saberMoveData_t Struct Reference

#include <bg_public.h>


Data Fields

char * name
int animToUse
int startQuad
int endQuad
unsigned animSetFlags
int blendTime
int blocking
saberMoveName_t chain_idle
saberMoveName_t chain_attack
qboolean trailLength


Field Documentation

unsigned saberMoveData_t::animSetFlags
 

Definition at line 1500 of file bg_public.h.

Referenced by PM_SetSaberMove().

int saberMoveData_t::animToUse
 

Definition at line 1497 of file bg_public.h.

Referenced by PM_SetSaberMove(), and PM_WeaponLightsaber().

int saberMoveData_t::blendTime
 

Definition at line 1501 of file bg_public.h.

int saberMoveData_t::blocking
 

Definition at line 1502 of file bg_public.h.

Referenced by PM_SetSaberMove().

saberMoveName_t saberMoveData_t::chain_attack
 

Definition at line 1504 of file bg_public.h.

Referenced by PM_SaberAttackForMovement(), and PM_WeaponLightsaber().

saberMoveName_t saberMoveData_t::chain_idle
 

Definition at line 1503 of file bg_public.h.

Referenced by PM_SaberAttackForMovement(), and PM_WeaponLightsaber().

int saberMoveData_t::endQuad
 

Definition at line 1499 of file bg_public.h.

Referenced by PM_SaberAnimTransitionAnim(), PM_SaberAttackChainAngle(), and PM_WeaponLightsaber().

char* saberMoveData_t::name
 

Definition at line 1496 of file bg_public.h.

int saberMoveData_t::startQuad
 

Definition at line 1498 of file bg_public.h.

Referenced by BG_BrokenParryForAttack(), PM_SaberAnimTransitionAnim(), PM_SaberAttackChainAngle(), PM_SaberBounceForAttack(), and PM_WeaponLightsaber().

qboolean saberMoveData_t::trailLength
 

Definition at line 1505 of file bg_public.h.


The documentation for this struct was generated from the following file: