#include "cg_local.h"Go to the source code of this file.
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| void | FX_ForceDrained (vec3_t origin, vec3_t dir) |
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Definition at line 11 of file fx_force.c. References cgs, cgs_t::effects, cgEffects_t::forceDrained, trap_FX_PlayEffectID(), vec3_t, and VectorScale.
00012 {
00013 VectorScale(dir, -1.0, dir);
00014 trap_FX_PlayEffectID(cgs.effects.forceDrained, origin, dir, -1, -1);
00015 }
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