bot_entitystate_s Struct Reference

#include <botlib.h>


Data Fields

int type
int flags
vec3_t origin
vec3_t angles
vec3_t old_origin
vec3_t mins
vec3_t maxs
int groundent
int solid
int modelindex
int modelindex2
int frame
int event
int eventParm
int powerups
int weapon
int legsAnim
int torsoAnim


Field Documentation

vec3_t bot_entitystate_s::angles
 

Definition at line 139 of file botlib.h.

int bot_entitystate_s::event
 

Definition at line 148 of file botlib.h.

int bot_entitystate_s::eventParm
 

Definition at line 149 of file botlib.h.

int bot_entitystate_s::flags
 

Definition at line 137 of file botlib.h.

int bot_entitystate_s::frame
 

Definition at line 147 of file botlib.h.

int bot_entitystate_s::groundent
 

Definition at line 143 of file botlib.h.

int bot_entitystate_s::legsAnim
 

Definition at line 152 of file botlib.h.

vec3_t bot_entitystate_s::maxs
 

Definition at line 142 of file botlib.h.

vec3_t bot_entitystate_s::mins
 

Definition at line 141 of file botlib.h.

int bot_entitystate_s::modelindex
 

Definition at line 145 of file botlib.h.

int bot_entitystate_s::modelindex2
 

Definition at line 146 of file botlib.h.

vec3_t bot_entitystate_s::old_origin
 

Definition at line 140 of file botlib.h.

vec3_t bot_entitystate_s::origin
 

Definition at line 138 of file botlib.h.

int bot_entitystate_s::powerups
 

Definition at line 150 of file botlib.h.

int bot_entitystate_s::solid
 

Definition at line 144 of file botlib.h.

int bot_entitystate_s::torsoAnim
 

Definition at line 153 of file botlib.h.

int bot_entitystate_s::type
 

Definition at line 136 of file botlib.h.

int bot_entitystate_s::weapon
 

Definition at line 151 of file botlib.h.


The documentation for this struct was generated from the following file: