#include <cg_local.h>
Data Fields | |
| localEntity_s * | prev |
| localEntity_s * | next |
| leType_t | leType |
| int | leFlags |
| int | startTime |
| int | endTime |
| int | fadeInTime |
| float | lifeRate |
| trajectory_t | pos |
| trajectory_t | angles |
| float | bounceFactor |
| int | bounceSound |
| float | alpha |
| float | dalpha |
| int | forceAlpha |
| float | color [4] |
| float | radius |
| float | light |
| vec3_t | lightColor |
| leMarkType_t | leMarkType |
| leBounceSoundType_t | leBounceSoundType |
| union { | |
| struct { | |
| float radius | |
| float dradius | |
| vec3_t startRGB | |
| vec3_t dRGB | |
| } sprite | |
| struct { | |
| float width | |
| float dwidth | |
| float length | |
| float dlength | |
| vec3_t startRGB | |
| vec3_t dRGB | |
| } trail | |
| struct { | |
| float width | |
| float dwidth | |
| vec3_t control1 | |
| vec3_t control2 | |
| vec3_t control1_velocity | |
| vec3_t control2_velocity | |
| vec3_t control1_acceleration | |
| vec3_t control2_acceleration | |
| } line | |
| struct { | |
| float width | |
| float dwidth | |
| float width2 | |
| float dwidth2 | |
| vec3_t startRGB | |
| vec3_t dRGB | |
| } line2 | |
| struct { | |
| float width | |
| float dwidth | |
| float width2 | |
| float dwidth2 | |
| float height | |
| float dheight | |
| } cylinder | |
| struct { | |
| float width | |
| float dwidth | |
| } electricity | |
| struct { | |
| float radius | |
| float dradius | |
| qboolean(* thinkFn )(struct localEntity_s *le) | |
| vec3_t dir | |
| } particle | |
| struct { | |
| qboolean dontDie | |
| vec3_t dir | |
| float variance | |
| int delay | |
| int nextthink | |
| qboolean(* thinkFn )(struct localEntity_s *le) | |
| int data1 | |
| int data2 | |
| } spawner | |
| struct { | |
| float radius | |
| } fragment | |
| } | data |
| refEntity_t | refEntity |
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Definition at line 536 of file cg_local.h. Referenced by CG_AddOLine(), and FX_AddOrientedLine(). |
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Definition at line 531 of file cg_local.h. Referenced by CG_AddFragment(), CG_Chunks(), and CG_ThrowChunk(). |
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Definition at line 533 of file cg_local.h. Referenced by CG_Chunks(), CG_LaunchGib(), CG_ReflectVelocity(), and CG_ThrowChunk(). |
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Definition at line 534 of file cg_local.h. Referenced by CG_AddFragment(), and CG_ThrowChunk(). |
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Definition at line 541 of file cg_local.h. Referenced by CG_AddFadeRGB(), CG_BubbleTrail(), CG_MakeExplosion(), CG_ScorePlum(), CG_SmokePuff(), CG_TestLine(), FX_AddOrientedLine(), and FX_DEMP2_AltDetonate(). |
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Definition at line 570 of file cg_local.h. |
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Definition at line 574 of file cg_local.h. |
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Definition at line 572 of file cg_local.h. |
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Definition at line 571 of file cg_local.h. |
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Definition at line 575 of file cg_local.h. |
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Definition at line 573 of file cg_local.h. |
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Definition at line 537 of file cg_local.h. Referenced by CG_AddOLine(), and FX_AddOrientedLine(). |
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Referenced by CG_AddOLine(), and FX_AddOrientedLine(). |
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Definition at line 615 of file cg_local.h. |
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Definition at line 616 of file cg_local.h. |
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Definition at line 612 of file cg_local.h. |
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Definition at line 591 of file cg_local.h. |
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Definition at line 610 of file cg_local.h. |
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Definition at line 562 of file cg_local.h. |
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Definition at line 609 of file cg_local.h. |
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Definition at line 601 of file cg_local.h. |
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Definition at line 583 of file cg_local.h. |
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Definition at line 595 of file cg_local.h. |
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Definition at line 589 of file cg_local.h. |
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Definition at line 525 of file cg_local.h. Referenced by CG_AddFadeRGB(), CG_AddFragment(), CG_AddLocalEntities(), CG_AddOLine(), CG_AddRefEntity(), CG_AddScorePlum(), CG_Bleed(), CG_BubbleTrail(), CG_Chunks(), CG_LaunchGib(), CG_MakeExplosion(), CG_ScorePlum(), CG_SmokePuff(), CG_TestLine(), CG_ThrowChunk(), FX_AddOrientedLine(), and FX_DEMP2_AltDetonate(). |
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Definition at line 526 of file cg_local.h. Referenced by CG_SmokePuff(). |
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Definition at line 539 of file cg_local.h. Referenced by CG_AddFragment(), and CG_ThrowChunk(). |
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Definition at line 590 of file cg_local.h. |
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Definition at line 549 of file cg_local.h. Referenced by CG_AddFragment(), CG_Chunks(), CG_FragmentBounceSound(), and CG_LaunchGib(). |
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Definition at line 522 of file cg_local.h. Referenced by CG_AddFragment(), CG_BubbleTrail(), CG_Chunks(), CG_MakeExplosion(), CG_ScorePlum(), CG_SmokePuff(), and CG_ThrowChunk(). |
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Definition at line 548 of file cg_local.h. Referenced by CG_FragmentBounceMark(), and CG_LaunchGib(). |
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Definition at line 561 of file cg_local.h. |
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Definition at line 521 of file cg_local.h. Referenced by CG_AddLocalEntities(), CG_Bleed(), CG_BloodTrail(), CG_BubbleTrail(), CG_Chunks(), CG_LaunchGib(), CG_MakeExplosion(), CG_ScorePlum(), CG_SmokePuff(), CG_TestLine(), CG_ThrowChunk(), FX_AddOrientedLine(), and FX_DEMP2_AltDetonate(). |
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Definition at line 528 of file cg_local.h. Referenced by CG_AddFadeRGB(), CG_AddScorePlum(), CG_BubbleTrail(), CG_MakeExplosion(), CG_ScorePlum(), CG_SmokePuff(), CG_TestLine(), and FX_AddOrientedLine(). |
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Definition at line 545 of file cg_local.h. Referenced by CG_SurfaceExplosion(). |
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Definition at line 546 of file cg_local.h. Referenced by CG_SurfaceExplosion(). |
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Definition at line 520 of file cg_local.h. Referenced by CG_AllocLocalEntity(), CG_FreeLocalEntity(), and CG_InitLocalEntities(). |
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Definition at line 613 of file cg_local.h. |
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Definition at line 530 of file cg_local.h. Referenced by CG_AddFragment(), CG_AddScorePlum(), CG_BloodTrail(), CG_BubbleTrail(), CG_Chunks(), CG_LaunchGib(), CG_ReflectVelocity(), CG_ScorePlum(), CG_SmokePuff(), and CG_ThrowChunk(). |
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Definition at line 520 of file cg_local.h. Referenced by CG_AddLocalEntities(), CG_AllocLocalEntity(), CG_FreeLocalEntity(), and CG_InitLocalEntities(). |
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Definition at line 620 of file cg_local.h. Referenced by CG_AddScorePlum(), CG_Chunks(), CG_MakeExplosion(), CG_ScorePlum(), CG_SmokePuff(), and FX_DEMP2_AltDetonate(). |
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Definition at line 624 of file cg_local.h. Referenced by CG_AddFadeRGB(), CG_AddFragment(), CG_AddLine(), CG_AddOLine(), CG_AddRefEntity(), CG_AddScorePlum(), CG_Bleed(), CG_BubbleTrail(), CG_Chunks(), CG_LaunchGib(), CG_MakeExplosion(), CG_ScorePlum(), CG_SmokePuff(), CG_TestLine(), CG_ThrowChunk(), FX_AddOrientedLine(), and FX_DEMP2_AltDetonate(). |
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Definition at line 582 of file cg_local.h. |
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Definition at line 524 of file cg_local.h. Referenced by CG_AddOLine(), CG_Bleed(), CG_BubbleTrail(), CG_LaunchGib(), CG_MakeExplosion(), CG_ScorePlum(), CG_SmokePuff(), CG_TestLine(), CG_ThrowChunk(), FX_AddOrientedLine(), and FX_DEMP2_AltDetonate(). |
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Definition at line 611 of file cg_local.h. |
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Definition at line 594 of file cg_local.h. |
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Definition at line 588 of file cg_local.h. |