#include <cg_local.h>
Data Fields | |
| int | oldFrame |
| int | oldFrameTime |
| int | frame |
| int | frameTime |
| float | backlerp |
| qboolean | lastFlip |
| int | lastForcedFrame |
| float | yawAngle |
| qboolean | yawing |
| float | pitchAngle |
| qboolean | pitching |
| float | yawSwingDif |
| int | animationNumber |
| animation_t * | animation |
| int | animationTime |
| float | animationSpeed |
| float | animationTorsoSpeed |
| qboolean | torsoYawing |
| animation_t * | animation |
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Definition at line 476 of file ui_local.h. |
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Definition at line 158 of file cg_local.h. |
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Definition at line 475 of file ui_local.h. |
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Definition at line 161 of file cg_local.h. |
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Definition at line 477 of file ui_local.h. Referenced by CG_InRoll(), and CG_RagDoll(). |
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Definition at line 162 of file cg_local.h. |
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Definition at line 468 of file ui_local.h. Referenced by CG_AddViewWeapon(), and CG_TriggerAnimSounds(). |
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Definition at line 465 of file ui_local.h. Referenced by CG_AddViewWeapon(), CG_NewClientInfo(), CG_Player(), and CG_TriggerAnimSounds(). |
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Definition at line 466 of file ui_local.h. |
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Definition at line 146 of file cg_local.h. |
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Definition at line 148 of file cg_local.h. |
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Definition at line 462 of file ui_local.h. Referenced by CG_AddViewWeapon(), and CG_TriggerAnimSounds(). |
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Definition at line 463 of file ui_local.h. |
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Definition at line 472 of file ui_local.h. Referenced by CG_Player(), and CG_ResetPlayerEntity(). |
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Definition at line 473 of file ui_local.h. Referenced by CG_ResetPlayerEntity(). |
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Definition at line 164 of file cg_local.h. |
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Definition at line 470 of file ui_local.h. Referenced by CG_Player(), CG_RagDoll(), and CG_ResetPlayerEntity(). |
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Definition at line 471 of file ui_local.h. Referenced by CG_ResetPlayerEntity(). |
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Definition at line 155 of file cg_local.h. |