rectDef_t Struct Reference

#include <ui_shared.h>


Data Fields

float x
float y
float w
float h


Field Documentation

float rectDef_t::h
 

Definition at line 116 of file ui_shared.h.

Referenced by CG_DrawArmor(), CG_DrawForcePower(), CG_DrawHealth(), CG_DrawHUD(), CG_DrawMedal(), CG_DrawNewTeamInfo(), CG_DrawTeamSpectators(), CG_DrawVehicleAmmo(), CG_DrawVehicleAmmoLower(), CG_DrawVehicleAmmoUpper(), CG_DrawVehicleArmor(), CG_DrawVehicleDamage(), CG_DrawVehicleDamageHUD(), CG_DrawVehicleHud(), CG_DrawVehicleShields(), CG_DrawVehicleSpeed(), CG_DrawVehicleTurboRecharge(), CG_DrawVehicleWeaponsLinked(), CG_OwnerDraw(), Display_CursorType(), GradientBar_Paint(), Item_Image_Paint(), Item_ListBox_HandleKey(), Item_ListBox_MaxScroll(), Item_ListBox_MouseEnter(), Item_ListBox_OverLB(), Item_ListBox_Paint(), Item_ListBox_ThumbDrawPosition(), Item_ListBox_ThumbPosition(), Item_Model_Paint(), Item_MouseEnter(), Item_OwnerDraw_Paint(), Item_Paint(), Item_SetFocus(), Item_SetScreenCoords(), Item_SetTextExtents(), Item_Slider_OverSlider(), Item_TextScroll_HandleKey(), Item_TextScroll_MaxScroll(), Item_TextScroll_OverLB(), Item_TextScroll_Paint(), Item_TextScroll_ThumbDrawPosition(), Item_TextScroll_ThumbPosition(), ItemParse_rectcvar(), Menu_Paint(), Menu_PostParse(), Menu_TransitionItemByName(), ParseRect(), PC_Rect_Parse(), Rect_ContainsPoint(), Rect_Parse(), Script_Scale(), Script_SetItemRect(), Script_SetItemRectCvar(), UI_SetSiegeObjectiveGraphicPos(), and Window_Paint().

float rectDef_t::w
 

Definition at line 115 of file ui_shared.h.

Referenced by CG_DrawArmor(), CG_DrawForcePower(), CG_DrawHealth(), CG_DrawHUD(), CG_DrawMedal(), CG_DrawNewTeamInfo(), CG_DrawTeamSpectators(), CG_DrawVehicleAmmo(), CG_DrawVehicleAmmoLower(), CG_DrawVehicleAmmoUpper(), CG_DrawVehicleArmor(), CG_DrawVehicleDamage(), CG_DrawVehicleDamageHUD(), CG_DrawVehicleHud(), CG_DrawVehicleShields(), CG_DrawVehicleSpeed(), CG_DrawVehicleTurboRecharge(), CG_DrawVehicleWeaponsLinked(), CG_OwnerDraw(), Display_CursorType(), GradientBar_Paint(), Item_Bind_Paint(), Item_Image_Paint(), Item_ListBox_HandleKey(), Item_ListBox_MaxScroll(), Item_ListBox_MouseEnter(), Item_ListBox_OverLB(), Item_ListBox_Paint(), Item_ListBox_ThumbDrawPosition(), Item_ListBox_ThumbPosition(), Item_Model_Paint(), Item_Multi_Paint(), Item_OwnerDraw_Paint(), Item_Paint(), Item_SetScreenCoords(), Item_SetTextExtents(), Item_Slider_HandleKey(), Item_Slider_OverSlider(), Item_Slider_Paint(), Item_Slider_ThumbPosition(), Item_Text_AutoWrapped_Paint(), Item_TextField_Paint(), Item_TextScroll_OverLB(), Item_TextScroll_Paint(), Item_YesNo_Paint(), ItemParse_rectcvar(), Menu_Paint(), Menu_PostParse(), Menu_TransitionItemByName(), ParseRect(), PC_Rect_Parse(), Rect_ContainsPoint(), Rect_Parse(), Script_Scale(), Script_SetItemRect(), Script_SetItemRectCvar(), UI_SetSiegeObjectiveGraphicPos(), and Window_Paint().

float rectDef_t::x
 

Definition at line 113 of file ui_shared.h.

