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00016 #define CHARACTERISTIC_NAME 0 //string
00017
00018 #define CHARACTERISTIC_GENDER 1 //string ("male", "female", "it")
00019
00020
00021
00022
00023
00024
00025 #define CHARACTERISTIC_ATTACK_SKILL 2 //float [0, 1]
00026
00027 #define CHARACTERISTIC_WEAPONWEIGHTS 3 //string
00028
00029 #define CHARACTERISTIC_VIEW_FACTOR 4 //float <0, 1]
00030
00031 #define CHARACTERISTIC_VIEW_MAXCHANGE 5 //float [1, 360]
00032
00033 #define CHARACTERISTIC_REACTIONTIME 6 //float [0, 5]
00034
00035 #define CHARACTERISTIC_AIM_ACCURACY 7 //float [0, 1]
00036
00037 #define CHARACTERISTIC_AIM_ACCURACY_MACHINEGUN 8 //float [0, 1]
00038 #define CHARACTERISTIC_AIM_ACCURACY_SHOTGUN 9 //float [0, 1]
00039 #define CHARACTERISTIC_AIM_ACCURACY_ROCKETLAUNCHER 10 //float [0, 1]
00040 #define CHARACTERISTIC_AIM_ACCURACY_GRENADELAUNCHER 11 //float [0, 1]
00041 #define CHARACTERISTIC_AIM_ACCURACY_LIGHTNING 12
00042 #define CHARACTERISTIC_AIM_ACCURACY_PLASMAGUN 13 //float [0, 1]
00043 #define CHARACTERISTIC_AIM_ACCURACY_RAILGUN 14
00044 #define CHARACTERISTIC_AIM_ACCURACY_BFG10K 15 //float [0, 1]
00045
00046
00047
00048
00049
00050
00051 #define CHARACTERISTIC_AIM_SKILL 16 //float [0, 1]
00052
00053 #define CHARACTERISTIC_AIM_SKILL_ROCKETLAUNCHER 17 //float [0, 1]
00054 #define CHARACTERISTIC_AIM_SKILL_GRENADELAUNCHER 18 //float [0, 1]
00055 #define CHARACTERISTIC_AIM_SKILL_PLASMAGUN 19 //float [0, 1]
00056 #define CHARACTERISTIC_AIM_SKILL_BFG10K 20 //float [0, 1]
00057
00058
00059
00060
00061 #define CHARACTERISTIC_CHAT_FILE 21 //string
00062
00063 #define CHARACTERISTIC_CHAT_NAME 22 //string
00064
00065 #define CHARACTERISTIC_CHAT_CPM 23 //integer [1, 4000]
00066
00067 #define CHARACTERISTIC_CHAT_INSULT 24 //float [0, 1]
00068
00069 #define CHARACTERISTIC_CHAT_MISC 25 //float [0, 1]
00070
00071 #define CHARACTERISTIC_CHAT_STARTENDLEVEL 26 //float [0, 1]
00072
00073 #define CHARACTERISTIC_CHAT_ENTEREXITGAME 27 //float [0, 1]
00074
00075 #define CHARACTERISTIC_CHAT_KILL 28 //float [0, 1]
00076
00077 #define CHARACTERISTIC_CHAT_DEATH 29 //float [0, 1]
00078
00079 #define CHARACTERISTIC_CHAT_ENEMYSUICIDE 30 //float [0, 1]
00080
00081 #define CHARACTERISTIC_CHAT_HITTALKING 31 //float [0, 1]
00082
00083 #define CHARACTERISTIC_CHAT_HITNODEATH 32 //float [0, 1]
00084
00085 #define CHARACTERISTIC_CHAT_HITNOKILL 33 //float [0, 1]
00086
00087 #define CHARACTERISTIC_CHAT_RANDOM 34 //float [0, 1]
00088
00089 #define CHARACTERISTIC_CHAT_REPLY 35 //float [0, 1]
00090
00091
00092
00093
00094 #define CHARACTERISTIC_CROUCHER 36 //float [0, 1]
00095
00096 #define CHARACTERISTIC_JUMPER 37 //float [0, 1]
00097
00098 #define CHARACTERISTIC_WALKER 48 //float [0, 1]
00099
00100 #define CHARACTERISTIC_WEAPONJUMPING 38 //float [0, 1]
00101
00102 #define CHARACTERISTIC_GRAPPLE_USER 39 //float [0, 1] //use this!!
00103
00104
00105
00106
00107 #define CHARACTERISTIC_ITEMWEIGHTS 40 //string
00108
00109 #define CHARACTERISTIC_AGGRESSION 41 //float [0, 1]
00110
00111 #define CHARACTERISTIC_SELFPRESERVATION 42 //float [0, 1]
00112
00113 #define CHARACTERISTIC_VENGEFULNESS 43 //float [0, 1] //use this!!
00114
00115 #define CHARACTERISTIC_CAMPER 44 //float [0, 1]
00116
00117
00118
00119 #define CHARACTERISTIC_EASY_FRAGGER 45 //float [0, 1]
00120
00121 #define CHARACTERISTIC_ALERTNESS 46 //float [0, 1]
00122
00123 #define CHARACTERISTIC_FIRETHROTTLE 47 //float [0, 1]
00124