cgLoopSound_s Struct Reference

#include <cg_local.h>


Data Fields

int entityNum
vec3_t origin
vec3_t velocity
sfxHandle_t sfx


Field Documentation

int cgLoopSound_s::entityNum
 

Definition at line 325 of file cg_local.h.

Referenced by CG_S_AddLoopingSound().

vec3_t cgLoopSound_s::origin
 

Definition at line 326 of file cg_local.h.

Referenced by CG_S_AddLoopingSound().

sfxHandle_t cgLoopSound_s::sfx
 

Definition at line 328 of file cg_local.h.

Referenced by CG_S_AddLoopingSound(), CG_S_StopLoopingSound(), and CG_S_UpdateLoopingSounds().

vec3_t cgLoopSound_s::velocity
 

Definition at line 327 of file cg_local.h.

Referenced by CG_S_AddLoopingSound(), and CG_S_UpdateLoopingSounds().


The documentation for this struct was generated from the following file: