#include <bg_saga.h>
Data Fields | |
| char | name [512] |
| siegeClass_t * | classes [MAX_SIEGE_CLASSES_PER_TEAM] |
| int | numClasses |
| int | friendlyShader |
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Definition at line 87 of file bg_saga.h. Referenced by CG_InitSiegeMode(). |
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Definition at line 84 of file bg_saga.h. Referenced by BG_SiegeFindTeamForTheme(). |
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Definition at line 86 of file bg_saga.h. Referenced by BG_GetClassOnBaseClass(), BG_GetUIPortrait(), BG_GetUIPortraitFile(), BG_PrecacheSabersForSiegeTeam(), BG_SiegeCountBaseClass(), CG_InitSiegeMode(), CG_PrecachePlayersForSiegeTeam(), G_SiegeRegisterWeaponsAndHoldables(), G_TeamForSiegeClass(), and G_ValidateSiegeClassForTeam(). |