#include <cg_local.h>
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Definition at line 1508 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1404 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_BlasterWeaponHitPlayer(). |
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Definition at line 1403 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_BlasterWeaponHitPlayer(). |
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Definition at line 1401 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_BlasterAltFireThink(), and FX_BlasterProjectileThink(). |
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Definition at line 1402 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_BlasterWeaponHitWall(). |
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Definition at line 1416 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_BowcasterHitPlayer(), and FX_BowcasterHitWall(). |
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Definition at line 1415 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_BowcasterAltProjectileThink(), and FX_BowcasterProjectileThink(). |
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Definition at line 1398 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_BryarAltHitPlayer(), FX_BryarHitPlayer(), and FX_TurretHitPlayer(). |
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Definition at line 1397 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_BryarAltHitPlayer(), FX_BryarHitPlayer(), and FX_TurretHitPlayer(). |
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Definition at line 1393 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_BryarAltProjectileThink(). |
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Definition at line 1392 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_BryarAltProjectileThink(), and FX_BryarProjectileThink(). |
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Definition at line 1394 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_BryarAltHitWall(), FX_BryarHitWall(), and FX_TurretHitWall(). |
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Definition at line 1395 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_BryarAltHitWall(). |
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Definition at line 1396 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_BryarAltHitWall(). |
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Definition at line 1389 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_ConcussionHitPlayer(), and FX_ConcussionHitWall(). |
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Definition at line 1388 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_ConcussionProjectileThink(). |
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Definition at line 1428 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_DEMP2_HitPlayer(). |
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Definition at line 1426 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_DEMP2_ProjectileThink(). |
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Definition at line 1427 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_DEMP2_HitWall(). |
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Definition at line 1412 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_DisruptorAltHit(). |
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Definition at line 1411 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_DisruptorAltMiss(). |
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Definition at line 1410 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_DisruptorHitPlayer(). |
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Definition at line 1408 of file cg_local.h. Referenced by CG_RegisterWeapon(). |
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Definition at line 1407 of file cg_local.h. Referenced by CG_RegisterWeapon(). |
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Definition at line 1409 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_DisruptorHitWall(). |
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Definition at line 1432 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_FlechetteAltProjectileThink(). |
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Definition at line 1434 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_FlechetteWeaponHitPlayer(). |
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Definition at line 1431 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_FlechetteProjectileThink(). |
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Definition at line 1433 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_FlechetteWeaponHitWall(). |
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Definition at line 1498 of file cg_local.h. |
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Definition at line 1495 of file cg_local.h. |
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Definition at line 1496 of file cg_local.h. |
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Definition at line 1497 of file cg_local.h. |
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Definition at line 1452 of file cg_local.h. Referenced by CG_Player(). |
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Definition at line 1454 of file cg_local.h. Referenced by FX_ForceDrained(). |
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Definition at line 1453 of file cg_local.h. Referenced by CG_Player(). |
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Definition at line 1449 of file cg_local.h. Referenced by CG_Player(). |
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Definition at line 1450 of file cg_local.h. Referenced by CG_Player(). |
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Definition at line 1460 of file cg_local.h. |
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Definition at line 1502 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1504 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1500 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1501 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1503 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1507 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1483 of file cg_local.h. Referenced by CG_EntityEvent(), CG_MissileHitPlayer(), and CG_MissileHitWall(). |
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Definition at line 1489 of file cg_local.h. |
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Definition at line 1471 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1472 of file cg_local.h. |
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Definition at line 1492 of file cg_local.h. Referenced by CG_Player(). |
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Definition at line 1487 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1480 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1474 of file cg_local.h. Referenced by CG_Disintegration(). |
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Definition at line 1478 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1477 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1486 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1481 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1473 of file cg_local.h. Referenced by CG_Player(). |
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Definition at line 1488 of file cg_local.h. |
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Definition at line 1470 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1465 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1466 of file cg_local.h. Referenced by CG_EntityEvent(), CG_G2SaberEffects(), and CG_SaberCompWork(). |
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Definition at line 1468 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1467 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1463 of file cg_local.h. Referenced by CG_EntityEvent(), and CG_SaberCompWork(). |
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Definition at line 1491 of file cg_local.h. |
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Definition at line 1490 of file cg_local.h. Referenced by CG_G2Animated(). |
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Definition at line 1475 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1462 of file cg_local.h. Referenced by CG_AddSaberBlade(). |
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Definition at line 1484 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1469 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1482 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1479 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1485 of file cg_local.h. |
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Definition at line 1476 of file cg_local.h. Referenced by CG_EntityEvent(). |
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Definition at line 1464 of file cg_local.h. Referenced by TurretClientRun(). |
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Definition at line 1420 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_RepeaterAltProjectileThink(). |
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Definition at line 1423 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_RepeaterAltHitPlayer(), and FX_RepeaterAltHitWall(). |
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Definition at line 1422 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_RepeaterHitPlayer(). |
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Definition at line 1419 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_RepeaterProjectileThink(). |
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Definition at line 1421 of file cg_local.h. Referenced by CG_RegisterWeapon(), and FX_RepeaterHitWall(). |
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Definition at line 1438 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_RocketHitPlayer(), and FX_RocketHitWall(). |
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Definition at line 1437 of file cg_local.h. Referenced by CG_RegisterWeapon(), FX_RocketAltProjectileThink(), and FX_RocketProjectileThink(). |
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Definition at line 1441 of file cg_local.h. Referenced by CG_MissileHitPlayer(), CG_MissileHitWall(), and CG_RegisterWeapon(). |
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Definition at line 1442 of file cg_local.h. Referenced by CG_MissileHitPlayer(), CG_MissileHitWall(), and CG_RegisterWeapon(). |
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Definition at line 1446 of file cg_local.h. Referenced by CG_RegisterWeapon(). |
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Definition at line 1445 of file cg_local.h. Referenced by CG_RegisterWeapon(). |
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Definition at line 1457 of file cg_local.h. Referenced by FX_TurretProjectileThink(). |
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Definition at line 1506 of file cg_local.h. Referenced by CG_EntityEvent(). |