playerInfo_t Struct Reference

#include <ui_local.h>


Data Fields

qhandle_t legsModel
qhandle_t legsSkin
lerpFrame_t legs
qhandle_t torsoModel
qhandle_t torsoSkin
lerpFrame_t torso
animation_t animations [MAX_TOTALANIMATIONS]
qhandle_t weaponModel
qhandle_t barrelModel
qhandle_t flashModel
vec3_t flashDlightColor
int muzzleFlashTime
vec3_t viewAngles
vec3_t moveAngles
weapon_t currentWeapon
int legsAnim
int torsoAnim
weapon_t weapon
weapon_t lastWeapon
weapon_t pendingWeapon
int weaponTimer
int pendingLegsAnim
int torsoAnimationTimer
int pendingTorsoAnim
int legsAnimationTimer
qboolean chat
qboolean newModel
qboolean barrelSpinning
float barrelAngle
int barrelTime
int realWeapon


Field Documentation

animation_t playerInfo_t::animations[MAX_TOTALANIMATIONS]
 

Definition at line 493 of file ui_local.h.

float playerInfo_t::barrelAngle
 

Definition at line 523 of file ui_local.h.

qhandle_t playerInfo_t::barrelModel
 

Definition at line 496 of file ui_local.h.

qboolean playerInfo_t::barrelSpinning
 

Definition at line 522 of file ui_local.h.

int playerInfo_t::barrelTime
 

Definition at line 524 of file ui_local.h.

qboolean playerInfo_t::chat
 

Definition at line 519 of file ui_local.h.

weapon_t playerInfo_t::currentWeapon
 

Definition at line 504 of file ui_local.h.

vec3_t playerInfo_t::flashDlightColor
 

Definition at line 498 of file ui_local.h.

qhandle_t playerInfo_t::flashModel
 

Definition at line 497 of file ui_local.h.

weapon_t playerInfo_t::lastWeapon
 

Definition at line 510 of file ui_local.h.

lerpFrame_t playerInfo_t::legs
 

Definition at line 484 of file ui_local.h.

int playerInfo_t::legsAnim
 

Definition at line 505 of file ui_local.h.

int playerInfo_t::legsAnimationTimer
 

Definition at line 517 of file ui_local.h.

qhandle_t playerInfo_t::legsModel
 

Definition at line 482 of file ui_local.h.

qhandle_t playerInfo_t::legsSkin
 

Definition at line 483 of file ui_local.h.

vec3_t playerInfo_t::moveAngles
 

Definition at line 503 of file ui_local.h.

int playerInfo_t::muzzleFlashTime
 

Definition at line 499 of file ui_local.h.

qboolean playerInfo_t::newModel
 

Definition at line 520 of file ui_local.h.

int playerInfo_t::pendingLegsAnim
 

Definition at line 513 of file ui_local.h.

int playerInfo_t::pendingTorsoAnim
 

Definition at line 516 of file ui_local.h.

weapon_t playerInfo_t::pendingWeapon
 

Definition at line 511 of file ui_local.h.

int playerInfo_t::realWeapon
 

Definition at line 526 of file ui_local.h.

lerpFrame_t playerInfo_t::torso
 

Definition at line 488 of file ui_local.h.

int playerInfo_t::torsoAnim
 

Definition at line 506 of file ui_local.h.

int playerInfo_t::torsoAnimationTimer
 

Definition at line 514 of file ui_local.h.

qhandle_t playerInfo_t::torsoModel
 

Definition at line 486 of file ui_local.h.

qhandle_t playerInfo_t::torsoSkin
 

Definition at line 487 of file ui_local.h.

vec3_t playerInfo_t::viewAngles
 

Definition at line 502 of file ui_local.h.

weapon_t playerInfo_t::weapon
 

Definition at line 509 of file ui_local.h.

qhandle_t playerInfo_t::weaponModel
 

Definition at line 495 of file ui_local.h.

int playerInfo_t::weaponTimer
 

Definition at line 512 of file ui_local.h.


The documentation for this struct was generated from the following file: