mdxaBone_t Struct Reference

#include <q_shared.h>


Data Fields

float matrix [3][4]


Field Documentation

float mdxaBone_t::matrix[3][4]
 

Definition at line 3081 of file q_shared.h.

Referenced by BG_IK_MoveArm(), CG_EntityEvent(), CG_Player(), ClientThink_real(), G2_BoltToGhoul2Model(), G_GetDismemberBolt(), PM_FootSlopeTrace(), UpdateClientRenderBolts(), and UpdateClientRenderinfo().


The documentation for this struct was generated from the following file: