#include <g_local.h>
Data Fields | |
| playerTeamStateState_t | state |
| int | location |
| int | captures |
| int | basedefense |
| int | carrierdefense |
| int | flagrecovery |
| int | fragcarrier |
| int | assists |
| float | lasthurtcarrier |
| float | lastreturnedflag |
| float | flagsince |
| float | lastfraggedcarrier |
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Definition at line 395 of file g_local.h. Referenced by Team_TouchOurFlag(). |
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Definition at line 391 of file g_local.h. Referenced by CalculateTeamDefender(), and Team_FragBonuses(). |
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Definition at line 390 of file g_local.h. Referenced by CalculateTeamCarrier(), and Team_TouchOurFlag(). |
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Definition at line 392 of file g_local.h. Referenced by Team_FragBonuses(). |
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Definition at line 393 of file g_local.h. Referenced by CalculateTeamInterceptor(), and Team_TouchOurFlag(). |
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Definition at line 399 of file g_local.h. Referenced by Team_TouchEnemyFlag(). |
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Definition at line 394 of file g_local.h. Referenced by CalculateTeamInterceptor(), and Team_FragBonuses(). |
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Definition at line 400 of file g_local.h. Referenced by Team_FragBonuses(), and Team_TouchOurFlag(). |
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Definition at line 397 of file g_local.h. Referenced by Team_CheckHurtCarrier(), Team_FragBonuses(), and Team_TouchOurFlag(). |
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Definition at line 398 of file g_local.h. Referenced by Team_TouchOurFlag(). |
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Definition at line 388 of file g_local.h. Referenced by CheckTeamStatus(), and TeamplayInfoMessage(). |
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Definition at line 386 of file g_local.h. Referenced by ClientBegin(), ClientSpawn(), respawn(), SetTeam(), SetTeamQuick(), and WP_InitForcePowers(). |