AIGroupMember_s Struct Reference

#include <ai.h>


Data Fields

int number
int waypoint
int pathCostToEnemy
int closestBuddy


Field Documentation

int AIGroupMember_s::closestBuddy
 

Definition at line 92 of file ai.h.

Referenced by AI_SetClosestBuddy().

int AIGroupMember_s::number
 

Definition at line 89 of file ai.h.

Referenced by AI_ClosestGroupEntityNumToPoint(), AI_DeleteGroupMember(), AI_DeleteSelfFromGroup(), AI_FindSelfInPreviousGroup(), AI_GroupContainsEntNum(), AI_GroupMemberKilled(), AI_GroupUpdateSquadstates(), AI_InsertGroupMember(), AI_RefreshGroup(), AI_SetClosestBuddy(), AI_SetNewGroupCommander(), AI_SortGroupByPathCostToEnemy(), AI_ValidateNoEnemyGroupMember(), and ST_Commander().

int AIGroupMember_s::pathCostToEnemy
 

Definition at line 91 of file ai.h.

Referenced by AI_SortGroupByPathCostToEnemy().

int AIGroupMember_s::waypoint
 

Definition at line 90 of file ai.h.

Referenced by AI_ClosestGroupEntityNumToPoint(), and AI_SortGroupByPathCostToEnemy().


The documentation for this struct was generated from the following file: