JKA:MPSource File List

All Files | CGame Files | Game Files | Misc Files
Here is a list of all files with brief descriptions:
codemp/namespace_begin.h [code]
codemp/namespace_end.h [code]
codemp/cgame/animtable.h [code]
codemp/cgame/cg_consolecmds.c [code]
codemp/cgame/cg_draw.c [code]
codemp/cgame/cg_drawtools.c [code]
codemp/cgame/cg_effects.c [code]
codemp/cgame/cg_ents.c [code]
codemp/cgame/cg_event.c [code]
codemp/cgame/cg_info.c [code]
codemp/cgame/cg_light.c [code]
codemp/cgame/cg_lights.h [code]
codemp/cgame/cg_local.h [code]
codemp/cgame/cg_localents.c [code]
codemp/cgame/cg_main.c [code]
codemp/cgame/cg_marks.c [code]
codemp/cgame/cg_newDraw.c [code]
codemp/cgame/cg_players.c [code]
codemp/cgame/cg_playerstate.c [code]
codemp/cgame/cg_predict.c [code]
codemp/cgame/cg_public.h [code]
codemp/cgame/cg_saga.c [code]
codemp/cgame/cg_scoreboard.c [code]
codemp/cgame/cg_servercmds.c [code]
codemp/cgame/cg_snapshot.c [code]
codemp/cgame/cg_strap.c [code]
codemp/cgame/cg_syscalls.c [code]
codemp/cgame/cg_turret.c [code]
codemp/cgame/cg_view.c [code]
codemp/cgame/cg_weaponinit.c [code]
codemp/cgame/cg_weapons.c [code]
codemp/cgame/fx_blaster.c [code]
codemp/cgame/fx_bowcaster.c [code]
codemp/cgame/fx_bryarpistol.c [code]
codemp/cgame/fx_demp2.c [code]
codemp/cgame/fx_disruptor.c [code]
codemp/cgame/fx_flechette.c [code]
codemp/cgame/fx_force.c [code]
codemp/cgame/fx_heavyrepeater.c [code]
codemp/cgame/fx_local.h [code]
codemp/cgame/fx_rocketlauncher.c [code]
codemp/cgame/holocronicons.h [code]
codemp/cgame/tr_types.h [code]
codemp/game/ai.h [code]
codemp/game/ai_main.c [code]
codemp/game/ai_main.h [code]
codemp/game/ai_util.c [code]
codemp/game/ai_wpnav.c [code]
codemp/game/AnimalNPC.c [code]
codemp/game/anims.h [code]
codemp/game/b_local.h [code]
codemp/game/b_public.h [code]
codemp/game/be_aas.h [code]
codemp/game/be_ai_char.h [code]
codemp/game/be_ai_chat.h [code]
codemp/game/be_ai_gen.h [code]
codemp/game/be_ai_goal.h [code]
codemp/game/be_ai_move.h [code]
codemp/game/be_ai_weap.h [code]
codemp/game/be_ea.h [code]
codemp/game/bg_g2_utils.c [code]
codemp/game/bg_lib.c [code]
codemp/game/bg_lib.h [code]
codemp/game/bg_local.h [code]
codemp/game/bg_misc.c [code]
codemp/game/bg_panimate.c [code]
codemp/game/bg_pmove.c [code]
codemp/game/bg_public.h [code]
codemp/game/bg_saber.c [code]
codemp/game/bg_saberLoad.c [code]
codemp/game/bg_saga.c [code]
codemp/game/bg_saga.h [code]
codemp/game/bg_slidemove.c [code]
codemp/game/bg_strap.h [code]
codemp/game/bg_vehicleLoad.c [code]
codemp/game/bg_vehicles.h [code]
codemp/game/bg_weapons.c [code]
codemp/game/bg_weapons.h [code]
codemp/game/botlib.h [code]
codemp/game/chars.h [code]
codemp/game/FighterNPC.c [code]
codemp/game/g_active.c [code]
codemp/game/g_arenas.c [code]
codemp/game/g_bot.c [code]
codemp/game/g_client.c [code]
codemp/game/g_cmds.c [code]
codemp/game/g_combat.c [code]
codemp/game/g_exphysics.c [code]
codemp/game/g_headers.h [code]
codemp/game/g_ICARUScb.c [code]
codemp/game/g_ICARUScb.h [code]
codemp/game/g_items.c [code]
codemp/game/g_local.h [code]
codemp/game/g_log.c [code]
codemp/game/g_main.c [code]
codemp/game/g_mem.c [code]
codemp/game/g_misc.c [code]
codemp/game/g_missile.c [code]
codemp/game/g_mover.c [code]
codemp/game/g_nav.c [code]
codemp/game/g_nav.h [code]
codemp/game/g_navnew.c [code]
codemp/game/g_object.c [code]
codemp/game/g_public.h [code]
codemp/game/g_saga.c [code]
codemp/game/g_session.c [code]
codemp/game/g_spawn.c [code]
codemp/game/g_strap.c [code]
codemp/game/g_svcmds.c [code]
codemp/game/g_syscalls.c [code]
codemp/game/g_target.c [code]
codemp/game/g_team.c [code]
codemp/game/g_team.h [code]
codemp/game/g_timer.c [code]
codemp/game/g_trigger.c [code]
codemp/game/g_turret.c [code]
codemp/game/g_turret_G2.c [code]
codemp/game/g_utils.c [code]
codemp/game/g_vehicles.c [code]
codemp/game/g_vehicleTurret.c [code]
codemp/game/g_weapon.c [code]
codemp/game/inv.h [code]
codemp/game/match.h [code]
codemp/game/NPC.c [code]
codemp/game/NPC_AI_Atst.c [code]
codemp/game/NPC_AI_Default.c [code]
codemp/game/NPC_AI_Droid.c [code]
codemp/game/NPC_AI_GalakMech.c [code]
codemp/game/NPC_AI_Grenadier.c [code]
codemp/game/NPC_AI_Howler.c [code]
codemp/game/NPC_AI_ImperialProbe.c [code]
codemp/game/NPC_AI_Interrogator.c [code]
codemp/game/NPC_AI_Jedi.c [code]
codemp/game/NPC_AI_Mark1.c [code]
codemp/game/NPC_AI_Mark2.c [code]
codemp/game/NPC_AI_MineMonster.c [code]
codemp/game/NPC_AI_Rancor.c [code]
codemp/game/NPC_AI_Remote.c [code]
codemp/game/NPC_AI_Seeker.c [code]
codemp/game/NPC_AI_Sentry.c [code]
codemp/game/NPC_AI_Sniper.c [code]
codemp/game/NPC_AI_Stormtrooper.c [code]
codemp/game/NPC_AI_Utils.c [code]
codemp/game/NPC_AI_Wampa.c [code]
codemp/game/NPC_behavior.c [code]
codemp/game/NPC_combat.c [code]
codemp/game/NPC_goal.c [code]
codemp/game/npc_headers.h [code]
codemp/game/NPC_misc.c [code]
codemp/game/NPC_move.c [code]
codemp/game/NPC_reactions.c [code]
codemp/game/NPC_senses.c [code]
codemp/game/NPC_sounds.c [code]
codemp/game/NPC_spawn.c [code]
codemp/game/NPC_stats.c [code]
codemp/game/NPC_utils.c [code]
codemp/game/q_math.c [code]
codemp/game/q_shared.c [code]
codemp/game/q_shared.h [code]
codemp/game/say.h [code]
codemp/game/SpeederNPC.c [code]
codemp/game/surfaceflags.h [code]
codemp/game/syn.h [code]
codemp/game/teams.h [code]
codemp/game/tri_coll_test.c [code]
codemp/game/w_force.c [code]
codemp/game/w_saber.c [code]
codemp/game/w_saber.h [code]
codemp/game/WalkerNPC.c [code]
codemp/ghoul2/G2.h [code]
codemp/icarus/interpreter.h [code]
codemp/icarus/Q3_Interface.h [code]
codemp/qcommon/disablewarnings.h [code]
codemp/qcommon/qfiles.h [code]
codemp/qcommon/tags.h [code]
codemp/ui/keycodes.h [code]
codemp/ui/ui_atoms.c [code]
codemp/ui/ui_force.c [code]
codemp/ui/ui_force.h [code]
codemp/ui/ui_gameinfo.c [code]
codemp/ui/ui_local.h [code]
codemp/ui/ui_main.c [code]
codemp/ui/ui_public.h [code]
codemp/ui/ui_saber.c [code]
codemp/ui/ui_shared.c [code]
codemp/ui/ui_shared.h [code]
codemp/ui/ui_syscalls.c [code]
ui/menudef.h [code]