#include <bg_public.h>
Data Fields | |
| char * | name |
| int | animToUse |
| int | startQuad |
| int | endQuad |
| unsigned | animSetFlags |
| int | blendTime |
| int | blocking |
| saberMoveName_t | chain_idle |
| saberMoveName_t | chain_attack |
| qboolean | trailLength |
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Definition at line 1500 of file bg_public.h. Referenced by PM_SetSaberMove(). |
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Definition at line 1497 of file bg_public.h. Referenced by PM_SetSaberMove(), and PM_WeaponLightsaber(). |
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Definition at line 1501 of file bg_public.h. |
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Definition at line 1502 of file bg_public.h. Referenced by PM_SetSaberMove(). |
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Definition at line 1504 of file bg_public.h. Referenced by PM_SaberAttackForMovement(), and PM_WeaponLightsaber(). |
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Definition at line 1503 of file bg_public.h. Referenced by PM_SaberAttackForMovement(), and PM_WeaponLightsaber(). |
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Definition at line 1499 of file bg_public.h. Referenced by PM_SaberAnimTransitionAnim(), PM_SaberAttackChainAngle(), and PM_WeaponLightsaber(). |
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Definition at line 1496 of file bg_public.h. |
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Definition at line 1498 of file bg_public.h. Referenced by BG_BrokenParryForAttack(), PM_SaberAnimTransitionAnim(), PM_SaberAttackChainAngle(), PM_SaberBounceForAttack(), and PM_WeaponLightsaber(). |
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Definition at line 1505 of file bg_public.h. |