#include <tr_types.h>
Data Fields | |
| refEntityType_t | reType |
| int | renderfx |
| qhandle_t | hModel |
| vec3_t | axis [3] |
| qboolean | nonNormalizedAxes |
| vec3_t | origin |
| vec3_t | oldorigin |
| qhandle_t | customShader |
| byte | shaderRGBA [4] |
| vec2_t | shaderTexCoord |
| float | radius |
| float | rotation |
| float | shaderTime |
| int | frame |
| vec3_t | lightingOrigin |
| float | shadowPlane |
| int | oldframe |
| float | backlerp |
| int | skinNum |
| qhandle_t | customSkin |
| union { | |
| struct { | |
| int miniStart | |
| int miniCount | |
| } uMini | |
| } | uRefEnt |
| union { | |
| struct { | |
| float rotation | |
| float radius | |
| byte vertRGBA [4][4] | |
| } sprite | |
| struct { | |
| float width | |
| float width2 | |
| float stscale | |
| } line | |
| struct { | |
| float width | |
| vec3_t control1 | |
| vec3_t control2 | |
| } bezier | |
| struct { | |
| float width | |
| float width2 | |
| float stscale | |
| float height | |
| float bias | |
| qboolean wrap | |
| } cylinder | |
| struct { | |
| float width | |
| float deviation | |
| float stscale | |
| qboolean wrap | |
| qboolean taper | |
| } electricity | |
| } | data |
| float | endTime |
| float | saberLength |
| vec3_t | angles |
| vec3_t | modelScale |
| void * | ghoul2 |
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Definition at line 243 of file tr_types.h. Referenced by CG_Player(), CG_SetGhoul2Info(), and CG_SetGhoul2InfoRef(). |
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Definition at line 180 of file tr_types.h. Referenced by CG_AddViewWeapon(), CG_GetTagWorldPosition(), CG_Player(), CG_PositionEntityOnTag(), CG_PositionRotatedEntityOnTag(), and CG_TestModel_f(). |
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Definition at line 224 of file tr_types.h. |
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Definition at line 215 of file tr_types.h. |
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Definition at line 216 of file tr_types.h. |
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Definition at line 151 of file tr_types.h. Referenced by CG_AddScorePlum(), CG_Bleed(), CG_BubbleTrail(), CG_CreateDistortionTrailPart(), CG_Disintegration(), CG_DoSaber(), CG_DrawPlayerShield(), CG_DrawPlayerSphere(), CG_MakeExplosion(), CG_Player(), CG_SmokePuff(), CG_TestLine(), FX_AddOrientedLine(), FX_DEMP2_AltDetonate(), and UI_DoSaber(). |
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Definition at line 184 of file tr_types.h. Referenced by CG_Draw3DModel(), and Item_Model_Paint(). |
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Referenced by CG_AddOLine(), and FX_AddOrientedLine(). |
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Definition at line 230 of file tr_types.h. |
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Definition at line 237 of file tr_types.h. Referenced by CG_Disintegration(). |
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Definition at line 163 of file tr_types.h. Referenced by CG_AddViewWeapon(), CG_CreateModelFromSpawnEnt(), CG_GetTagWorldPosition(), CG_MiscEnt(), CG_Player(), CG_PositionEntityOnTag(), CG_PositionRotatedEntityOnTag(), CG_TestModel_f(), CG_TestModelNextFrame_f(), and CG_TestModelPrevFrame_f(). |
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Definition at line 247 of file tr_types.h. Referenced by CG_Draw3DModel(), CG_Player(), CG_SetGhoul2Info(), CG_SetGhoul2InfoRef(), and Item_Model_Paint(). |
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Definition at line 223 of file tr_types.h. |
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Definition at line 175 of file tr_types.h. Referenced by CG_AddPlayerWeapon(), CG_CreateModelFromSpawnEnt(), CG_Player(), and Item_Model_Paint(). |
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Definition at line 194 of file tr_types.h. |
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Definition at line 193 of file tr_types.h. |
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Definition at line 245 of file tr_types.h. Referenced by CG_Chunks(), CG_CreateDistortionTrailPart(), CG_CreateModelFromSpawnEnt(), CG_MiscEnt(), CG_Player(), CG_SetGhoul2Info(), CG_SetGhoul2InfoRef(), Item_Model_Paint(), ScaleModelAxis(), and UI_ScaleModelAxis(). |
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Definition at line 144 of file tr_types.h. Referenced by CG_Chunks(), CG_DrawPlayerSphere(), CG_MakeExplosion(), ScaleModelAxis(), and UI_ScaleModelAxis(). |
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Definition at line 179 of file tr_types.h. Referenced by CG_AddViewWeapon(), CG_GetTagWorldPosition(), CG_Player(), CG_PositionEntityOnTag(), CG_PositionRotatedEntityOnTag(), and CG_TestModel_f(). |
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Definition at line 148 of file tr_types.h. Referenced by CG_Beam(), CG_Disintegration(), CG_DoSaber(), CG_MakeExplosion(), CG_Player(), CG_TestLine(), FX_AddOrientedLine(), Item_Model_Paint(), and UI_DoSaber(). |
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Definition at line 203 of file tr_types.h. Referenced by CG_AddScorePlum(), CG_Bleed(), CG_BubbleTrail(), CG_CreateDistortionTrailPart(), CG_DoSaber(), CG_Draw3DModel(), CG_DrawPlayerSphere(), CG_Player(), CG_ScorePlum(), CG_SetGhoul2Info(), CG_SetGhoul2InfoRef(), CG_SmokePuff(), CG_TestLine(), Item_Model_Paint(), and UI_DoSaber(). |
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Definition at line 138 of file tr_types.h. Referenced by CG_AddFragment(), CG_AddPlayerWeapon(), CG_AddViewWeapon(), CG_Beam(), CG_Bleed(), CG_CheckThirdPersonAlpha(), CG_CreateDistortionTrailPart(), CG_Disintegration(), CG_DoSaber(), CG_Draw3DModel(), CG_DrawPlayerSphere(), CG_Player(), CG_TestGun_f(), FX_DEMP2_AltDetonate(), and Item_Model_Paint(). |
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Definition at line 137 of file tr_types.h. Referenced by CG_AddLine(), CG_AddOLine(), CG_Beam(), CG_Bleed(), CG_BubbleTrail(), CG_CreateModelFromSpawnEnt(), CG_DoSaber(), CG_MiscEnt(), CG_ScorePlum(), CG_SmokePuff(), CG_TestLine(), and UI_DoSaber(). |
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Definition at line 202 of file tr_types.h. Referenced by CG_AddOLine(), CG_Bleed(), CG_BubbleTrail(), CG_MakeExplosion(), and CG_SmokePuff(). |
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Definition at line 238 of file tr_types.h. Referenced by CG_DoSaber(), and UI_DoSaber(). |
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Definition at line 154 of file tr_types.h. Referenced by CG_AddFadeRGB(), CG_AddFragment(), CG_AddOLine(), CG_AddScorePlum(), CG_BubbleTrail(), CG_CheckThirdPersonAlpha(), CG_CreateDistortionTrailPart(), CG_DoSaber(), CG_DrawPlayerShield(), CG_DrawPlayerSphere(), CG_Player(), CG_SmokePuff(), CG_TestLine(), FX_AddOrientedLine(), Item_Model_Paint(), and UI_DoSaber(). |
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Definition at line 155 of file tr_types.h. Referenced by CG_AddOLine(), CG_DoSaber(), and CG_TestLine(). |
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Definition at line 162 of file tr_types.h. Referenced by CG_BubbleTrail(), CG_MakeExplosion(), CG_SmokePuff(), and CG_TestLine(). |
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Definition at line 176 of file tr_types.h. Referenced by CG_AddPlayerWeapon(), and CG_Player(). |
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Definition at line 183 of file tr_types.h. Referenced by CG_TestModelNextSkin_f(), and CG_TestModelPrevSkin_f(). |
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Definition at line 231 of file tr_types.h. |
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Definition at line 233 of file tr_types.h. |
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Definition at line 204 of file tr_types.h. |
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Definition at line 229 of file tr_types.h. |
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Definition at line 221 of file tr_types.h. |
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Definition at line 232 of file tr_types.h. |