#include <ai_main.h>
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Definition at line 234 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(). |
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Definition at line 233 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(). |
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Definition at line 232 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(). |
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Definition at line 266 of file ai_main.h. Referenced by CombatBotAI(), and ShouldSecondaryFire(). |
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Definition at line 224 of file ai_main.h. Referenced by CheckForShorterRoutes(), SaberCombatHandling(), StandardBotAI(), and WPConstantRoutine(). |
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Definition at line 321 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 151 of file ai_main.h. Referenced by BotAIStartFrame(), and BotScheduleBotThink(). |
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Definition at line 299 of file ai_main.h. Referenced by BotAISetupClient(), BotSelectIdealWeapon(), and BotUtilizePersonality(). |
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Definition at line 245 of file ai_main.h. Referenced by StandardBotAI(), and WPTouchRoutine(). |
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Definition at line 252 of file ai_main.h. Referenced by BotDoChat(), BotReplyGreetings(), and BotUtilizePersonality(). |
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Definition at line 260 of file ai_main.h. Referenced by BotDoChat(), BotLovedOneDied(), BotOrder(), BotReplyGreetings(), and StandardBotAI(). |
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Definition at line 253 of file ai_main.h. Referenced by BotDoChat(), and BotUtilizePersonality(). |
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Definition at line 259 of file ai_main.h. Referenced by BotDoChat(), BotLovedOneDied(), BotOrder(), BotReplyGreetings(), and StandardBotAI(). |
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Definition at line 258 of file ai_main.h. Referenced by BotDoChat(), BotOrder(), and StandardBotAI(). |
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Definition at line 255 of file ai_main.h. Referenced by BotDoChat(), and StandardBotAI(). |
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Definition at line 256 of file ai_main.h. Referenced by BotDoChat(). |
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Definition at line 222 of file ai_main.h. Referenced by BotIsAChickenWuss(). |
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Definition at line 301 of file ai_main.h. Referenced by BotCTFGuardDuty(), BotReportStatus(), CommanderBotCTFAI(), CTFTakesPriority(), and GetIdealDestination(). |
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Definition at line 254 of file ai_main.h. Referenced by BotDoChat(), and StandardBotAI(). |
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Definition at line 185 of file ai_main.h. Referenced by GetIdealDestination(), and StandardBotAI(). |
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Definition at line 297 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 211 of file ai_main.h. Referenced by JMTakesPriority(), Siege_DefendFromAttackers(), StandardBotAI(), and WPTouchRoutine(). |
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Definition at line 273 of file ai_main.h. Referenced by AltFiring(), CombatBotAI(), KeepAltFromFiring(), and StandardBotAI(). |
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Definition at line 272 of file ai_main.h. Referenced by CombatBotAI(), KeepPrimFromFiring(), PrimFiring(), SaberCombatHandling(), and StandardBotAI(). |
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Definition at line 257 of file ai_main.h. Referenced by BotDoChat(), and StandardBotAI(). |
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Definition at line 329 of file ai_main.h. Referenced by GetNearestBadThing(), and StandardBotAI(). |
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Definition at line 332 of file ai_main.h. Referenced by PassStandardEnemyChecks(), and StandardBotAI(). |
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Definition at line 270 of file ai_main.h. Referenced by GetIdealDestination(), and GetNearestBadThing(). |
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Definition at line 225 of file ai_main.h. Referenced by StandardBotAI(), and WPConstantRoutine(). |
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Definition at line 220 of file ai_main.h. Referenced by BotDamageNotification(), GetNearestBadThing(), and StandardBotAI(). |
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Definition at line 163 of file ai_main.h. Referenced by BotAISetupClient(), and BotResetState(). |
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Definition at line 153 of file ai_main.h. Referenced by BotAISetupClient(), and BotResetState(). |
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Definition at line 268 of file ai_main.h. Referenced by GetIdealDestination(). |
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Definition at line 160 of file ai_main.h. Referenced by BotAI(), BotAimLeading(), CheckForFriendInLOF(), CombatBotAI(), ScanForEnemies(), and StandardBotAI(). |
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Definition at line 323 of file ai_main.h. Referenced by BotUtilizePersonality(). |
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Definition at line 326 of file ai_main.h. Referenced by CheckForShorterRoutes(), StandardBotAI(), and WPConstantRoutine(). |
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Definition at line 229 of file ai_main.h. Referenced by CheckForShorterRoutes(), and StandardBotAI(). |
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Definition at line 338 of file ai_main.h. Referenced by Bot_SetForcedMovement(), and StandardBotAI(). |
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Definition at line 339 of file ai_main.h. Referenced by Bot_SetForcedMovement(), and StandardBotAI(). |
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Definition at line 340 of file ai_main.h. Referenced by Bot_SetForcedMovement(), and StandardBotAI(). |
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Definition at line 275 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 238 of file ai_main.h. Referenced by BotAimLeading(), BotIsAChickenWuss(), BotSelectIdealWeapon(), CombatBotAI(), GetIdealDestination(), MeleeCombatHandling(), SaberCombatHandling(), ScanForEnemies(), ShouldSecondaryFire(), and StandardBotAI(). |
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Definition at line 239 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(), BotChangeViewAngles(), BotCheckDetPacks(), BotFallbackNavigation(), BotUseInventoryItem(), and StandardBotAI(). |
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Definition at line 236 of file ai_main.h. Referenced by StandardBotAI(), and WaitingForNow(). |
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Definition at line 237 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 200 of file ai_main.h. Referenced by BotAimLeading(), BotAimOffsetGoalAngles(), BotFallbackNavigation(), MoveTowardIdealAngles(), and StandardBotAI(). |
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Definition at line 201 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 202 of file ai_main.h. Referenced by BotFallbackNavigation(), CTFFlagMovement(), MeleeCombatHandling(), SaberCombatHandling(), Siege_TargetClosestObjective(), and StandardBotAI(). |
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Definition at line 165 of file ai_main.h. Referenced by BotAISetupClient(), BotAIShutdownClient(), and BotResetState(). |
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Definition at line 205 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 207 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 168 of file ai_main.h. Referenced by BotChangeViewAngles(), and MoveTowardIdealAngles(). |
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Definition at line 334 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 150 of file ai_main.h. Referenced by BotAI(), BotAILoadMap(), BotAISetupClient(), BotAIShutdown(), BotAIShutdownClient(), BotAIStartFrame(), BotResetState(), and BotScheduleBotThink(). |
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Definition at line 241 of file ai_main.h. Referenced by BotUtilizePersonality(), GetBestIdleGoal(), and WPTouchRoutine(). |
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Definition at line 242 of file ai_main.h. Referenced by StandardBotAI(), and WPTouchRoutine(). |
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Definition at line 190 of file ai_main.h. Referenced by BotDoTeamplayAI(), BotScanForLeader(), BotStraightTPOrderCheck(), CommanderBotSiegeAI(), CommanderBotTeamplayAI(), and StandardBotAI(). |
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Definition at line 230 of file ai_main.h. Referenced by CheckForShorterRoutes(), and StandardBotAI(). |
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Definition at line 307 of file ai_main.h. Referenced by JMTakesPriority(), and StandardBotAI(). |
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Definition at line 227 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 228 of file ai_main.h. Referenced by StandardBotAI(), and WPConstantRoutine(). |
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Definition at line 226 of file ai_main.h. Referenced by BotTrace_Jump(), CheckForShorterRoutes(), SaberCombatHandling(), StandardBotAI(), WPConstantRoutine(), and WPTouchRoutine(). |
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Definition at line 178 of file ai_main.h. Referenced by BotDamageNotification(), and StandardBotAI(). |
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Definition at line 195 of file ai_main.h. Referenced by CTFTakesPriority(), SiegeTakesPriority(), and StandardBotAI(). |
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Definition at line 204 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 177 of file ai_main.h. Referenced by BotDamageNotification(), BotLovedOneDied(), and StandardBotAI(). |
