#include <bg_saga.h>
Data Fields | |
| char | name [512] |
| char | forcedModel [256] |
| char | forcedSkin [256] |
| char | saber1 [64] |
| char | saber2 [64] |
| int | saberStance |
| int | weapons |
| int | forcePowerLevels [NUM_FORCE_POWERS] |
| int | classflags |
| int | maxhealth |
| int | starthealth |
| int | maxarmor |
| int | startarmor |
| float | speed |
| qboolean | hasForcedSaberColor |
| int | forcedSaberColor |
| qboolean | hasForcedSaber2Color |
| int | forcedSaber2Color |
| int | invenItems |
| int | powerups |
| int | uiPortraitShader |
| char | uiPortrait [256] |
| int | classShader |
| short | playerClass |
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Definition at line 64 of file bg_saga.h. Referenced by CG_DrawSiegeInfo(). |
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Definition at line 78 of file bg_saga.h. Referenced by CG_GetClassCount(), and UI_SiegeSetCvarsForClass(). |
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Definition at line 57 of file bg_saga.h. Referenced by CG_InitSiegeMode(), CG_NewClientInfo(), CG_PrecachePlayersForSiegeTeam(), and ClientUserinfoChanged(). |
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Definition at line 73 of file bg_saga.h. Referenced by CG_NewClientInfo(). |
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Definition at line 71 of file bg_saga.h. Referenced by CG_NewClientInfo(). |
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Definition at line 58 of file bg_saga.h. Referenced by CG_InitSiegeMode(), CG_NewClientInfo(), CG_PrecachePlayersForSiegeTeam(), and SetupGameGhoul2Model(). |
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Definition at line 63 of file bg_saga.h. Referenced by BG_SiegeTranslateForcePowers(), and UI_SiegeSetCvarsForClass(). |
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Definition at line 72 of file bg_saga.h. Referenced by CG_NewClientInfo(). |
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Definition at line 70 of file bg_saga.h. Referenced by CG_NewClientInfo(). |
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Definition at line 74 of file bg_saga.h. Referenced by G_SiegeRegisterWeaponsAndHoldables(), and UI_SiegeSetCvarsForClass(). |
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Definition at line 67 of file bg_saga.h. Referenced by UI_SiegeSetCvarsForClass(). |
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Definition at line 65 of file bg_saga.h. Referenced by ClientSpawn(), ClientUserinfoChanged(), and UI_SiegeSetCvarsForClass(). |
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Definition at line 56 of file bg_saga.h. Referenced by G_TeamForSiegeClass(), G_ValidateSiegeClassForTeam(), SelectRandomTeamSpawnPoint(), and TryHeal(). |
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Definition at line 79 of file bg_saga.h. Referenced by BG_GetClassOnBaseClass(), BG_GetUIPortrait(), BG_GetUIPortraitFile(), BG_SiegeCountBaseClass(), and G_ValidateSiegeClassForTeam(). |
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Definition at line 59 of file bg_saga.h. Referenced by BG_PrecacheSabersForSiegeTeam(), ClientUserinfoChanged(), and UI_SiegeSetCvarsForClass(). |
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Definition at line 60 of file bg_saga.h. Referenced by BG_PrecacheSabersForSiegeTeam(), ClientUserinfoChanged(), and UI_SiegeSetCvarsForClass(). |
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Definition at line 69 of file bg_saga.h. Referenced by UI_SiegeSetCvarsForClass(). |
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Definition at line 77 of file bg_saga.h. Referenced by BG_GetUIPortraitFile(). |
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Definition at line 76 of file bg_saga.h. Referenced by BG_GetUIPortrait(). |
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Definition at line 62 of file bg_saga.h. Referenced by G_SiegeRegisterWeaponsAndHoldables(), and UI_SiegeSetCvarsForClass(). |