|
Data Structures |
| struct | addbezierArgStruct_s |
| struct | addElectricityArgStruct_t |
| struct | addpolyArgStruct_s |
| struct | addspriteArgStruct_s |
| struct | bladeInfo_t |
| struct | CollisionRecord_t |
| struct | cplane_s |
| struct | cvar_s |
| struct | effectTrailArgStruct_s |
| struct | effectTrailVertStruct_t |
| struct | entityState_s |
| struct | forcedata_s |
| struct | gameState_t |
| struct | markFragment_t |
| struct | mdxaBone_t |
| struct | orientation_t |
| struct | pc_token_s |
| struct | playerState_s |
| struct | qint64 |
| struct | qtime_s |
| struct | saberInfo_t |
| struct | saberTrail_t |
| struct | sharedIKMoveParams_t |
| struct | sharedRagDollParams_t |
| struct | sharedRagDollUpdateParams_t |
| struct | sharedSetBoneIKStateParams_t |
| struct | siegePers_s |
| struct | SSkinGoreData_s |
| struct | stringID_table_s |
| struct | trace_t |
| struct | trajectory_t |
| struct | usercmd_s |
| struct | vmCvar_t |
| struct | wpneighbor_s |
| struct | wpobject_s |
Defines |
| #define | Q3_SCRIPT_DIR "scripts" |
| #define | MAX_TEAMNAME 32 |
| #define | MAX_WORLD_COORD ( 64 * 1024 ) |
| #define | MIN_WORLD_COORD ( -64 * 1024 ) |
| #define | WORLD_SIZE ( MAX_WORLD_COORD - MIN_WORLD_COORD ) |
| #define | VALID(a) ( a != NULL ) |
| #define | VALIDATE(a) ( assert( a ) ) |
| #define | VALIDATEV(a) if ( a == NULL ) { assert(0); return; } |
| #define | VALIDATEB(a) if ( a == NULL ) { assert(0); return qfalse; } |
| #define | VALIDATEP(a) if ( a == NULL ) { assert(0); return NULL; } |
| #define | VALIDSTRING(a) ( ( a != 0 ) && ( a[0] != 0 ) ) |
| #define | G2_PERFORMANCE_ANALYSIS |
| #define | _FULL_G2_LEAK_CHECKING |
| #define | id386 0 |
| #define | idppc 0 |
| #define | QDECL |
| #define | NULL ((void *)0) |
| #define | MAX_QINT 0x7fffffff |
| #define | MIN_QINT (-MAX_QINT-1) |
| #define | PITCH 0 |
| #define | YAW 1 |
| #define | ROLL 2 |
| #define | MAX_STRING_CHARS 1024 |
| #define | MAX_STRING_TOKENS 1024 |
| #define | MAX_TOKEN_CHARS 1024 |
| #define | MAX_INFO_STRING 1024 |
| #define | MAX_INFO_KEY 1024 |
| #define | MAX_INFO_VALUE 1024 |
| #define | BIG_INFO_STRING 8192 |
| #define | BIG_INFO_KEY 8192 |
| #define | BIG_INFO_VALUE 8192 |
| #define | MAX_QPATH 64 |
| #define | MAX_OSPATH 256 |
| #define | MAX_NAME_LENGTH 32 |
| #define | MAX_SAY_TEXT 150 |
| #define | MAX_MAP_AREA_BYTES 32 |
| #define | LS_STYLES_START 0 |
| #define | LS_NUM_STYLES 32 |
| #define | LS_SWITCH_START (LS_STYLES_START+LS_NUM_STYLES) |
| #define | LS_NUM_SWITCH 32 |
| #define | MAX_LIGHT_STYLES 64 |
| #define | PROP_GAP_WIDTH 2 |
| #define | PROP_SPACE_WIDTH 4 |
| #define | PROP_HEIGHT 16 |
| #define | PROP_TINY_SIZE_SCALE 1 |
| #define | PROP_SMALL_SIZE_SCALE 1 |
| #define | PROP_BIG_SIZE_SCALE 1 |
| #define | PROP_GIANT_SIZE_SCALE 2 |
| #define | PROP_TINY_HEIGHT 10 |
| #define | PROP_GAP_TINY_WIDTH 1 |
| #define | PROP_SPACE_TINY_WIDTH 3 |
| #define | PROP_BIG_HEIGHT 24 |
| #define | PROP_GAP_BIG_WIDTH 3 |
| #define | PROP_SPACE_BIG_WIDTH 6 |
| #define | BLINK_DIVISOR 200 |
| #define | PULSE_DIVISOR 75 |
| #define | UI_LEFT 0x00000000 |
| #define | UI_CENTER 0x00000001 |
| #define | UI_RIGHT 0x00000002 |
| #define | UI_FORMATMASK 0x00000007 |
| #define | UI_SMALLFONT 0x00000010 |
| #define | UI_BIGFONT 0x00000020 |
| #define | UI_DROPSHADOW 0x00000800 |
| #define | UI_BLINK 0x00001000 |
| #define | UI_INVERSE 0x00002000 |
| #define | UI_PULSE 0x00004000 |
| #define | CIN_system 1 |
| #define | CIN_loop 2 |
| #define | CIN_hold 4 |
| #define | CIN_silent 8 |
| #define | CIN_shader 16 |
| #define | M_PI 3.14159265358979323846f |
| #define | MAX_BLADES 8 |
| #define | SFL_NOT_LOCKABLE (1<<0) |
| #define | SFL_NOT_THROWABLE (1<<1) |
| #define | SFL_NOT_DISARMABLE (1<<2) |
| #define | SFL_NOT_ACTIVE_BLOCKING (1<<3) |
| #define | SFL_TWO_HANDED (1<<4) |
| #define | SFL_SINGLE_BLADE_THROWABLE (1<<5) |
| #define | SFL_RETURN_DAMAGE (1<<6) |
| #define | SFL_ON_IN_WATER (1<<7) |
| #define | SFL_BOUNCE_ON_WALLS (1<<8) |
| #define | SFL_BOLT_TO_WRIST (1<<9) |
| #define | SFL_NO_PULL_ATTACK (1<<10) |
| #define | SFL_NO_BACK_ATTACK (1<<11) |
| #define | SFL_NO_STABDOWN (1<<12) |
| #define | SFL_NO_WALL_RUNS (1<<13) |
| #define | SFL_NO_WALL_FLIPS (1<<14) |
| #define | SFL_NO_WALL_GRAB (1<<15) |
| #define | SFL_NO_ROLLS (1<<16) |
| #define | SFL_NO_FLIPS (1<<17) |
| #define | SFL_NO_CARTWHEELS (1<<18) |
| #define | SFL_NO_KICKS (1<<19) |
| #define | SFL_NO_MIRROR_ATTACKS (1<<20) |
| #define | SFL_NO_ROLL_STAB (1<<21) |
| #define | SFL2_NO_WALL_MARKS (1<<0) |
| #define | SFL2_NO_DLIGHT (1<<1) |
| #define | SFL2_NO_BLADE (1<<2) |
| #define | SFL2_NO_CLASH_FLARE (1<<3) |
| #define | SFL2_NO_DISMEMBERMENT (1<<4) |
| #define | SFL2_NO_IDLE_EFFECT (1<<5) |
| #define | SFL2_ALWAYS_BLOCK (1<<6) |
| #define | SFL2_NO_MANUAL_DEACTIVATE (1<<7) |
| #define | SFL2_TRANSITION_DAMAGE (1<<8) |
| #define | SFL2_NO_WALL_MARKS2 (1<<9) |
| #define | SFL2_NO_DLIGHT2 (1<<10) |
| #define | SFL2_NO_BLADE2 (1<<11) |
| #define | SFL2_NO_CLASH_FLARE2 (1<<12) |
| #define | SFL2_NO_DISMEMBERMENT2 (1<<13) |
| #define | SFL2_NO_IDLE_EFFECT2 (1<<14) |
| #define | SFL2_ALWAYS_BLOCK2 (1<<15) |
| #define | SFL2_NO_MANUAL_DEACTIVATE2 (1<<16) |
| #define | SFL2_TRANSITION_DAMAGE2 (1<<17) |
| #define | MAX_SABERS 2 |
| #define | FORCE_LEVEL_4 (FORCE_LEVEL_3+1) |
| #define | FORCE_LEVEL_5 (FORCE_LEVEL_4+1) |
| #define | MAX_WPARRAY_SIZE 4096 |
| #define | MAX_NEIGHBOR_SIZE 32 |
| #define | MAX_NEIGHBOR_LINK_DISTANCE 128 |
| #define | MAX_NEIGHBOR_FORCEJUMP_LINK_DISTANCE 400 |
| #define | DEFAULT_GRID_SPACING 400 |
| #define | NUMVERTEXNORMALS 162 |
| #define | SCREEN_WIDTH 640 |
| #define | SCREEN_HEIGHT 480 |
| #define | TINYCHAR_WIDTH (SMALLCHAR_WIDTH) |
| #define | TINYCHAR_HEIGHT (SMALLCHAR_HEIGHT/2) |
| #define | SMALLCHAR_WIDTH 8 |
| #define | SMALLCHAR_HEIGHT 16 |
| #define | BIGCHAR_WIDTH 16 |
| #define | BIGCHAR_HEIGHT 16 |
| #define | GIANTCHAR_WIDTH 32 |
| #define | GIANTCHAR_HEIGHT 48 |
| #define | Q_COLOR_ESCAPE '^' |
| #define | Q_IsColorString(p) ( p && *(p) == Q_COLOR_ESCAPE && *((p)+1) && *((p)+1) != Q_COLOR_ESCAPE && *((p)+1) <= '7' && *((p)+1) >= '0' ) |
| #define | COLOR_BLACK '0' |
| #define | COLOR_RED '1' |
| #define | COLOR_GREEN '2' |
| #define | COLOR_YELLOW '3' |
| #define | COLOR_BLUE '4' |
| #define | COLOR_CYAN '5' |
| #define | COLOR_MAGENTA '6' |
| #define | COLOR_WHITE '7' |
| #define | ColorIndex(c) ( ( (c) - '0' ) & 7 ) |
| #define | S_COLOR_BLACK "^0" |
| #define | S_COLOR_RED "^1" |
| #define | S_COLOR_GREEN "^2" |
| #define | S_COLOR_YELLOW "^3" |
| #define | S_COLOR_BLUE "^4" |
| #define | S_COLOR_CYAN "^5" |
| #define | S_COLOR_MAGENTA "^6" |
| #define | S_COLOR_WHITE "^7" |
| #define | MAKERGB(v, r, g, b) v[0]=r;v[1]=g;v[2]=b |
| #define | MAKERGBA(v, r, g, b, a) v[0]=r;v[1]=g;v[2]=b;v[3]=a |
| #define | DEG2RAD(a) ( ( (a) * M_PI ) / 180.0F ) |
| #define | RAD2DEG(a) ( ( (a) * 180.0f ) / M_PI ) |
| #define | nanmask (255<<23) |
| #define | IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask) |
| #define | SQRTFAST(x) ( (x) * Q_rsqrt( x ) ) |
| #define | minimum(x, y) ((x)<(y)?(x):(y)) |
| #define | maximum(x, y) ((x)>(y)?(x):(y)) |
| #define | DotProduct(x, y) ((x)[0]*(y)[0]+(x)[1]*(y)[1]+(x)[2]*(y)[2]) |
| #define | VectorSubtract(a, b, c) ((c)[0]=(a)[0]-(b)[0],(c)[1]=(a)[1]-(b)[1],(c)[2]=(a)[2]-(b)[2]) |
| #define | VectorAdd(a, b, c) ((c)[0]=(a)[0]+(b)[0],(c)[1]=(a)[1]+(b)[1],(c)[2]=(a)[2]+(b)[2]) |
| #define | VectorScale(v, s, o) ((o)[0]=(v)[0]*(s),(o)[1]=(v)[1]*(s),(o)[2]=(v)[2]*(s)) |
| #define | VectorCopy(a, b) ((b)[0]=(a)[0],(b)[1]=(a)[1],(b)[2]=(a)[2]) |
| #define | VectorCopy4(a, b) ((b)[0]=(a)[0],(b)[1]=(a)[1],(b)[2]=(a)[2],(b)[3]=(a)[3]) |
| #define | VectorMA(v, s, b, o) ((o)[0]=(v)[0]+(b)[0]*(s),(o)[1]=(v)[1]+(b)[1]*(s),(o)[2]=(v)[2]+(b)[2]*(s)) |
| #define | VectorInc(v) ((v)[0] += 1.0f,(v)[1] += 1.0f,(v)[2] +=1.0f) |
| #define | VectorDec(v) ((v)[0] -= 1.0f,(v)[1] -= 1.0f,(v)[2] -=1.0f) |
| #define | VectorInverseScaleVector(a, b, c) ((c)[0]=(a)[0]/(b)[0],(c)[1]=(a)[1]/(b)[1],(c)[2]=(a)[2]/(b)[2]) |
| #define | VectorScaleVectorAdd(c, a, b, o) ((o)[0]=(c)[0]+((a)[0]*(b)[0]),(o)[1]=(c)[1]+((a)[1]*(b)[1]),(o)[2]=(c)[2]+((a)[2]*(b)[2])) |
| #define | VectorAdvance(a, s, b, c) (((c)[0]=(a)[0] + s * ((b)[0] - (a)[0])),((c)[1]=(a)[1] + s * ((b)[1] - (a)[1])),((c)[2]=(a)[2] + s * ((b)[2] - (a)[2]))) |
| #define | VectorAverage(a, b, c) (((c)[0]=((a)[0]+(b)[0])*0.5f),((c)[1]=((a)[1]+(b)[1])*0.5f),((c)[2]=((a)[2]+(b)[2])*0.5f)) |
| #define | VectorScaleVector(a, b, c) (((c)[0]=(a)[0]*(b)[0]),((c)[1]=(a)[1]*(b)[1]),((c)[2]=(a)[2]*(b)[2])) |
| #define | VectorClear(a) ((a)[0]=(a)[1]=(a)[2]=0) |
| #define | VectorNegate(a, b) ((b)[0]=-(a)[0],(b)[1]=-(a)[1],(b)[2]=-(a)[2]) |
| #define | VectorSet(v, x, y, z) ((v)[0]=(x), (v)[1]=(y), (v)[2]=(z)) |
| #define | VectorSet5(v, x, y, z, a, b) ((v)[0]=(x), (v)[1]=(y), (v)[2]=(z), (v)[3]=(a), (v)[4]=(b)) |
| #define | Vector4Copy(a, b) ((b)[0]=(a)[0],(b)[1]=(a)[1],(b)[2]=(a)[2],(b)[3]=(a)[3]) |
| #define | random() ((rand () & 0x7fff) / ((float)0x7fff)) |
| #define | crandom() (2.0 * (random() - 0.5)) |
| #define | MAX_TOKENLENGTH 1024 |
| #define | TT_STRING 1 |
| #define | TT_LITERAL 2 |
| #define | TT_NUMBER 3 |
| #define | TT_NAME 4 |
| #define | TT_PUNCTUATION 5 |
| #define | CVAR_ARCHIVE 0x00000001 |
| #define | CVAR_USERINFO 0x00000002 |
| #define | CVAR_SERVERINFO 0x00000004 |
| #define | CVAR_SYSTEMINFO 0x00000008 |
| #define | CVAR_INIT 0x00000010 |
| #define | CVAR_LATCH 0x00000020 |
| #define | CVAR_ROM 0x00000040 |
| #define | CVAR_USER_CREATED 0x00000080 |
| #define | CVAR_TEMP 0x00000100 |
| #define | CVAR_CHEAT 0x00000200 |
| #define | CVAR_NORESTART 0x00000400 |
| #define | CVAR_INTERNAL 0x00000800 |
| #define | CVAR_PARENTAL 0x00001000 |
| #define | MAX_CVAR_VALUE_STRING 256 |
| #define | PLANE_X 0 |
| #define | PLANE_Y 1 |
| #define | PLANE_Z 2 |
| #define | PLANE_NON_AXIAL 3 |
| #define | PlaneTypeForNormal(x) (x[0] == 1.0 ? PLANE_X : (x[1] == 1.0 ? PLANE_Y : (x[2] == 1.0 ? PLANE_Z : PLANE_NON_AXIAL) ) ) |
| #define | MAX_G2_COLLISIONS 16 |
| #define | KEYCATCH_CONSOLE 0x0001 |
| #define | KEYCATCH_UI 0x0002 |
| #define | KEYCATCH_MESSAGE 0x0004 |
| #define | KEYCATCH_CGAME 0x0008 |
| #define | ANGLE2SHORT(x) ((int)((x)*65536/360) & 65535) |
| #define | SHORT2ANGLE(x) ((x)*(360.0/65536)) |
| #define | SNAPFLAG_RATE_DELAYED 1 |
| #define | SNAPFLAG_NOT_ACTIVE 2 |
| #define | SNAPFLAG_SERVERCOUNT 4 |
| #define | MAX_CLIENTS 32 |
| #define | MAX_RADAR_ENTITIES MAX_GENTITIES |
| #define | MAX_TERRAINS 1 |
| #define | MAX_LOCATIONS 64 |
| #define | GENTITYNUM_BITS 10 |
| #define | MAX_GENTITIES (1<<GENTITYNUM_BITS) |
| #define | ENTITYNUM_NONE (MAX_GENTITIES-1) |
| #define | ENTITYNUM_WORLD (MAX_GENTITIES-2) |
| #define | ENTITYNUM_MAX_NORMAL (MAX_GENTITIES-2) |
| #define | MAX_MODELS 512 |
| #define | MAX_SOUNDS 256 |
| #define | MAX_ICONS 64 |
| #define | MAX_FX 64 |
| #define | MAX_SUB_BSP 32 |
| #define | MAX_G2BONES 64 |
| #define | MAX_AMBIENT_SETS 256 |
| #define | MAX_CONFIGSTRINGS 1700 |
| #define | CS_SERVERINFO 0 |
| #define | CS_SYSTEMINFO 1 |
| #define | RESERVED_CONFIGSTRINGS 2 |
| #define | MAX_GAMESTATE_CHARS 16000 |
| #define | TRACK_CHANNEL_MAX (NUM_TRACK_CHANNELS-50) |
| #define | MAX_STATS 16 |
| #define | MAX_PERSISTANT 16 |
| #define | MAX_POWERUPS 16 |
| #define | MAX_WEAPONS 19 |
| #define | MAX_PS_EVENTS 2 |
| #define | PS_PMOVEFRAMECOUNTBITS 6 |
| #define | FORCE_LIGHTSIDE 1 |
| #define | FORCE_DARKSIDE 2 |
| #define | MAX_FORCE_RANK 7 |
| #define | FALL_FADE_TIME 3000 |
| #define | _OPTIMIZED_VEHICLE_NETWORKING |
| #define | BUTTON_ATTACK 1 |
| #define | BUTTON_TALK 2 |
| #define | BUTTON_USE_HOLDABLE 4 |
| #define | BUTTON_GESTURE 8 |
| #define | BUTTON_WALKING 16 |
| #define | BUTTON_USE 32 |
| #define | BUTTON_FORCEGRIP 64 |
| #define | BUTTON_ALT_ATTACK 128 |
| #define | BUTTON_ANY 256 |
| #define | BUTTON_FORCEPOWER 512 |
| #define | BUTTON_FORCE_LIGHTNING 1024 |
| #define | BUTTON_FORCE_DRAIN 2048 |
| #define | MOVE_RUN 120 |
| #define | SOLID_BMODEL 0xffffff |
| #define | Square(x) ((x)*(x)) |
| #define | AS_LOCAL 0 |
| #define | AS_GLOBAL 1 |
| #define | AS_FAVORITES 2 |
| #define | AS_MPLAYER 3 |
| #define | MAX_GLOBAL_SERVERS 2048 |
| #define | MAX_OTHER_SERVERS 128 |
| #define | MAX_PINGREQUESTS 32 |
| #define | MAX_SERVERSTATUSREQUESTS 16 |
| #define | SAY_ALL 0 |
| #define | SAY_TEAM 1 |
| #define | SAY_TELL 2 |
| #define | CDKEY_LEN 16 |
| #define | CDCHKSUM_LEN 2 |
| #define | TAGDEF(blah) TAG_ ## blah |
| #define | _G2_GORE |
| #define | ENUM2STRING(arg) #arg,arg |
Typedefs |
| typedef unsigned char | byte |
| typedef unsigned short | word |
| typedef unsigned long | ulong |
| typedef int | qhandle_t |
| typedef int | thandle_t |
| typedef int | fxHandle_t |
| typedef int | sfxHandle_t |
| typedef int | fileHandle_t |
| typedef int | clipHandle_t |
| typedef float | vec_t |
| typedef vec_t | vec2_t [2] |
| typedef vec_t | vec3_t [3] |
| typedef vec_t | vec4_t [4] |
| typedef vec_t | vec5_t [5] |
| typedef vec3_t | vec3pair_t [2] |
| typedef int | ivec3_t [3] |
| typedef int | ivec4_t [4] |
| typedef int | ivec5_t [5] |
| typedef int | fixed4_t |
| typedef int | fixed8_t |
| typedef int | fixed16_t |
| typedef int | saber_colors_t |
| typedef int | forcePowers_t |
| typedef int | material_t |
| typedef wpneighbor_s | wpneighbor_t |
| typedef wpobject_s | wpobject_t |
| typedef pc_token_s | pc_token_t |
| typedef cvar_s | cvar_t |
| typedef int | cvarHandle_t |
| typedef cplane_s | cplane_t |
| typedef CollisionRecord_t | G2Trace_t [MAX_G2_COLLISIONS] |
| typedef int | soundChannel_t |
| typedef forcedata_s | forcedata_t |
| typedef playerState_s | playerState_t |
| typedef siegePers_s | siegePers_t |
| typedef usercmd_s | usercmd_t |
| typedef addpolyArgStruct_s | addpolyArgStruct_t |
| typedef addbezierArgStruct_s | addbezierArgStruct_t |
| typedef addspriteArgStruct_s | addspriteArgStruct_t |
| typedef effectTrailArgStruct_s | effectTrailArgStruct_t |
| typedef entityState_s | entityState_t |
| typedef qtime_s | qtime_t |
| typedef int | e_status |
| typedef int | flagStatus_t |
| typedef char | memtag_t |
| typedef SSkinGoreData_s | SSkinGoreData |
| typedef stringID_table_s | stringID_table_t |
Enumerations |
| enum | qboolean { qfalse,
qtrue
} |
| enum | cbufExec_t { EXEC_NOW,
EXEC_INSERT,
EXEC_APPEND
} |
| enum | WL_e { WL_ERROR = 1,
WL_WARNING,
WL_VERBOSE,
WL_DEBUG
} |
| enum | printParm_t { PRINT_ALL,
PRINT_DEVELOPER,
PRINT_WARNING,
PRINT_ERROR
} |
| enum | errorParm_t {
ERR_FATAL,
ERR_DROP,
ERR_SERVERDISCONNECT,
ERR_DISCONNECT,
ERR_NEED_CD
} |
| enum | ha_pref { h_high,
h_low,
h_dontcare
} |
| enum | saberBlockType_t { BLK_NO,
BLK_TIGHT,
BLK_WIDE
} |
| enum | saberBlockedType_t {
BLOCKED_NONE,
BLOCKED_BOUNCE_MOVE,
BLOCKED_PARRY_BROKEN,
BLOCKED_ATK_BOUNCE,
BLOCKED_UPPER_RIGHT,
BLOCKED_UPPER_LEFT,
BLOCKED_LOWER_RIGHT,
BLOCKED_LOWER_LEFT,
BLOCKED_TOP,
BLOCKED_UPPER_RIGHT_PROJ,
BLOCKED_UPPER_LEFT_PROJ,
BLOCKED_LOWER_RIGHT_PROJ,
BLOCKED_LOWER_LEFT_PROJ,
BLOCKED_TOP_PROJ
} |
| enum | {
SABER_RED,
SABER_ORANGE,
SABER_YELLOW,
SABER_GREEN,
SABER_BLUE,
SABER_PURPLE,
NUM_SABER_COLORS
} |
| enum | {
FP_FIRST = 0,
FP_HEAL = 0,
FP_LEVITATION,
FP_SPEED,
FP_PUSH,
FP_PULL,
FP_TELEPATHY,
FP_GRIP,
FP_LIGHTNING,
FP_RAGE,
FP_PROTECT,
FP_ABSORB,
FP_TEAM_HEAL,
FP_TEAM_FORCE,
FP_DRAIN,
FP_SEE,
FP_SABER_OFFENSE,
FP_SABER_DEFENSE,
FP_SABERTHROW,
NUM_FORCE_POWERS
} |
| enum | saberType_t {
SABER_NONE = 0,
SABER_SINGLE,
SABER_STAFF,
SABER_DAGGER,
SABER_BROAD,
SABER_PRONG,
SABER_ARC,
SABER_SAI,
SABER_CLAW,
SABER_LANCE,
SABER_STAR,
SABER_TRIDENT,
SABER_SITH_SWORD,
NUM_SABERS
} |
| enum | saber_styles_t {
SS_NONE = 0,
SS_FAST,
SS_MEDIUM,
SS_STRONG,
SS_DESANN,
SS_TAVION,
SS_DUAL,
SS_STAFF,
SS_NUM_SABER_STYLES
} |
| enum | {
FORCE_LEVEL_0,
FORCE_LEVEL_1,
FORCE_LEVEL_2,
FORCE_LEVEL_3,
NUM_FORCE_POWER_LEVELS
} |
| enum | sharedERagPhase {
RP_START_DEATH_ANIM,
RP_END_DEATH_ANIM,
RP_DEATH_COLLISION,
RP_CORPSE_SHOT,
RP_GET_PELVIS_OFFSET,
RP_SET_PELVIS_OFFSET,
RP_DISABLE_EFFECTORS
} |
| enum | sharedERagEffector {
RE_MODEL_ROOT = 0x00000001,
RE_PELVIS = 0x00000002,
RE_LOWER_LUMBAR = 0x00000004,
RE_UPPER_LUMBAR = 0x00000008,
RE_THORACIC = 0x00000010,
RE_CRANIUM = 0x00000020,
RE_RHUMEROUS = 0x00000040,
RE_LHUMEROUS = 0x00000080,
RE_RRADIUS = 0x00000100,
RE_LRADIUS = 0x00000200,
RE_RFEMURYZ = 0x00000400,
RE_LFEMURYZ = 0x00000800,
RE_RTIBIA = 0x00001000,
RE_LTIBIA = 0x00002000,
RE_RHAND = 0x00004000,
RE_LHAND = 0x00008000,
RE_RTARSAL = 0x00010000,
RE_LTARSAL = 0x00020000,
RE_RTALUS = 0x00040000,
RE_LTALUS = 0x00080000,
RE_RRADIUSX = 0x00100000,
RE_LRADIUSX = 0x00200000,
RE_RFEMURX = 0x00400000,
RE_LFEMURX = 0x00800000,
RE_CEYEBROW = 0x01000000
} |
| enum | sharedEIKMoveState { IKS_NONE = 0,
IKS_DYNAMIC
} |
| enum | {
MAT_METAL = 0,
MAT_GLASS,
MAT_ELECTRICAL,
MAT_ELEC_METAL,
MAT_DRK_STONE,
MAT_LT_STONE,
MAT_GLASS_METAL,
MAT_METAL2,
MAT_NONE,
MAT_GREY_STONE,
MAT_METAL3,
MAT_CRATE1,
MAT_GRATE1,
MAT_ROPE,
MAT_CRATE2,
MAT_WHITE_METAL,
MAT_SNOWY_ROCK,
NUM_MATERIALS
} |
| enum | ct_table_t {
CT_NONE,
CT_BLACK,
CT_RED,
CT_GREEN,
CT_BLUE,
CT_YELLOW,
CT_MAGENTA,
CT_CYAN,
CT_WHITE,
CT_LTGREY,
CT_MDGREY,
CT_DKGREY,
CT_DKGREY2,
CT_VLTORANGE,
CT_LTORANGE,
CT_DKORANGE,
CT_VDKORANGE,
CT_VLTBLUE1,
CT_LTBLUE1,
CT_DKBLUE1,
CT_VDKBLUE1,
CT_VLTBLUE2,
CT_LTBLUE2,
CT_DKBLUE2,
CT_VDKBLUE2,
CT_VLTBROWN1,
CT_LTBROWN1,
CT_DKBROWN1,
CT_VDKBROWN1,
CT_VLTGOLD1,
CT_LTGOLD1,
CT_DKGOLD1,
CT_VDKGOLD1,
CT_VLTPURPLE1,
CT_LTPURPLE1,
CT_DKPURPLE1,
CT_VDKPURPLE1,
CT_VLTPURPLE2,
CT_LTPURPLE2,
CT_DKPURPLE2,
CT_VDKPURPLE2,
CT_VLTPURPLE3,
CT_LTPURPLE3,
CT_DKPURPLE3,
CT_VDKPURPLE3,
CT_VLTRED1,
CT_LTRED1,
CT_DKRED1,
CT_VDKRED1,
CT_VDKRED,
CT_DKRED,
CT_VLTAQUA,
CT_LTAQUA,
CT_DKAQUA,
CT_VDKAQUA,
CT_LTPINK,
CT_DKPINK,
CT_LTCYAN,
CT_DKCYAN,
CT_LTBLUE3,
CT_BLUE3,
CT_DKBLUE3,
CT_HUD_GREEN,
CT_HUD_RED,
CT_ICON_BLUE,
CT_NO_AMMO_RED,
CT_HUD_ORANGE,
CT_MAX
} |
| enum | fsMode_t { FS_READ,
FS_WRITE,
FS_APPEND,
FS_APPEND_SYNC
} |
| enum | fsOrigin_t { FS_SEEK_CUR,
FS_SEEK_END,
FS_SEEK_SET
} |
| enum | {
CHAN_AUTO,
CHAN_LOCAL,
