#include <g_local.h>
Data Fields | |
| team_t | sessionTeam |
| int | spectatorTime |
| spectatorState_t | spectatorState |
| int | spectatorClient |
| int | wins |
| int | losses |
| int | selectedFP |
| int | saberLevel |
| qboolean | setForce |
| int | updateUITime |
| qboolean | teamLeader |
| char | siegeClass [64] |
| char | saberType [64] |
| char | saber2Type [64] |
| int | duelTeam |
| int | siegeDesiredTeam |
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Definition at line 417 of file g_local.h. Referenced by AdjustTournamentScores(), ClientUserinfoChanged(), Cmd_DuelTeam_f(), Cmd_Follow_f(), Cmd_FollowCycle_f(), DuelResetWinsLosses(), G_AddPowerDuelLoserScore(), G_ReadSessionData(), and G_WriteClientSessionData(). |
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Definition at line 425 of file g_local.h. Referenced by ClientSpawn(), ClientUserinfoChanged(), G_InitSessionData(), G_ReadSessionData(), G_SetSaber(), and G_WriteClientSessionData(). |
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Definition at line 419 of file g_local.h. Referenced by ClientSpawn(), G_ReadSessionData(), G_WriteClientSessionData(), WP_ForcePowersUpdate(), and WP_InitForcePowers(). |
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Definition at line 424 of file g_local.h. Referenced by ClientSpawn(), ClientUserinfoChanged(), G_InitSessionData(), G_ReadSessionData(), G_SetSaber(), and G_WriteClientSessionData(). |
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Definition at line 418 of file g_local.h. Referenced by G_ReadSessionData(), G_WriteClientSessionData(), WP_ForcePowersUpdate(), and WP_InitForcePowers(). |
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Definition at line 420 of file g_local.h. Referenced by G_ReadSessionData(), G_WriteClientSessionData(), and WP_InitForcePowers(). |
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Definition at line 423 of file g_local.h. Referenced by ClientUserinfoChanged(), Cmd_SiegeClass_f(), G_InitSessionData(), G_ReadSessionData(), G_ValidateSiegeClassForTeam(), and G_WriteClientSessionData(). |
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Definition at line 427 of file g_local.h. Referenced by ClientConnect(), ClientUserinfoChanged(), Cmd_SiegeClass_f(), G_AddRandomBot(), G_CountBotPlayers(), G_InitSessionData(), G_ReadSessionData(), G_RemoveRandomBot(), G_WriteClientSessionData(), SetTeam(), SiegeBeginRound(), SiegeCheckTimers(), SiegeDoTeamAssign(), SiegeRespawn(), and TeamCount(). |
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Definition at line 416 of file g_local.h. Referenced by AddPowerDuelPlayers(), AddTournamentPlayer(), ClientDisconnect(), Cmd_Follow_f(), Cmd_FollowCycle_f(), G_ReadSessionData(), G_WriteClientSessionData(), player_die(), respawn(), SetTeam(), SetTeamQuick(), SortRanks(), SpectatorClientEndFrame(), and WP_InitForcePowers(). |
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Definition at line 414 of file g_local.h. Referenced by AddPowerDuelPlayers(), AddTournamentPlayer(), G_InitSessionData(), G_ReadSessionData(), G_WriteClientSessionData(), respawn(), SetTeam(), and SortRanks(). |
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Definition at line 422 of file g_local.h. Referenced by BotOrder(), CheckTeamLeader(), ClientUserinfoChanged(), G_ReadSessionData(), G_WriteClientSessionData(), SetLeader(), SetTeam(), and TeamLeader(). |
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Definition at line 421 of file g_local.h. Referenced by WP_ForcePowersUpdate(). |
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Definition at line 417 of file g_local.h. Referenced by AdjustTournamentScores(), CheckExitRules(), ClientSpawn(), ClientUserinfoChanged(), Cmd_DuelTeam_f(), DuelLimitHit(), DuelResetWinsLosses(), G_AddPowerDuelScore(), G_ReadSessionData(), G_WriteClientSessionData(), and WP_ForcePowersUpdate(). |