clientSession_t Struct Reference

#include <g_local.h>


Data Fields

team_t sessionTeam
int spectatorTime
spectatorState_t spectatorState
int spectatorClient
int wins
int losses
int selectedFP
int saberLevel
qboolean setForce
int updateUITime
qboolean teamLeader
char siegeClass [64]
char saberType [64]
char saber2Type [64]
int duelTeam
int siegeDesiredTeam


Field Documentation

int clientSession_t::duelTeam
 

Definition at line 426 of file g_local.h.

Referenced by AddPowerDuelPlayers(), ClientBegin(), ClientSpawn(), ClientUserinfoChanged(), Cmd_DuelTeam_f(), G_AddPowerDuelLoserScore(), G_AddPowerDuelScore(), G_CanResetDuelists(), G_InitSessionData(), G_PowerDuelCheckFail(), G_PowerDuelCount(), G_ReadSessionData(), G_RemoveDuelist(), G_WriteClientSessionData(), OnSameTeam(), player_die(), SortRanks(), and WP_ForcePowersUpdate().

int clientSession_t::losses
 

Definition at line 417 of file g_local.h.

Referenced by AdjustTournamentScores(), ClientUserinfoChanged(), Cmd_DuelTeam_f(), Cmd_Follow_f(), Cmd_FollowCycle_f(), DuelResetWinsLosses(), G_AddPowerDuelLoserScore(), G_ReadSessionData(), and G_WriteClientSessionData().

char clientSession_t::saber2Type[64]
 

Definition at line 425 of file g_local.h.

Referenced by ClientSpawn(), ClientUserinfoChanged(), G_InitSessionData(), G_ReadSessionData(), G_SetSaber(), and G_WriteClientSessionData().

int clientSession_t::saberLevel
 

Definition at line 419 of file g_local.h.

Referenced by ClientSpawn(), G_ReadSessionData(), G_WriteClientSessionData(), WP_ForcePowersUpdate(), and WP_InitForcePowers().

char clientSession_t::saberType[64]
 

Definition at line 424 of file g_local.h.

Referenced by ClientSpawn(), ClientUserinfoChanged(), G_InitSessionData(), G_ReadSessionData(), G_SetSaber(), and G_WriteClientSessionData().

int clientSession_t::selectedFP
 

Definition at line 418 of file g_local.h.

Referenced by G_ReadSessionData(), G_WriteClientSessionData(), WP_ForcePowersUpdate(), and WP_InitForcePowers().

team_t clientSession_t::sessionTeam
 

Definition at line 413 of file g_local.h.

Referenced by AddPowerDuelPlayers(), AddSiegeWinningTeamPoints(), AddTournamentPlayer(), BeginIntermission(), BroadcastObjectiveCompletion(), BroadcastTeamChange(), CalculateRanks(), CheckAlmostCapture(), CheckExitRules(), CheckTeamLeader(), CheckTeamStatus(), Client_CheckImpactBBrush(), ClientBegin(), ClientConnect(), ClientDisconnect(), ClientEndFrame(), ClientSpawn(), ClientThink_real(), ClientUserinfoChanged(), Cmd_CallTeamVote_f(), Cmd_CallVote_f(), Cmd_DuelTeam_f(), Cmd_Follow_f(), Cmd_FollowCycle_f(), Cmd_ForceChanged_f(), Cmd_Kill_f(), Cmd_SiegeClass_f(), Cmd_Team_f(), Cmd_TeamVote_f(), Cmd_Vote_f(), DownedSaberThink(), EWeb_Create(), ForceTelepathyCheckDirectNPCTarget(), G_AddPowerDuelLoserScore(), G_AddPowerDuelScore(), G_AddRandomBot(), G_CanResetDuelists(), G_CheckClientIdle(), G_CheckClientTimeouts(), G_CountBotPlayers(), G_CountHumanPlayers(), G_Damage(), G_GetDuelWinner(), G_InitSessionData(), G_PowerDuelCount(), G_ReadSessionData(), G_RemoveDuelist(), G_RemoveRandomBot(), G_RunFrame(), G_Say(), G_SiegeClientExData(), G_TeamCommand(), G_TouchTriggers(), G_WriteClientSessionData(), hurt_touch(), ItemUse_Seeker(), ItemUse_Sentry(), LogExit(), multi_trigger(), NPC_SetMiscDefaultData(), NPC_SomeoneLookingAtMe(), NPC_Spawn_Do(), NPC_Think(), NPC_ValidEnemy(), OnSameTeam(), PassStandardEnemyChecks(), Pickup_Powerup(), Pickup_Team(), PlaceShield(), player_die(), PrintTeam(), proxMineThink(), RemovePowerDuelLosers(), respawn(), saberBackToOwner(), saberFirstThrown(), SetLeader(), SetTeam(), SetTeamQuick(), SetupGameGhoul2Model(), Siege_CountDefenders(), Siege_CountTeammates(), Siege_DefendFromAttackers(), SiegeBeginRound(), SiegeDoTeamAssign(), SiegeItemThink(), SiegeItemTouch(), SiegeRespawn(), SiegeRoundComplete(), SiegeTakesPriority(), SortRanks(), SpectatorClientEndFrame(), StopFollowing(), target_relay_use(), Team_CheckHurtCarrier(), Team_ForceGesture(), Team_FragBonuses(), Team_TouchOurFlag(), TeamCount(), TeamLeader(), TeamplayInfoMessage(), TeleportPlayer(), Touch_DoorTrigger(), Touch_Multi(), trigger_teleporter_touch(), TryUse(), turret_base_think(), turretG2_base_think(), UpdateTournamentInfo(), Use_Target_Escapetrig(), ValidEnemy(), VEH_TurretThink(), WP_ForcePowersUpdate(), WP_ForcePowerUsable(), WP_InitForcePowers(), and WP_SaberStartMissileBlockCheck().

qboolean clientSession_t::setForce
 

Definition at line 420 of file g_local.h.

Referenced by G_ReadSessionData(), G_WriteClientSessionData(), and WP_InitForcePowers().

char clientSession_t::siegeClass[64]
 

Definition at line 423 of file g_local.h.

Referenced by ClientUserinfoChanged(), Cmd_SiegeClass_f(), G_InitSessionData(), G_ReadSessionData(), G_ValidateSiegeClassForTeam(), and G_WriteClientSessionData().

int clientSession_t::siegeDesiredTeam
 

Definition at line 427 of file g_local.h.

Referenced by ClientConnect(), ClientUserinfoChanged(), Cmd_SiegeClass_f(), G_AddRandomBot(), G_CountBotPlayers(), G_InitSessionData(), G_ReadSessionData(), G_RemoveRandomBot(), G_WriteClientSessionData(), SetTeam(), SiegeBeginRound(), SiegeCheckTimers(), SiegeDoTeamAssign(), SiegeRespawn(), and TeamCount().

int clientSession_t::spectatorClient
 

Definition at line 416 of file g_local.h.

Referenced by AddPowerDuelPlayers(), AddTournamentPlayer(), ClientDisconnect(), Cmd_Follow_f(), Cmd_FollowCycle_f(), G_ReadSessionData(), G_WriteClientSessionData(), player_die(), respawn(), SetTeam(), SetTeamQuick(), SortRanks(), SpectatorClientEndFrame(), and WP_InitForcePowers().

spectatorState_t clientSession_t::spectatorState
 

Definition at line 415 of file g_local.h.

Referenced by AddPowerDuelPlayers(), AddTournamentPlayer(), ClientDisconnect(), ClientThink_real(), ClientUserinfoChanged(), Cmd_Follow_f(), Cmd_FollowCycle_f(), G_InitSessionData(), G_ReadSessionData(), G_WriteClientSessionData(), MoveClientToIntermission(), respawn(), SetTeam(), SetTeamQuick(), SortRanks(), SpectatorClientEndFrame(), SpectatorThink(), StopFollowing(), and WP_InitForcePowers().

int clientSession_t::spectatorTime
 

Definition at line 414 of file g_local.h.

Referenced by AddPowerDuelPlayers(), AddTournamentPlayer(), G_InitSessionData(), G_ReadSessionData(), G_WriteClientSessionData(), respawn(), SetTeam(), and SortRanks().

qboolean clientSession_t::teamLeader
 

Definition at line 422 of file g_local.h.

Referenced by BotOrder(), CheckTeamLeader(), ClientUserinfoChanged(), G_ReadSessionData(), G_WriteClientSessionData(), SetLeader(), SetTeam(), and TeamLeader().

int clientSession_t::updateUITime
 

Definition at line 421 of file g_local.h.

Referenced by WP_ForcePowersUpdate().

int clientSession_t::wins
 

Definition at line 417 of file g_local.h.

Referenced by AdjustTournamentScores(), CheckExitRules(), ClientSpawn(), ClientUserinfoChanged(), Cmd_DuelTeam_f(), DuelLimitHit(), DuelResetWinsLosses(), G_AddPowerDuelScore(), G_ReadSessionData(), G_WriteClientSessionData(), and WP_ForcePowersUpdate().


The documentation for this struct was generated from the following file: