00001 #ifdef _XBOX 00002 00003 #ifdef _GAME 00004 namespace game { 00005 #elif defined _CGAME 00006 namespace cgame { 00007 #elif defined _UI 00008 namespace ui { 00009 #else 00010 // Hmmm. Some of the module headers end up included in EXE code. 00011 // Let's hope that the apocalpyse can be held at bay. 00012 // #error Including namespace_begin.h, but not in UI/GAME/CGAME 00013 #endif 00014 00015 #endif // _XBOX