bot_initmove_s Struct Reference

#include <be_ai_move.h>


Data Fields

vec3_t origin
vec3_t velocity
vec3_t viewoffset
int entitynum
int client
float thinktime
int presencetype
vec3_t viewangles
int or_moveflags


Field Documentation

int bot_initmove_s::client
 

Definition at line 66 of file be_ai_move.h.

int bot_initmove_s::entitynum
 

Definition at line 65 of file be_ai_move.h.

int bot_initmove_s::or_moveflags
 

Definition at line 70 of file be_ai_move.h.

vec3_t bot_initmove_s::origin
 

Definition at line 62 of file be_ai_move.h.

int bot_initmove_s::presencetype
 

Definition at line 68 of file be_ai_move.h.

float bot_initmove_s::thinktime
 

Definition at line 67 of file be_ai_move.h.

vec3_t bot_initmove_s::velocity
 

Definition at line 63 of file be_ai_move.h.

vec3_t bot_initmove_s::viewangles
 

Definition at line 69 of file be_ai_move.h.

vec3_t bot_initmove_s::viewoffset
 

Definition at line 64 of file be_ai_move.h.


The documentation for this struct was generated from the following file: