codemp/cgame/holocronicons.h File Reference

Go to the source code of this file.

Variables

char * HolocronIcons []


Variable Documentation

char* HolocronIcons[]
 

Initial value:

 {
        "gfx/mp/f_icon_lt_heal",                
        "gfx/mp/f_icon_levitation",             
        "gfx/mp/f_icon_speed",                  
        "gfx/mp/f_icon_push",                   
        "gfx/mp/f_icon_pull",                   
        "gfx/mp/f_icon_lt_telepathy",   
        "gfx/mp/f_icon_dk_grip",                
        "gfx/mp/f_icon_dk_l1",                  
        "gfx/mp/f_icon_dk_rage",                
        "gfx/mp/f_icon_lt_protect",             
        "gfx/mp/f_icon_lt_absorb",              
        "gfx/mp/f_icon_lt_healother",   
        "gfx/mp/f_icon_dk_forceother",  
        "gfx/mp/f_icon_dk_drain",               
        "gfx/mp/f_icon_sight",                  
        "gfx/mp/f_icon_saber_attack",   
        "gfx/mp/f_icon_saber_defend",   
        "gfx/mp/f_icon_saber_throw"             
}

Definition at line 4 of file holocronicons.h.

Referenced by CG_Init(), UI_FeederSelection(), and UI_SiegeSetCvarsForClass().