addspriteArgStruct_s Struct Reference

#include <q_shared.h>


Data Fields

vec3_t origin
vec3_t vel
vec3_t accel
float scale
float dscale
float sAlpha
float eAlpha
float rotation
float bounce
int life
qhandle_t shader
int flags


Field Documentation

vec3_t addspriteArgStruct_s::accel
 

Definition at line 2583 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

float addspriteArgStruct_s::bounce
 

Definition at line 2589 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

float addspriteArgStruct_s::dscale
 

Definition at line 2585 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

float addspriteArgStruct_s::eAlpha
 

Definition at line 2587 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

int addspriteArgStruct_s::flags
 

Definition at line 2592 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

int addspriteArgStruct_s::life
 

Definition at line 2590 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

vec3_t addspriteArgStruct_s::origin
 

Definition at line 2581 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

float addspriteArgStruct_s::rotation
 

Definition at line 2588 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

float addspriteArgStruct_s::sAlpha
 

Definition at line 2586 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

float addspriteArgStruct_s::scale
 

Definition at line 2584 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

qhandle_t addspriteArgStruct_s::shader
 

Definition at line 2591 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().

vec3_t addspriteArgStruct_s::vel
 

Definition at line 2582 of file q_shared.h.

Referenced by CG_AddPlayerWeapon(), and CG_Player().


The documentation for this struct was generated from the following file: