#include <q_shared.h>
|
|
Definition at line 2705 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_DrawVehicleHud(), CG_Player(), emplaced_gun_update(), and emplaced_gun_use(). |
|
|
|
Definition at line 2686 of file q_shared.h. Referenced by BG_G2PlayerAngles(), BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_EntityEvent(), CG_Particle_OilSlick(), G_Chunks(), G_MiscModelExplosion(), G_ROFF_NotetrackCallback(), and Q3_Play(). |
|
|
|
Definition at line 2690 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_EntityEvent(), CG_Player(), SP_func_door(), SP_func_static(), SP_PAS(), and WP_InitForcePowers(). |
|
|
Definition at line 2691 of file q_shared.h. Referenced by CG_EntityEvent(), CG_Player(), laserTrapStick(), pas_think(), SP_PAS(), TossClientItems(), TurretClientRun(), and WP_InitForcePowers(). |
|
|
Definition at line 2768 of file q_shared.h. Referenced by SiegeItemThink(). |
|
|
Definition at line 2811 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2812 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2813 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2814 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2799 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2800 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2801 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2802 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2805 of file q_shared.h. Referenced by CG_G2ServerBoneAngles(), EWeb_SetBoneAngles(), G2Tur_SetBoneAngles(), and NPC_SetBoneAngles(). |
|
|
Definition at line 2766 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_DrawRadar(), CG_DrawVehicleHud(), CG_Player(), G_SpecialSpawnItem(), and SP_info_siege_objective(). |
|
|
|
Definition at line 2714 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_AddPlayerWeapon(), CG_FireWeapon(), and InitMover(). |
|
|
Definition at line 2789 of file q_shared.h. Referenced by NPC_Precache(). |
|
|
Definition at line 2790 of file q_shared.h. Referenced by NPC_Precache(). |
|
|
Definition at line 2791 of file q_shared.h. Referenced by NPC_Precache(). |
|
|
Definition at line 2788 of file q_shared.h. Referenced by NPC_Precache(). |
|
|
Definition at line 2774 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_Player(), G_Dismember(), and misc_faller_create(). |
|
|
|
Definition at line 2674 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_Player(), finish_spawning_turretG2(), and SP_func_static(). |
|
|
Definition at line 2707 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_EntityEvent(), CG_Player(), emplaced_gun_use(), and WP_FireTurboLaserMissile(). |
|
|
|
Definition at line 2739 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_CheckChangedPredictableEvents(), CG_CheckEvents(), CG_CheckPlayerstateEvents(), CG_EntityEvent(), G_AddEvent(), G_RunFrame(), and MoveClientToIntermission(). |
|
|
|
Definition at line 2701 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), pas_think(), and TurretClientRun(). |
|
|
Definition at line 2756 of file q_shared.h. Referenced by BG_G2PlayerAngles(), BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), and CG_PredictPlayerState(). |
|
|
Definition at line 2730 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), and CG_Player(). |
|
|
Definition at line 2725 of file q_shared.h. Referenced by CG_DrawRadar(), CG_ParticleSmoke(), CG_SnowLink(), func_static_use(), func_usable_use(), locateCamera(), LockDoors(), SP_func_door(), SP_func_static(), SP_func_usable(), SP_info_siege_objective(), SP_misc_turretG2(), SP_target_speaker(), turretG2_base_use(), turretG2_die(), turretG2_respawn(), and UnLockDoors(). |
|
|
Definition at line 2721 of file q_shared.h. Referenced by CG_RadiusForCent(), CreateLaserTrap(), drop_charge(), EWeb_Create(), G_Dismember(), ItemUse_Sentry(), MakeDeadSaber(), misc_faller_create(), NPC_SetMiscDefaultData(), saberKnockDown(), SP_emplaced_gun(), SP_info_jedimaster_start(), and turretG2_set_models(). |
|
|
Definition at line 2758 of file q_shared.h. Referenced by BG_CanItemBeGrabbed(), BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_EntityEvent(), FX_BryarAltProjectileThink(), TossClientWeapon(), and Touch_Item(). |
|
|
|
|
Definition at line 2771 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), and CG_Player(). |
|
|
|
Definition at line 2760 of file q_shared.h. Referenced by BG_G2PlayerAngles(), BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), and CG_Player(). |
|
|
Definition at line 2764 of file q_shared.h. Referenced by asteroid_field_think(), BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_Player(), finish_spawning_turretG2(), SP_func_rotating(), SP_func_static(), and SP_misc_turretG2(). |
|
|
Definition at line 2733 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), CG_Player(), CG_ThereIsAMaster(), player_die(), and SP_misc_holocron(). |
|
|
Definition at line 2735 of file q_shared.h. Referenced by CG_AddPacketEntities(), fx_runner_think(), fx_runner_use(), and G_PortalifyEntities(). |
|
|
|
Definition at line 2753 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), and CG_PredictPlayerState(). |
|
|
Definition at line 2772 of file q_shared.h. Referenced by BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), and CG_Player(). |
|
|
|
|
Definition at line 2819 of file q_shared.h. Referenced by BG_G2PlayerAngles(), BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), Board(), CG_AddPacketEntities(), CG_BracketEntity(), CG_CheckTargetVehicle(), CG_DrawRadar(), CG_Player(), ClientCommand(), Eject(), G_EjectDroidUnit(), G_IsRidingVehicle(), Initialize(), NPC_Begin(), NPC_Droid_Pain(), and NPC_Think(). |
|
|
Definition at line 2779 of file q_shared.h. Referenced by CG_DrawEWebHealth(), CG_DrawHealthBar(), G_ScaleNetHealth(), SP_misc_ammo_floor_unit(), SP_misc_model_ammo_power_converter(), SP_misc_model_shield_power_converter(), and SP_misc_shield_floor_unit(). |
|
|
|
|
Definition at line 2723 of file q_shared.h. Refer |