CHAN_WEAPON,
CHAN_VOICE,
CHAN_VOICE_ATTEN,
CHAN_ITEM,
CHAN_BODY,
CHAN_AMBIENT,
CHAN_LOCAL_SOUND,
CHAN_ANNOUNCER,
CHAN_LESS_ATTEN,
CHAN_MENU1,
CHAN_VOICE_GLOBAL,
CHAN_MUSIC
} |
| enum | trackchan_t {
TRACK_CHANNEL_NONE = 50,
TRACK_CHANNEL_1,
TRACK_CHANNEL_2,
TRACK_CHANNEL_3,
TRACK_CHANNEL_4,
TRACK_CHANNEL_5,
NUM_TRACK_CHANNELS
} |
| enum | itemUseFail_t { SENTRY_NOROOM = 1,
SENTRY_ALREADYPLACED,
SHIELD_NOROOM,
SEEKER_ALREADYDEPLOYED
} |
| enum | genCmds_t {
GENCMD_SABERSWITCH = 1,
GENCMD_ENGAGE_DUEL,
GENCMD_FORCE_HEAL,
GENCMD_FORCE_SPEED,
GENCMD_FORCE_THROW,
GENCMD_FORCE_PULL,
GENCMD_FORCE_DISTRACT,
GENCMD_FORCE_RAGE,
GENCMD_FORCE_PROTECT,
GENCMD_FORCE_ABSORB,
GENCMD_FORCE_HEALOTHER,
GENCMD_FORCE_FORCEPOWEROTHER,
GENCMD_FORCE_SEEING,
GENCMD_USE_SEEKER,
GENCMD_USE_FIELD,
GENCMD_USE_BACTA,
GENCMD_USE_ELECTROBINOCULARS,
GENCMD_ZOOM,
GENCMD_USE_SENTRY,
GENCMD_USE_JETPACK,
GENCMD_USE_BACTABIG,
GENCMD_USE_HEALTHDISP,
GENCMD_USE_AMMODISP,
GENCMD_USE_EWEB,
GENCMD_USE_CLOAK,
GENCMD_SABERATTACKCYCLE,
GENCMD_TAUNT,
GENCMD_BOW,
GENCMD_MEDITATE,
GENCMD_FLOURISH,
GENCMD_GLOAT
} |
| enum | trType_t {
TR_STATIONARY,
TR_INTERPOLATE,
TR_LINEAR,
TR_LINEAR_STOP,
TR_NONLINEAR_STOP,
TR_SINE,
TR_GRAVITY
} |
| enum | connstate_t {
CA_UNINITIALIZED,
CA_DISCONNECTED,
CA_AUTHORIZING,
CA_CONNECTING,
CA_CHALLENGING,
CA_CONNECTED,
CA_LOADING,
CA_PRIMED,
CA_ACTIVE,
CA_CINEMATIC
} |
| enum | {
FMV_IDLE,
FMV_PLAY,
FMV_EOF,
FMV_ID_BLT,
FMV_ID_IDLE,
FMV_LOOPED,
FMV_ID_WAIT
} |
| enum | _flag_status {
FLAG_ATBASE = 0,
FLAG_TAKEN,
FLAG_TAKEN_RED,
FLAG_TAKEN_BLUE,
FLAG_DROPPED
} |
| enum | Eorientations {
ORIGIN = 0,
POSITIVE_X,
POSITIVE_Z,
POSITIVE_Y,
NEGATIVE_X,
NEGATIVE_Z,
NEGATIVE_Y
} |
| enum | {
ALL,
BOTLIB,
CLIENTS,
BOTGAME,
DOWNLOAD,
GENERAL,
CLIPBOARD,
SND_MP3STREAMHDR,
SND_DYNAMICMUSIC,
BSP_DISKIMAGE,
VM,
SPECIAL_MEM_TEST,
HUNK_MARK1,
HUNK_MARK2,
EVENT,
FILESYS,
GHOUL2,
GHOUL2_GORE,
LISTFILES,
AMBIENTSET,
STATIC,
SMALL,
MODEL_MD3,
MODEL_GLM,
MODEL_GLA,
ICARUS,
ICARUS2,
ICARUS3,
ICARUS4,
ICARUS5,
SHADERTEXT,
SND_RAWDATA,
TEMP_WORKSPACE,
TEMP_PNG,
TEXTPOOL,
IMAGE_T,
INFLATE,
DEFLATE,
BSP,
GRIDMESH,
POINTCACHE,
TERRAIN,
R_TERRAIN,
RESAMPLE,
CM_TERRAIN,
CM_TERRAIN_TEMP,
TEMP_IMAGE,
VM_ALLOCATED,
TEMP_HUNKALLOC
} |
| enum | ForceReload_e { eForceReload_NOTHING,
eForceReload_MODELS,
eForceReload_ALL
} |
| enum | {
FONT_NONE,
FONT_SMALL = 1,
FONT_MEDIUM,
FONT_LARGE,
FONT_SMALL2
} |
Functions |
| short | ShortSwap (short l) |
| int | LongSwap (int l) |
| float | FloatSwap (const float *f) |
| void * | Hunk_Alloc (int size, ha_pref preference) |
| void | Com_Memset (void *dest, const int val, const size_t count) |
| void | Com_Memcpy (void *dest, const void *src, const size_t count) |
| float | Q_fabs (float f) |
| float | Q_rsqrt (float f) |
| signed char | ClampChar (int i) |
| signed short | ClampShort (int i) |
| float | powf (float x, int y) |
| int | DirToByte (vec3_t dir) |
| void | ByteToDir (int b, vec3_t dir) |
| vec_t | _DotProduct (const vec3_t v1, const vec3_t v2) |
| void | _VectorSubtract (const vec3_t veca, const vec3_t vecb, vec3_t out) |
| void | _VectorAdd (const vec3_t veca, const vec3_t vecb, vec3_t out) |
| void | _VectorCopy (const vec3_t in, vec3_t out) |
| void | _VectorScale (const vec3_t in, float scale, vec3_t out) |
| void | _VectorMA (const vec3_t veca, float scale, const vec3_t vecb, vec3_t vecc) |
| unsigned | ColorBytes3 (float r, float g, float b) |
| unsigned | ColorBytes4 (float r, float g, float b, float a) |
| float | NormalizeColor (const vec3_t in, vec3_t out) |
| float | RadiusFromBounds (const vec3_t mins, const vec3_t maxs) |
| void | ClearBounds (vec3_t mins, vec3_t maxs) |
| vec_t | DistanceHorizontal (const vec3_t p1, const vec3_t p2) |
| vec_t | DistanceHorizontalSquared (const vec3_t p1, const vec3_t p2) |
| void | AddPointToBounds (const vec3_t v, vec3_t mins, vec3_t maxs) |
| vec_t | VectorNormalize (vec3_t v) |
| vec_t | VectorNormalize2 (const vec3_t v, vec3_t out) |
| void | Vector4Scale (const vec4_t in, vec_t scale, vec4_t out) |
| void | VectorRotate (vec3_t in, vec3_t matrix[3], vec3_t out) |
| int | Q_log2 (int val) |
| float | Q_acos (float c) |
| float | Q_asin (float c) |
| int | Q_rand (int *seed) |
| float | Q_random (int *seed) |
| float | Q_crandom (int *seed) |
| void | vectoangles (const vec3_t value1, vec3_t angles) |
| void | AnglesToAxis (const vec3_t angles, vec3_t axis[3]) |
| void | AxisClear (vec3_t axis[3]) |
| void | AxisCopy (vec3_t in[3], vec3_t out[3]) |
| void | SetPlaneSignbits (struct cplane_s *out) |
| int | BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *plane) |
| double | fmod (double x, double y) |
| float | AngleMod (float a) |
| float | LerpAngle (float from, float to, float frac) |
| float | AngleSubtract (float a1, float a2) |
| void | AnglesSubtract (vec3_t v1, vec3_t v2, vec3_t v3) |
| float | AngleNormalize360 (float angle) |
| float | AngleNormalize180 (float angle) |
| float | AngleDelta (float angle1, float angle2) |
| qboolean | PlaneFromPoints (vec4_t plane, const vec3_t a, const vec3_t b, const vec3_t c) |
| void | ProjectPointOnPlane (vec3_t dst, const vec3_t p, const vec3_t normal) |
| void | RotatePointAroundVector (vec3_t dst, const vec3_t dir, const vec3_t point, float degrees) |
| void | RotateAroundDirection (vec3_t axis[3], float yaw) |
| void | MakeNormalVectors (const vec3_t forward, vec3_t right, vec3_t up) |
| void | MatrixMultiply (float in1[3][3], float in2[3][3], float out[3][3]) |
| void | AngleVectors (const vec3_t angles, vec3_t forward, vec3_t right, vec3_t up) |
| void | PerpendicularVector (vec3_t dst, const vec3_t src) |
| void | NormalToLatLong (const vec3_t normal, byte bytes[2]) |
| int | Com_Clampi (int min, int max, int value) |
| float | Com_Clamp (float min, float max, float value) |
| char * | COM_SkipPath (char *pathname) |
| void | COM_StripExtension (const char *in, char *out) |
| void | COM_DefaultExtension (char *path, int maxSize, const char *extension) |
| void | COM_BeginParseSession (const char *name) |
| int | |