Referenced by CG_DrawArmor(), CG_DrawForcePower(), CG_DrawHealth(), CG_DrawHUD(), CG_DrawMedal(), CG_DrawNewTeamInfo(), CG_DrawTeamSpectators(), CG_DrawVehicleAmmo(), CG_DrawVehicleAmmoLower(), CG_DrawVehicleAmmoUpper(), CG_DrawVehicleArmor(), CG_DrawVehicleDamage(), CG_DrawVehicleDamageHUD(), CG_DrawVehicleHud(), CG_DrawVehicleShields(), CG_DrawVehicleSpeed(), CG_DrawVehicleTurboRecharge(), CG_DrawVehicleWeaponsLinked(), CG_OwnerDraw(), Display_CursorType(), Display_MouseMove(), GradientBar_Paint(), Item_Bind_Paint(), Item_Image_Paint(), Item_ListBox_MouseEnter(), Item_ListBox_OverLB(), Item_ListBox_Paint(), Item_ListBox_ThumbDrawPosition(), Item_ListBox_ThumbPosition(), Item_Model_Paint(), Item_Multi_Paint(), Item_OwnerDraw_Paint(), Item_Paint(), Item_SetScreenCoords(), Item_SetTextExtents(), Item_Slider_HandleKey(), Item_Slider_OverSlider(), Item_Slider_Paint(), Item_Slider_ThumbPosition(), Item_Text_AutoWrapped_Paint(), Item_Text_Paint(), Item_Text_Wrapped_Paint(), Item_TextField_Paint(), Item_TextScroll_OverLB(), Item_TextScroll_Paint(), Item_UpdatePosition(), Item_YesNo_Paint(), ItemParse_rectcvar(), Menu_OrbitItemByName(), Menu_Paint(), Menu_PostParse(), Menu_TransitionItemByName(), Menu_UpdatePosition(), ParseRect(), PC_Rect_Parse(), Rect_ContainsPoint(), Rect_Parse(), Rect_ToWindowCoords(), Script_Scale(), Script_SetItemRect(), Script_SetItemRectCvar(), ToWindowCoords(), UI_DrawForceStars(), UI_SetSiegeObjectiveGraphicPos(), and Window_Paint().

float rectDef_t::y
 

Definition at line 114 of file ui_shared.h.

Referenced by CG_DrawArmor(), CG_DrawForcePower(), CG_DrawHealth(), CG_DrawHUD(), CG_DrawMedal(), CG_DrawNewTeamInfo(), CG_DrawTeamSpectators(), CG_DrawVehicleAmmo(), CG_DrawVehicleAmmoLower(), CG_DrawVehicleAmmoUpper(), CG_DrawVehicleArmor(), CG_DrawVehicleDamage(), CG_DrawVehicleDamageHUD(), CG_DrawVehicleHud(), CG_DrawVehicleShields(), CG_DrawVehicleSpeed(), CG_DrawVehicleTurboRecharge(), CG_DrawVehicleWeaponsLinked(), CG_OwnerDraw(), Display_CursorType(), Display_MouseMove(), GradientBar_Paint(), Item_Bind_Paint(), Item_Image_Paint(), Item_ListBox_MouseEnter(), Item_ListBox_OverLB(), Item_ListBox_Paint(), Item_ListBox_ThumbDrawPosition(), Item_ListBox_ThumbPosition(), Item_Model_Paint(), Item_MouseEnter(), Item_Multi_Paint(), Item_OwnerDraw_Paint(), Item_Paint(), Item_SetFocus(), Item_SetScreenCoords(), Item_SetTextExtents(), Item_Slider_OverSlider(), Item_Slider_Paint(), Item_Text_AutoWrapped_Paint(), Item_Text_Paint(), Item_Text_Wrapped_Paint(), Item_TextField_Paint(), Item_TextScroll_OverLB(), Item_TextScroll_Paint(), Item_TextScroll_ThumbDrawPosition(), Item_TextScroll_ThumbPosition(), Item_UpdatePosition(), Item_YesNo_Paint(), ItemParse_rectcvar(), Menu_OrbitItemByName(), Menu_Paint(), Menu_PostParse(), Menu_TransitionItemByName(), Menu_UpdatePosition(), ParseRect(), PC_Rect_Parse(), Rect_ContainsPoint(), Rect_Parse(), Rect_ToWindowCoords(), Script_Scale(), Script_SetItemRect(), Script_SetItemRectCvar(), ToWindowCoords(), UI_DrawForceStars(), UI_SetSiegeObjectiveGraphicPos(), and Window_Paint().


The documentation for this struct was generated from the following file: