bot_moveresult_s Struct Reference

#include <be_ai_move.h>


Data Fields

int failure
int type
int blocked
int blockentity
int traveltype
int flags
int weapon
vec3_t movedir
vec3_t ideal_viewangles


Field Documentation

int bot_moveresult_s::blocked
 

Definition at line 78 of file be_ai_move.h.

int bot_moveresult_s::blockentity
 

Definition at line 79 of file be_ai_move.h.

int bot_moveresult_s::failure
 

Definition at line 76 of file be_ai_move.h.

int bot_moveresult_s::flags
 

Definition at line 81 of file be_ai_move.h.

vec3_t bot_moveresult_s::ideal_viewangles
 

Definition at line 84 of file be_ai_move.h.

vec3_t bot_moveresult_s::movedir
 

Definition at line 83 of file be_ai_move.h.

int bot_moveresult_s::traveltype
 

Definition at line 80 of file be_ai_move.h.

int bot_moveresult_s::type
 

Definition at line 77 of file be_ai_move.h.

int bot_moveresult_s::weapon
 

Definition at line 82 of file be_ai_move.h.


The documentation for this struct was generated from the following file: