#include <ai_main.h>
Data Fields | |
| int | reflex |
| float | accuracy |
| float | turnspeed |
| float | turnspeed_combat |
| float | maxturn |
| int | perfectaim |
|
|
Definition at line 140 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(), BotUtilizePersonality(), and StandardBotAI(). |
|
|
Definition at line 143 of file ai_main.h. Referenced by BotChangeViewAngles(), and BotUtilizePersonality(). |
|
|
Definition at line 144 of file ai_main.h. Referenced by BotAimOffsetGoalAngles(), and BotUtilizePersonality(). |
|
|
Definition at line 139 of file ai_main.h. Referenced by BotUtilizePersonality(), and StandardBotAI(). |
|
|
Definition at line 141 of file ai_main.h. Referenced by BotChangeViewAngles(), and BotUtilizePersonality(). |
|
|
Definition at line 142 of file ai_main.h. Referenced by BotChangeViewAngles(), and BotUtilizePersonality(). |