#include <g_local.h>
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Definition at line 899 of file g_local.h. Referenced by AddSightEvent(), AddSoundEvent(), ClearPlayerAlertEvents(), G_CheckAlertEvents(), G_CheckForDanger(), Jedi_CheckDanger(), NPC_BSDefault(), NPC_BSFollowLeader(), NPC_BSGrenadier_Patrol(), NPC_BSSniper_Patrol(), NPC_BSST_Investigate(), NPC_BSST_Sleep(), NPC_CheckInvestigate(), NPC_PickEnemyExt(), and RemoveOldestAlert(). |
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Definition at line 896 of file g_local.h. Referenced by InitBodyQue(). |
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Definition at line 895 of file g_local.h. Referenced by InitBodyQue(). |
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Definition at line 887 of file g_local.h. Referenced by ExitLevel(). |
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Definition at line 910 of file g_local.h. Referenced by CP_FindCombatPointWaypoints(), NAV_ShowDebugInfo(), NPC_FindCombatPoint(), NPC_FindSquadPoint(), NPC_FreeCombatPoint(), NPC_ReserveCombatPoint(), NPC_StartFlee(), SP_point_combat(), and ST_Commander(). |
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Definition at line 901 of file g_local.h. Referenced by AddSightEvent(), and AddSoundEvent(). |
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Definition at line 889 of file g_local.h. Referenced by CheckIntermissionExit(). |
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Definition at line 844 of file g_local.h. Referenced by CalculateRanks(), and SpectatorClientEndFrame(). |
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Definition at line 844 of file g_local.h. Referenced by CalculateRanks(), and SpectatorClientEndFrame(). |
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Definition at line 826 of file g_local.h. Referenced by G_RunFrame(). |
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Definition at line 815 of file g_local.h. Referenced by G_InitGame(), and G_Spawn(). |
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Definition at line 903 of file g_local.h. Referenced by AI_FindSelfInPreviousGroup(), AI_GetNextEmptyGroup(), AI_RefreshGroup(), AI_TryJoinPreviousGroup(), and AI_UpdateGroups(). |
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Definition at line 906 of file g_local.h. Referenced by G_FindLocalInterestPoint(), and SP_target_interest(). |
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Definition at line 891 of file g_local.h. Referenced by FindIntermissionPoint(), MoveClientToIntermission(), and SelectSpectatorSpawnPoint(). |
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Definition at line 890 of file g_local.h. Referenced by FindIntermissionPoint(), MoveClientToIntermission(), and SelectSpectatorSpawnPoint(). |
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Definition at line 881 of file g_local.h. Referenced by CheckExitRules(), CheckTournament(), G_Damage(), and LogExit(). |
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Definition at line 886 of file g_local.h. Referenced by BeginIntermission(), CalculateRanks(), CheckExitRules(), CheckIntermissionExit(), CheckTournament(), ClientCommand(), ClientDisconnect(), ClientEndFrame(), ClientSpawn(), ClientThink_real(), ExitLevel(), FindIntermissionPoint(), G_CheckMinimumPlayers(), G_RunFrame(), player_die(), and SiegeCheckTimers(). |
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Definition at line 833 of file g_local.h. Referenced by CheckTeamStatus(). |
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Definition at line 894 of file g_local.h. Referenced by Team_GetLocation(). |
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Definition at line 821 of file g_local.h. Referenced by G_InitGame(), G_LogPrintf(), and G_ShutdownGame(). |
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Definition at line 915 of file g_local.h. Referenced by SP_func_static(), and SP_misc_bsp(). |
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Definition at line 914 of file g_local.h. Referenced by SP_misc_bsp(). |
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Definition at line 916 of file g_local.h. Referenced by SP_misc_bsp(). |
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Definition at line 917 of file g_local.h. Referenced by SP_misc_bsp(). |
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Definition at line 918 of file g_local.h. Referenced by SP_misc_bsp(). |
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Definition at line 920 of file g_local.h. Referenced by SP_gametype_item(), and SP_misc_bsp(). |
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Definition at line 835 of file g_local.h. Referenced by ClientConnect(), and G_InitWorldSession(). |
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Definition at line 900 of file g_local.h. Referenced by AddSightEvent(), AddSoundEvent(), ClearPlayerAlertEvents(), and RemoveOldestAlert(). |
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Definition at line 911 of file g_local.h. Referenced by CP_FindCombatPointWaypoints(), NAV_ShowDebugInfo(), NPC_FindSquadPoint(), NPC_FreeCombatPoint(), NPC_ReserveCombatPoint(), SP_point_combat(), and Svcmd_Nav_f(). |
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Definition at line 840 of file g_local.h. Referenced by CalculateRanks(), CheckTournament(), DeathmatchScoreboardMessage(), G_ClientNumberFromName(), G_ClientNumberFromStrippedName(), and LogExit(). |
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Definition at line 907 of file g_local.h. Referenced by G_FindLocalInterestPoint(), and SP_target_interest(). |
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Definition at line 841 of file g_local.h. Referenced by CalculateRanks(), CheckIntermissionExit(), CheckTournament(), G_InitSessionData(), SetTeam(), and UpdateTournamentInfo(). |
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Definition at line 842 of file g_local.h. Referenced by AddPowerDuelPlayers(), AddTournamentPlayer(), adjustRespawnTime(), CalculateRanks(), CheckExitRules(), CheckIntermissionExit(), CheckTournament(), ClientSpawn(), Cmd_Kill_f(), player_die(), RemoveTournamentLoser(), RemoveTournamentWinner(), ScoreIsTied(), and SetTeam(). |
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Definition at line 877 of file g_local.h. Referenced by G_AddSpawnVarToken(), and G_ParseSpawnVars(). |
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Definition at line 875 of file g_local.h. Referenced by AddSpawnField(), G_ParseSpawnVars(), G_SpawnEntitiesFromString(), G_SpawnGEntityFromSpawnVars(), G_SpawnString(), and SP_worldspawn(). |
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Definition at line 871 of file g_local.h. Referenced by CalculateRanks(), and CheckTeamVote(). |
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Definition at line 861 of file g_local.h. Referenced by CalculateRanks(), and CheckVote(). |
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Definition at line 828 of file g_local.h. Referenced by G_BounceItem(), G_BounceMissile(), G_BounceObject(), G_MoverTeam(), G_RunFrame(), and G_RunObject(). |
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Definition at line 888 of file g_local.h. Referenced by CheckIntermissionExit(). |
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Definition at line 838 of file g_local.h. Referenced by CheckTournament(), ExitLevel(), and G_RunFrame(). |
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Definition at line 846 of file g_local.h. Referenced by G_InitGame(), and G_SetClientSound(). |
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Definition at line 848 of file g_local.h. Referenced by G_InitGame(), and G_SetClientSound(). |
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Definition at line 849 of file g_local.h. Referenced by G_InitGame(), and G_SetClientSound(). |
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Definition at line 850 of file g_local.h. Referenced by G_InitGame(), and G_SetClientSound(). |
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Definition at line 874 of file g_local.h. Referenced by G_SpawnEntitiesFromString(), and G_SpawnString(). |
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Definition at line 878 of file g_local.h. Referenced by G_AddSpawnVarToken(). |
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Definition at line 876 of file g_local.h. Referenced by AddSpawnField(), G_ParseSpawnVars(), G_SpawnGEntityFromSpawnVars(), G_SpawnString(), and SP_worldspawn(). |
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Definition at line 830 of file g_local.h. Referenced by CheckExitRules(), G_InitGame(), G_Spawn(), SP_worldspawn(), and Svcmd_AddBot_f(). |
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Definition at line 832 of file g_local.h. Referenced by AddScore(), AddTeamScore(), CalculateRanks(), CheckExitRules(), DeathmatchScoreboardMessage(), ExitLevel(), LogExit(), PickTeam(), ScoreIsTied(), and UpdateTournamentInfo(). |
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Definition at line 870 of file g_local.h. Referenced by CheckTeamVote(), Cmd_CallTeamVote_f(), and Cmd_TeamVote_f(). |
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Definition at line 867 of file g_local.h. Referenced by CheckTeamVote(), and Cmd_CallTeamVote_f(). |
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Definition at line 868 of file g_local.h. Referenced by CheckTeamVote(), Cmd_CallTeamVote_f(), and Cmd_TeamVote_f(). |
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Definition at line 869 of file g_local.h. Referenced by CheckTeamVote(), Cmd_CallTeamVote_f(), and Cmd_TeamVote_f(). |
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Definition at line 856 of file g_local.h. Referenced by Cmd_CallVote_f(). |
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Definition at line 858 of file g_local.h. Referenced by CheckVote(), and Cmd_CallVote_f(). |
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Definition at line 860 of file g_local.h. Referenced by CheckVote(), Cmd_CallVote_f(), and Cmd_Vote_f(). |
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Definition at line 855 of file g_local.h. Referenced by CheckVote(), and Cmd_CallVote_f(). |
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Definition at line 857 of file g_local.h. Referenced by CheckVote(), Cmd_CallVote_f(), and Cmd_Vote_f(). |
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