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Definition at line 335 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 336 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 155 of file ai_main.h. Referenced by BotUpdateInput(). |
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Definition at line 206 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 292 of file ai_main.h. Referenced by BotDeathNotify(), GetLoveLevel(), ParseEmotionalAttachments(), and PassLovedOneCheck(). |
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Definition at line 295 of file ai_main.h. Referenced by BotLovedOneDied(), and BotUtilizePersonality(). |
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Definition at line 293 of file ai_main.h. Referenced by BotDeathNotify(), BotUtilizePersonality(), GetLoveLevel(), ParseEmotionalAttachments(), and PassLovedOneCheck(). |
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Definition at line 162 of file ai_main.h. Referenced by BotAI(). |
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Definition at line 263 of file ai_main.h. Referenced by MeleeCombatHandling(), SaberCombatHandling(), StandardBotAI(), and StrafeTracing(). |
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Definition at line 264 of file ai_main.h. Referenced by StandardBotAI(), and StrafeTracing(). |
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Definition at line 262 of file ai_main.h. Referenced by MeleeCombatHandling(), and SaberCombatHandling(). |
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Definition at line 164 of file ai_main.h. Referenced by BotAISetupClient(), BotAIShutdownClient(), and BotResetState(). |
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Definition at line 331 of file ai_main.h. Referenced by BotUpdateInput(), StandardBotAI(), WaitingForNow(), and WPTouchRoutine(). |
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Definition at line 280 of file ai_main.h. Referenced by BotCheckDetPacks(), and StandardBotAI(). |
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Definition at line 279 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 281 of file ai_main.h. Referenced by BotCheckDetPacks(), and StandardBotAI(). |
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Definition at line 278 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 248 of file ai_main.h. Referenced by GetBestIdleGoal(). |
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Definition at line 247 of file ai_main.h. Referenced by GetBestIdleGoal(). |
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Definition at line 173 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(), BotLovedOneDied(), GetIdealDestination(), and StandardBotAI(). |
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Definition at line 189 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(), BotLovedOneDied(), and StandardBotAI(). |
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Definition at line 283 of file ai_main.h. Referenced by GetIdealDestination(), and WPTouchRoutine(). |
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Definition at line 284 of file ai_main.h. Referenced by BotUseInventoryItem(), and GetIdealDestination(). |
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Definition at line 313 of file ai_main.h. Referenced by SaberCombatHandling(). |
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Definition at line 314 of file ai_main.h. Referenced by SaberCombatHandling(). |
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Definition at line 312 of file ai_main.h. Referenced by SaberCombatHandling(). |
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Definition at line 311 of file ai_main.h. Referenced by SaberCombatHandling(), and StandardBotAI(). |
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Definition at line 318 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 319 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 250 of file ai_main.h. Referenced by BotIsAChickenWuss(), and BotUtilizePersonality(). |
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Definition at line 315 of file ai_main.h. Referenced by SaberCombatHandling(). |
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Definition at line 316 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 156 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(), BotAISetupClient(), BotChangeViewAngles(), BotResetState(), BotUtilizePersonality(), GetNearestBadThing(), and StandardBotAI(). |
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Definition at line 161 of file ai_main.h. Referenced by BotAILoadMap(), and BotAISetupClient(). |
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Definition at line 183 of file ai_main.h. Referenced by Siege_TargetClosestObjective(), SiegeTakesPriority(), and StandardBotAI(). |
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Definition at line 303 of file ai_main.h. Referenced by BotReportStatus(), CommanderBotSiegeAI(), GetIdealDestination(), Siege_CountDefenders(), and SiegeTakesPriority(). |
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Definition at line 290 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(), BotChangeViewAngles(), BotUtilizePersonality(), and StandardBotAI(). |
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Definition at line 193 of file ai_main.h. Referenced by CommanderBotTeamplayAI(), and StandardBotAI(). |
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Definition at line 175 of file ai_main.h. Referenced by BotDoTeamplayAI(), BotScanForLeader(), BotStraightTPOrderCheck(), CommanderBotCTFAI(), CommanderBotTeamplayAI(), GetIdealDestination(), and StandardBotAI(). |
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Definition at line 192 of file ai_main.h. Referenced by CommanderBotTeamplayAI(). |
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Definition at line 309 of file ai_main.h. Referenced by BotDoTeamplayAI(), BotOrder(), CommanderBotSiegeAI(), CommanderBotTeamplayAI(), CTFTakesPriority(), and SiegeTakesPriority(). |
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Definition at line 187 of file ai_main.h. Referenced by CTFFlagMovement(). |
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Definition at line 305 of file ai_main.h. Referenced by BotDoTeamplayAI(), BotReportStatus(), BotStraightTPOrderCheck(), and CommanderBotTeamplayAI(). |
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Definition at line 157 of file ai_main.h. Referenced by BotAI(). |
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Definition at line 218 of file ai_main.h. Referenced by StandardBotAI(). |
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Definition at line 182 of file ai_main.h. Referenced by Siege_TargetClosestObjective(). |
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Definition at line 167 of file ai_main.h. Referenced by BotAI(), BotChangeViewAngles(), BotSurfaceNear(), BotTrace_Strafe(), BotUpdateInput(), CheckForFriendInLOF(), CombatBotAI(), ScanForEnemies(), StandardBotAI(), and StrafeTracing(). |
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Definition at line 169 of file ai_main.h. Referenced by BotChangeViewAngles(). |
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Definition at line 276 of file ai_main.h. Referenced by BotSelectChoiceWeapon(), BotSelectIdealWeapon(), BotSelectMelee(), and BotTryAnotherWeapon(). |
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Definition at line 180 of file ai_main.h. Referenced by CTFFlagMovement(). |
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Definition at line 243 of file ai_main.h. Referenced by GetIdealDestination(), StandardBotAI(), and WPTouchRoutine(). |
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Definition at line 244 of file ai_main.h. Referenced by StandardBotAI(), and WPTouchRoutine(). |
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Definition at line 197 of file ai_main.h. Referenced by BotGetFlagBack(), BotGuardFlagCarrier(), CheckForShorterRoutes(), GetBestIdleGoal(), GetIdealDestination(), PassWayCheck(), StandardBotAI(), TotalTrailDistance(), WaitingForNow(), WPConstantRoutine(), and WPTouchRoutine(). |
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Definition at line 216 of file ai_main.h. Referenced by GetIdealDestination(), and StandardBotAI(). |
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Definition at line 198 of file ai_main.h. Referenced by BotDefendFlag(), BotGetEnemyFlag(), BotGetFlagBack(), BotGetFlagHome(), BotGuardFlagCarrier(), CheckForShorterRoutes(), CTFFlagMovement(), CTFTakesPriority(), GetIdealDestination(), JMTakesPriority(), Siege_DefendFromAttackers(), Siege_TargetClosestObjective(), SiegeTakesPriority(), StandardBotAI(), and WPTouchRoutine(). |
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Definition at line 214 of file ai_main.h. Referenced by BotGetFlagBack(), BotGuardFlagCarrier(), BotStraightTPOrderCheck(), CTFTakesPriority(), GetIdealDestination(), SiegeTakesPriority(), and StandardBotAI(). |
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Definition at line 209 of file ai_main.h. Referenced by CheckForShorterRoutes(), GetIdealDestination(), PassWayCheck(), StandardBotAI(), WPConstantRoutine(), and WPTouchRoutine(). |
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Definition at line 212 of file ai_main.h. Referenced by StandardBotAI(), and WPConstantRoutine(). |
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Definition at line 199 of file ai_main.h. Referenced by GetIdealDestination(), and StandardBotAI(). |
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Definition at line 215 of file ai_main.h. Referenced by CheckForShorterRoutes(), and StandardBotAI(). |
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Definition at line 213 of file ai_main.h. Referenced by StandardBotAI(), and WPTouchRoutine(). |
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Definition at line 166 of file ai_main.h. Referenced by BotAISetupClient(), BotAIShutdownClient(), and BotResetState(). |