#include <be_ai_move.h>
Data Fields | |
| int | failure |
| int | type |
| int | blocked |
| int | blockentity |
| int | traveltype |
| int | flags |
| int | weapon |
| vec3_t | movedir |
| vec3_t | ideal_viewangles |
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Definition at line 78 of file be_ai_move.h. |
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Definition at line 79 of file be_ai_move.h. |
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Definition at line 76 of file be_ai_move.h. |
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Definition at line 81 of file be_ai_move.h. |
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Definition at line 84 of file be_ai_move.h. |
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Definition at line 83 of file be_ai_move.h. |
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Definition at line 80 of file be_ai_move.h. |
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Definition at line 77 of file be_ai_move.h. |
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Definition at line 82 of file be_ai_move.h. |