SETROOTSURFACE, ghoul2, modelIndex, surfaceName);
00958 }
|
|
||||||||||||||||||||
|
Definition at line 815 of file cg_syscalls.c.
00816 {
00817 return syscall(CG_G2_SETSKIN, ghoul2, modelIndex, customSkin, renderSkin);
00818 }
|
|
||||||||||||||||
|
Definition at line 960 of file cg_syscalls.c.
00961 {
00962 return syscall(CG_G2_SETSURFACEONOFF, ghoul2, surfaceName, flags);
00963 }
|
|
||||||||||||
|
Definition at line 986 of file cg_syscalls.c.
00987 {
00988 syscall(CG_G2_SETTIME, time, clock);
00989 }
|
|
||||||||||||
|
Definition at line 915 of file cg_syscalls.c. References CG_G2_SKINLESSMODEL, and qboolean.
00916 {
00917 return syscall(CG_G2_SKINLESSMODEL, ghlInfo, modelIndex);
00918 }
|
|
|
Definition at line 486 of file cg_syscalls.c. References CG_GETCURRENTCMDNUMBER. Referenced by CG_NextForcePower_f(), CG_PredictPlayerState(), and CG_PrevForcePower_f().
00486 {
00487 return syscall( CG_GETCURRENTCMDNUMBER );
00488 }
|
|
||||||||||||
|
Definition at line 469 of file cg_syscalls.c. References CG_GETCURRENTSNAPSHOTNUMBER. Referenced by CG_ProcessSnapshots().
00469 {
00470 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime );
00471 }
|
|
||||||||||||
|
Definition at line 477 of file cg_syscalls.c. References CG_GETDEFAULTSTATE, entityState_t, and qboolean. Referenced by CG_TransitionPermanent().
00478 { //rwwRMG - added [NEWTRAP]
00479 return syscall( CG_GETDEFAULTSTATE, entityIndex, state );
00480 }
|
|
||||||||||||
|
Definition at line 612 of file cg_syscalls.c.
00612 {
00613 return syscall( CG_GET_ENTITY_TOKEN, buffer, bufferSize );
00614 }
|
|
|
Definition at line 465 of file cg_syscalls.c. References CG_GETGAMESTATE. Referenced by CG_Init().
00465 {
00466 syscall( CG_GETGAMESTATE, gamestate );
00467 }
|
|
|
Definition at line 461 of file cg_syscalls.c.
00461 {
00462 syscall( CG_GETGLCONFIG, glconfig );
00463 }
|
|
|
Definition at line 482 of file cg_syscalls.c. References CG_GETSERVERCOMMAND, and qboolean.
00482 {
00483 return syscall( CG_GETSERVERCOMMAND, serverCommandNumber );
00484 }
|
|
||||||||||||
|
Definition at line 473 of file cg_syscalls.c. References CG_GETSNAPSHOT, and qboolean.
00473 {
00474 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot );
00475 }
|
|
||||||||||||
|
Definition at line 490 of file cg_syscalls.c. References CG_GETUSERCMD, qboolean, ucmd, and usercmd_t. Referenced by CG_NextForcePower_f(), CG_PredictPlayerState(), and CG_PrevForcePower_f().
00490 {
00491 return syscall( CG_GETUSERCMD, cmdNumber, ucmd );
00492 }
|
|
|
Definition at line 529 of file cg_syscalls.c.
00529 {
00530 return syscall( CG_KEY_GETCATCHER );
00531 }
|
|
|
Definition at line 537 of file cg_syscalls.c. References CG_KEY_GETKEY.
00537 {
00538 return syscall( CG_KEY_GETKEY, binding );
00539 }
|
|
|
Definition at line 525 of file cg_syscalls.c.
00525 {
00526 return syscall( CG_KEY_ISDOWN, keynum );
00527 }
|
|
|
Definition at line 533 of file cg_syscalls.c.
00533 {
00534 syscall( CG_KEY_SETCATCHER, catcher );
00535 }
|
|
|
Definition at line 307 of file cg_syscalls.c.
00308 {
00309 return syscall( CG_LANGUAGE_ISASIAN );
00310 }
|
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|
Definition at line 312 of file cg_syscalls.c.
00313 {
00314 return syscall( CG_LANGUAGE_USESSPACES );
00315 }
|
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|
Definition at line 521 of file cg_syscalls.c.
00521 {
00522 return syscall( CG_MEMORY_REMAINING );
00523 }
|
|
|
Definition at line 29 of file cg_syscalls.c.
00029 {
00030 return syscall( CG_MILLISECONDS );
00031 }
|
|
|
Definition at line 508 of file cg_syscalls.c. References CG_OPENUIMENU. Referenced by CG_DrawSiegeMessage(), and CG_EntityEvent().
00509 {
00510 syscall( CG_OPENUIMENU, menuID );
00511 }
|
|
|
Definition at line 541 of file cg_syscalls.c.
00541 {
00542 return syscall( CG_PC_ADD_GLOBAL_DEFINE, define );
00543 }
|
|
|
Definition at line 549 of file cg_syscalls.c.
00549 {
00550 return syscall( CG_PC_FREE_SOURCE, handle );
00551 }
|
|
|
Definition at line 561 of file cg_syscalls.c.
00562 {
00563 return syscall ( CG_PC_LOAD_GLOBAL_DEFINES, filename );
00564 }
|
|
|
Definition at line 545 of file cg_syscalls.c.
00545 {
00546 return syscall( CG_PC_LOAD_SOURCE, filename );
00547 }
|
|
||||||||||||
|
Definition at line 553 of file cg_syscalls.c.
00553 {
00554 return syscall( CG_PC_READ_TOKEN, handle, pc_token );
00555 }
|
|
|
Definition at line 566 of file cg_syscalls.c. Referenced by UI_LoadMenus().
00567 {
00568 syscall ( CG_PC_REMOVE_ALL_GLOBAL_DEFINES );
00569 }
|
|
||||||||||||||||
|
Definition at line 557 of file cg_syscalls.c.
00557 {
00558 return syscall( CG_PC_SOURCE_FILE_AND_LINE, handle, filename, line );
00559 }
|
|
|
Definition at line 45 of file cg_syscalls.c.
00046 {
00047 return syscall(CG_PRECISIONTIMER_END, theTimer);
00048 }
|
|
|
Definition at line 39 of file cg_syscalls.c.
00040 {
00041 syscall(CG_PRECISIONTIMER_START, theNewTimer);
00042 }
|
|
|
Definition at line 21 of file cg_syscalls.c.
00021 {
00022 syscall( CG_PRINT, fmt );
00023 }
|
|
||||||||||||||||||||||||
|
Definition at line 356 of file cg_syscalls.c. References CG_R_ADDADDITIVELIGHTTOSCENE, PASSFLOAT(), and vec3_t.
|
|
||||||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 343 of file cg_syscalls.c. References CG_R_ADDDECALTOSCENE, PASSFLOAT(), qhandle_t, and vec3_t. Referenced by CG_ImpactMark().
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|
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|
Definition at line 352 of file cg_syscalls.c.
|
|
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|
Definition at line 339 of file cg_syscalls.c. References CG_R_ADDPOLYSTOSCENE, and qhandle_t.
00339 {
00340 syscall( CG_R_ADDPOLYSTOSCENE, hShader, numVerts, verts, num );
00341 }
|
|
||||||||||||||||
|
Definition at line 335 of file cg_syscalls.c.
00335 {
00336 syscall( CG_R_ADDPOLYTOSCENE, hShader, numVerts, verts );
00337 }
|
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|
Definition at line 331 of file cg_syscalls.c.
00331 {
00332 syscall( CG_R_ADDREFENTITYTOSCENE, re );
00333 }
|
|
|
Definition at line 439 of file cg_syscalls.c. References CG_R_AUTOMAPELEVADJ, and PASSFLOAT(). Referenced by CG_DrawAutoMap().
00440 {
00441 syscall( CG_R_AUTOMAPELEVADJ, PASSFLOAT(newHeight) );
00442 }
|
|
|
Definition at line 326 of file cg_syscalls.c. References CG_R_CLEARDECALS.
00327 {
00328 syscall ( CG_R_CLEARDECALS );
00329 }
|
|
|
Definition at line 322 of file cg_syscalls.c.
00322 {
00323 syscall( CG_R_CLEARSCENE );
00324 }
|
|
||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 382 of file cg_syscalls.c. References CG_R_DRAWROTATEPIC, PASSFLOAT(), and qhandle_t. Referenced by CG_DrawRotatePic().
|
|
||||||||||||||||||||||||||||||||||||||||||||
|
Definition at line 388 of file cg_syscalls.c. References CG_R_DRAWROTATEPIC2, PASSFLOAT(), and qhandle_t. Referenced by CG_DrawRotatePic2().
|
|
||||||||||||||||||||||||||||||||||||||||
|
Definition at line 368 of file cg_syscalls.c.
|
|
||||||||||||||||||||||||||||||||
|
Definition at line 302 of file cg_syscalls.c.
00303 {
00304 syscall( CG_R_FONT_DRAWSTRING, ox, oy, text, rgba, setIndex, iCharLimit, PASSFLOAT(scale));
00305 }
|
|
||||||||||||
|
Definition at line 297 of file cg_syscalls.c.
00298 {
00299 return syscall( CG_R_FONT_STRHEIGHTPIXELS, iFontIndex, PASSFLOAT(scale));
00300 }
|
|
|
Definition at line 292 of file cg_syscalls.c.
00293 {
00294 return syscall( CG_R_FONT_STRLENCHARS, text);
00295 }
|
|
||||||||||||||||
|
Definition at line 287 of file cg_syscalls.c.
00288 {
00289 return syscall( CG_R_FONT_STRLENPIXELS, text, iFontIndex, PASSFLOAT(scale));
00290 }
|
|
||||||||||||||||
|
Definition at line 421 of file cg_syscalls.c. References CG_R_GET_BMODEL_VERTS, and vec3_t. Referenced by CG_GlassShatter().
00422 {
00423 syscall( CG_R_GET_BMODEL_VERTS, bmodelIndex, verts, normal );
00424 }
|
|
|
Definition at line 426 of file cg_syscalls.c. References CG_R_GETDISTANCECULL. Referenced by CG_Init().
00427 {
00428 syscall(CG_R_GETDISTANCECULL, f);
00429 }
|
|
||||||||||||
|
Definition at line 411 of file cg_syscalls.c. References CG_R_GET_LIGHT_STYLE, and color4ub_t.
00412 {
00413 syscall( CG_R_GET_LIGHT_STYLE, style, color );
00414 }
|
|
||||||||||||
|
Definition at line 432 of file cg_syscalls.c. References CG_R_GETREALRES. Referenced by CG_DrawAutoMap().
00433 {
00434 syscall( CG_R_GETREALRES, w, h );
00435 }
|
|
|
Definition at line 445 of file cg_syscalls.c. References CG_R_INITWIREFRAMEAUTO, and qboolean. Referenced by CG_Init().
00446 {
00447 return syscall( CG_R_INITWIREFRAMEAUTO );
00448 }
|
|
||||||||||||||||
|
Definition at line 616 of file cg_syscalls.c. References byte, CG_R_INPVS, qboolean, and vec3_t. Referenced by CG_DrawMiscEnts().
00616 {
00617 return syscall( CG_R_INPVS, p1, p2, mask );
00618 }
|
|
||||||||||||||||||||||||||||
|
Definition at line 377 of file cg_syscalls.c. References CG_R_LERPTAG, clipHandle_t, and PASSFLOAT(). Referenced by CG_GetTagWorldPosition(), CG_LoadClientInfo(), CG_PositionEntityOnTag(), and CG_PositionRotatedEntityOnTag().
00378 {
00379 return syscall( CG_R_LERPTAG, tag, mod, startFrame, endFrame, PASSFLOAT(frac), tagName );
00380 }
|
|
||||||||||||||||||||
|
Definition at line 348 of file cg_syscalls.c. References CG_R_LIGHTFORPOINT, and vec3_t. Referenced by CG_LightVerts().
00348 {
00349 return syscall( CG_R_LIGHTFORPOINT, point, ambientLight, directedLight, lightDir );
00350 }
|
|
|
Definition at line 262 of file cg_syscalls.c. References CG_R_LOADWORLDMAP.
00262 {
00263 syscall( CG_R_LOADWORLDMAP, mapname );
00264 }
|
|
||||||||||||||||
|
Definition at line 373 of file cg_syscalls.c.
00373 {
00374 syscall( CG_R_MODELBOUNDS, model, mins, maxs );
00375 }
|
|
|
Definition at line 282 of file cg_syscalls.c.
00283 {
00284 return syscall( CG_R_REGISTERFONT, fontName);
00285 }
|
|
|
Definition at line 266 of file cg_syscalls.c.
00266 {
00267 return syscall( CG_R_REGISTERMODEL, name );
00268 }
|
|
|
Definition at line 274 of file cg_syscalls.c. References CG_R_REGISTERSHADER, name, and qhandle_t. Referenced by CG_AddLightningBeam(), CG_BracketEntity(), CG_DrawNewTeamInfo(), CG_DrawPlayerSphere(), CG_Init(), CG_Player(), CG_RegisterItemVisuals(), CG_RegisterWeapon(), CG_SaberClashFlare(), FX_ConcAltShot(), FX_DisruptorAltMiss(), FX_DisruptorAltShot(), FX_DisruptorMainShot(), FX_DrawPortableShield(), VEH_LoadVehicle(), and WP_SaberParseParms().
00274 {
00275 return syscall( CG_R_REGISTERSHADER, name );
00276 }
|
|
|
Definition at line 278 of file cg_syscalls.c.
00278 {
00279 return syscall( CG_R_REGISTERSHADERNOMIP, name );
00280 }
|
|
|
Definition at line 270 of file cg_syscalls.c.
00270 {
00271 return syscall( CG_R_REGISTERSKIN, name );
00272 }
|
|
||||||||||||||||
|
Definition at line 406 of file cg_syscalls.c.
00407 {
00408 syscall( CG_R_REMAP_SHADER, oldShader, newShader, timeOffset );
00409 }
|
|
|
Definition at line 360 of file cg_syscalls.c.
00360 {
00361 syscall( CG_R_RENDERSCENE, fd );
00362 }
|
|
|
Definition at line 364 of file cg_syscalls.c.
00364 {
00365 syscall( CG_R_SETCOLOR, rgba );
00366 }
|
|
||||||||||||
|
Definition at line 416 of file cg_syscalls.c. References CG_R_SET_LIGHT_STYLE. Referenced by CG_RunLightStyles().
00417 {
00418 syscall( CG_R_SET_LIGHT_STYLE, style, color );
00419 }
|
|
|
Definition at line 395 of file cg_syscalls.c. References CG_R_SETRANGEFOG, and PASSFLOAT(). Referenced by CG_DrawActiveFrame().
00396 {
00397 syscall(CG_R_SETRANGEFOG, PASSFLOAT(range));
00398 }
|
|
||||||||||||||||||||
|
Definition at line 401 of file cg_syscalls.c. References CG_R_SETREFRACTIONPROP, and PASSFLOAT(). Referenced by CG_AddSaberBlade(), and CG_Player().
|
|
|
Definition at line 1105 of file cg_syscalls.c. References CG_R_WEATHER_CONTENTS_OVERRIDE. Referenced by CG_Shutdown().
01106 { //rwwRMG - added [NEWTRAP]
01107 syscall(CG_R_WEATHER_CONTENTS_OVERRIDE, contents);
01108 }
|
|
|
Definition at line 1110 of file cg_syscalls.c. References CG_R_WORLDEFFECTCOMMAND. Referenced by CG_ParseWeatherEffect(), and CG_Shutdown().
01111 {
01112 syscall(CG_R_WORLDEFFECTCOMMAND, cmd);
01113 }
|
|
|
Definition at line 1100 of file cg_syscalls.c. References CG_RE_INIT_RENDERER_TERRAIN.
01101 { //rwwRMG - added [NEWTRAP]
01102 syscall(CG_RE_INIT_RENDERER_TERRAIN, info);
01103 }
|
|
|
Definition at line 575 of file cg_syscalls.c.
00575 {
00576 return syscall( CG_REAL_TIME, qtime );
00577 }
|
|
|
Definition at line 111 of file cg_syscalls.c. References CG_REMOVECOMMAND.
00111 {
00112 syscall( CG_REMOVECOMMAND, cmdName );
00113 }
|
|
||||||||||||
|
Definition at line 1095 of file cg_syscalls.c. References CG_RMG_INIT.
01096 { //rwwRMG - added [NEWTRAP]
01097 syscall(CG_RMG_INIT, terrainID, terrainInfo);
01098 }
|
|
|
Definition at line 740 of file cg_syscalls.c.
00741 {
00742 return syscall( CG_ROFF_CACHE, file );
00743 }
|
|
|
Definition at line 730 of file cg_syscalls.c.
00731 {
00732 return syscall( CG_ROFF_CLEAN );
00733 }
|
|
||||||||||||||||
|
Definition at line 745 of file cg_syscalls.c.
00746 {
00747 return syscall( CG_ROFF_PLAY, entID, roffID, doTranslation );
00748 }
|
|
|
Definition at line 750 of file cg_syscalls.c.
00751 {
00752 return syscall( CG_ROFF_PURGE_ENT, entID );
00753 }
|
|
|
Definition at line 735 of file cg_syscalls.c.
00736 {
00737 syscall( CG_ROFF_UPDATE_ENTITIES );
00738 }
|
|
||||||||||||||||||||||||
|
Definition at line 252 of file cg_syscalls.c. References CG_S_ADDLOCALSET, name, and vec3_t.
00253 {
00254 return syscall(CG_S_ADDLOCALSET, name, listener_origin, origin, entID, time);
00255 }
|
|
||||||||||||||||||||
|
Definition at line 204 of file cg_syscalls.c. References CG_S_ADDLOOPINGSOUND, sfxHandle_t, and vec3_t. Referenced by CG_AddPlayerWeapon(), CG_Player(), and CG_S_UpdateLoopingSounds().
00204 {
00205 syscall( CG_S_ADDLOOPINGSOUND, entityNum, origin, velocity, sfx );
00206 }
|
|
||||||||||||||||||||
|
Definition at line 212 of file cg_syscalls.c. References CG_S_ADDREALLOOPINGSOUND, sfxHandle_t, and vec3_t.
00212 {
00213 syscall( CG_S_ADDREALLOOPINGSOUND, entityNum, origin, velocity, sfx );
00214 }
|
|
|
Definition at line 200 of file cg_syscalls.c. References CG_S_CLEARLOOPINGSOUNDS. Referenced by CG_DrawActiveFrame(), and CG_Init().
00200 {
00201 syscall( CG_S_CLEARLOOPINGSOUNDS );
00202 }
|
|
|
Definition at line 184 of file cg_syscalls.c. References CG_S_GETVOICEVOLUME. Referenced by CG_G2PlayerHeadAnims().
00184 {
00185 return syscall( CG_S_GETVOICEVOLUME, entityNum );
00186 }
|
|
||||||||||||
|
Definition at line 188 of file cg_syscalls.c. References CG_S_MUTESOUND. Referenced by CG_EntityEvent(), CG_NextWeapon_f(), CG_OutOfAmmoChange(), CG_PrevWeapon_f(), CG_Weapon_f(), and CG_WeaponClean_f().
00188 {
00189 syscall( CG_S_MUTESOUND, entityNum, entchannel );
00190 }
|
|
|
Definition at line 229 of file cg_syscalls.c.
00229 {
00230 return syscall( CG_S_REGISTERSOUND, sample );
00231 }
|
|
||||||||||||||||||||
|
Definition at line 220 of file cg_syscalls.c. References CG_S_RESPATIALIZE, and vec3_t. Referenced by CG_DrawActiveFrame().
00220 {
00221 syscall( CG_S_RESPATIALIZE, entityNum, origin, axis, inwater );
00222 }
|
|
|
Definition at line 224 of file cg_syscalls.c. References CG_S_SHUTUP. Referenced by CG_G2AnimEntModelLoad(), and CG_LoadCISounds().
00225 {
00226 syscall(CG_S_SHUTUP, shutUpFactor);
00227 }
|
|
||||||||||||||||
|
Definition at line 233 of file cg_syscalls.c.
00233 {
00234 syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop, bReturnWithoutStarting );
00235 }
|
|
||||||||||||
|
Definition at line 196 of file cg_syscalls.c.
00196 {
00197 syscall( CG_S_STARTLOCALSOUND, sfx, channelNum );
00198 }
|
|
||||||||||||||||||||
|
Definition at line 192 of file cg_syscalls.c. References CG_S_STARTSOUND, sfxHandle_t, and vec3_t. Referenced by CG_AddFragment(), CG_AddSaberBlade(), CG_CheckPlayerG2Weapons(), CG_Chunks(), CG_DoGlass(), CG_DrawForcePower(), CG_DrawRadar(), CG_DrawVehicleWeaponsLinked(), CG_EntityEvent(), CG_FireWeapon(), CG_FragmentBounceSound(), CG_G2SaberEffects(), CG_GlassShatter_Old(), CG_PainEvent(), CG_PlayDoorSound(), CG_Player(), CG_PlayerAnimEventDo(), CG_ROFF_NotetrackCallback(), CG_ToggleBinoculars(), CG_TryPlayCustomSound(), and DoFall().
00192 {
00193 syscall( CG_S_STARTSOUND, origin, entityNum, entchannel, sfx );
00194 }
|
|
|
Definition at line 571 of file cg_syscalls.c.
00571 {
00572 syscall( CG_S_STOPBACKGROUNDTRACK );
00573 }
|
|
|
Definition at line 216 of file cg_syscalls.c. References CG_S_STOPLOOPINGSOUND.
00216 {
00217 syscall( CG_S_STOPLOOPINGSOUND, entityNum );
00218 }
|
|
||||||||||||
|
Definition at line 237 of file cg_syscalls.c. References CG_S_UPDATEAMBIENTSET, name, and vec3_t. Referenced by CG_DrawActiveFrame().
00238 {
00239 syscall(CG_S_UPDATEAMBIENTSET, name, origin);
00240 }
|
|
||||||||||||
|
Definition at line 208 of file cg_syscalls.c. References CG_S_UPDATEENTITYPOSITION, and vec3_t. Referenced by CG_SetEntitySoundPosition(), and CG_UpdateSoundTrackers().
00208 {
00209 syscall( CG_S_UPDATEENTITYPOSITION, entityNum, origin );
00210 }
|
|
|
Definition at line 115 of file cg_syscalls.c. References CG_SENDCLIENTCOMMAND.
00115 {
00116 syscall( CG_SENDCLIENTCOMMAND, s );
00117 }
|
|
|
Definition at line 103 of file cg_syscalls.c. References CG_SENDCONSOLECOMMAND.
00103 {
00104 syscall( CG_SENDCONSOLECOMMAND, text );
00105 }
|
|
||||||||||||
|
Definition at line 498 of file cg_syscalls.c. References CG_SETCLIENTFORCEANGLE, and vec3_t. Referenced by CG_EmplacedView().
00499 {
00500 syscall( CG_SETCLIENTFORCEANGLE, time, angle );
00501 }
|
|
||||||||||||||||
|
Definition at line 503 of file cg_syscalls.c. References CG_SETCLIENTTURNEXTENT, and PASSFLOAT().
|
|
||||||||||||||||||||||||||||||||||||
|
Definition at line 494 of file cg_syscalls.c. References CG_SETUSERCMDVALUE, and PASSFLOAT(). Referenced by CG_DrawActiveFrame().
|
|
|
Definition at line 579 of file cg_syscalls.c.
00579 {
00580 syscall( CG_SNAPVECTOR, v );
00581 }
|
|
||||||||||||||||
|
Definition at line 725 of file cg_syscalls.c.
00726 {
00727 return syscall( CG_SP_GETSTRINGTEXTSTRING, text, buffer, bufferLength );
00728 }
|
|
|
Definition at line 762 of file cg_syscalls.c.
00763 {
00764 syscall(CG_TRUEFREE, ptr);
00765 }
|
|
||||||||||||
|
Definition at line 757 of file cg_syscalls.c.
00758 {
00759 syscall(CG_TRUEMALLOC, ptr, size);
00760 }
|
|
|
Definition at line 119 of file cg_syscalls.c.
00119 {
00120 syscall( CG_UPDATESCREEN );
00121 }
|
|
||||||||||||
|
Definition at line 1115 of file cg_syscalls.c. References CG_WE_ADDWEATHERZONE, and vec3_t. Referenced by CG_CreateWeatherZoneFromSpawnEnt().
01116 {
01117 syscall( CG_WE_ADDWEATHERZONE, mins, maxs );
01118 }
|