uiInfo_t Struct Reference

#include <ui_local.h>


Data Fields

displayContextDef_t uiDC
int newHighScoreTime
int newBestTime
int showPostGameTime
qboolean newHighScore
qboolean demoAvailable
qboolean soundHighScore
int characterCount
int botIndex
int aliasCount
aliasInfo aliasList [MAX_ALIASES]
int teamCount
teamInfo teamList [MAX_TEAMS]
int numGameTypes
gameTypeInfo gameTypes [MAX_GAMETYPES]
int numJoinGameTypes
gameTypeInfo joinGameTypes [MAX_GAMETYPES]
int redBlue
int playerCount
int myTeamCount
int teamIndex
int playerRefresh
int playerIndex
int playerNumber
qboolean teamLeader
char playerNames [MAX_CLIENTS][MAX_NAME_LENGTH]
char teamNames [MAX_CLIENTS][MAX_NAME_LENGTH]
int teamClientNums [MAX_CLIENTS]
int playerIndexes [MAX_CLIENTS]
int mapCount
mapInfo mapList [MAX_MAPS]
int tierCount
tierInfo tierList [MAX_TIERS]
int skillIndex
modInfo_t modList [MAX_MODS]
int modCount
int modIndex
const char * demoList [MAX_DEMOS]
int demoCount
int demoIndex
const char * movieList [MAX_MOVIES]
int movieCount
int movieIndex
int previewMovie
char scrolltext [MAX_SCROLLTEXT_SIZE]
const char * scrolltextLine [MAX_SCROLLTEXT_LINES]
int scrolltextLineCount
serverStatus_t serverStatus
char serverStatusAddress [MAX_ADDRESSLENGTH]
serverStatusInfo_t serverStatusInfo
int nextServerStatusRefresh
pendingServerStatus_t pendingServerStatus
char findPlayerName [MAX_STRING_CHARS]
char foundPlayerServerAddresses [MAX_FOUNDPLAYER_SERVERS][MAX_ADDRESSLENGTH]
char foundPlayerServerNames [MAX_FOUNDPLAYER_SERVERS][MAX_ADDRESSLENGTH]
int currentFoundPlayerServer
int numFoundPlayerServers
int nextFindPlayerRefresh
int currentCrosshair
int startPostGameTime
sfxHandle_t newHighScoreSound
int q3HeadCount
char q3HeadNames [MAX_Q3PLAYERMODELS][64]
qhandle_t q3HeadIcons [MAX_Q3PLAYERMODELS]
int q3SelectedHead
int forceConfigCount
int forceConfigSelected
char forceConfigNames [MAX_FORCE_CONFIGS][128]
qboolean forceConfigSide [MAX_FORCE_CONFIGS]
int forceConfigDarkIndexBegin
int forceConfigLightIndexBegin
int effectsColor
qboolean inGameLoad
int playerSpeciesCount
playerSpeciesInfo_t playerSpecies [MAX_PLAYERMODELS]
int playerSpeciesIndex
short movesTitleIndex
char * movesBaseAnim
int moveAnimTime
int languageCount
int languageCountIndex


Field Documentation

int uiInfo_t::aliasCount
 

Definition at line 742 of file ui_local.h.

Referenced by _UI_Init().

aliasInfo uiInfo_t::aliasList[MAX_ALIASES]
 

Definition at line 743 of file ui_local.h.

int uiInfo_t::botIndex
 

Definition at line 739 of file ui_local.h.

int uiInfo_t::characterCount
 

Definition at line 738 of file ui_local.h.

Referenced by _UI_Init().

int uiInfo_t::currentCrosshair
 

Definition at line 810 of file ui_local.h.

Referenced by _UI_Init().

int uiInfo_t::currentFoundPlayerServer
 

Definition at line 806 of file ui_local.h.

Referenced by UI_FeederSelection().

qboolean uiInfo_t::demoAvailable
 

Definition at line 735 of file ui_local.h.

Referenced by UI_LoadBestScores().

int uiInfo_t::demoCount
 

Definition at line 782 of file ui_local.h.

int uiInfo_t::demoIndex
 

Definition at line 783 of file ui_local.h.

Referenced by UI_FeederSelection().

const char* uiInfo_t::demoList[MAX_DEMOS]
 

Definition at line 781 of file ui_local.h.

int uiInfo_t::effectsColor
 

Definition at line 826 of file ui_local.h.

Referenced by _UI_Init(), and UpdateForceStatus().

char uiInfo_t::findPlayerName[MAX_STRING_CHARS]
 

Definition at line 803 of file ui_local.h.

int uiInfo_t::forceConfigCount
 

Definition at line 819 of file ui_local.h.

Referenced by UI_FeederSelection(), UI_ForceConfigHandle(), UI_LoadForceConfig_List(), and UI_SaveForceTemplate().

int uiInfo_t::forceConfigDarkIndexBegin
 

Definition at line 823 of file ui_local.h.

Referenced by UI_FeederSelection(), UI_ForceConfigHandle(), UI_LoadForceConfig_List(), and UI_TranslateFCFIndex().

int uiInfo_t::forceConfigLightIndexBegin
 

Definition at line 824 of file ui_local.h.

Referenced by UI_FeederSelection(), UI_ForceConfigHandle(), UI_LoadForceConfig_List(), and UI_TranslateFCFIndex().

char uiInfo_t::forceConfigNames[MAX_FORCE_CONFIGS][128]
 

Definition at line 821 of file ui_local.h.

Referenced by UI_ForceConfigHandle(), UI_LoadForceConfig_List(), and UI_SaveForceTemplate().

int uiInfo_t::forceConfigSelected
 

Definition at line 820 of file ui_local.h.

Referenced by UI_FeederSelection().

qboolean uiInfo_t::forceConfigSide[MAX_FORCE_CONFIGS]
 

Definition at line 822 of file ui_local.h.

Referenced by UI_LoadForceConfig_List(), and UI_SaveForceTemplate().

char uiInfo_t::foundPlayerServerAddresses[MAX_FOUNDPLAYER_SERVERS][MAX_ADDRESSLENGTH]
 

Definition at line 804 of file ui_local.h.

Referenced by UI_FeederSelection().

char uiInfo_t::foundPlayerServerNames[MAX_FOUNDPLAYER_SERVERS][MAX_ADDRESSLENGTH]
 

Definition at line 805 of file ui_local.h.

gameTypeInfo uiInfo_t::gameTypes[MAX_GAMETYPES]
 

Definition at line 749 of file ui_local.h.

Referenced by _UI_Init(), UI_ClampMaxPlayers(), UI_FeederSelection(), and UpdateBotButtons().

qboolean uiInfo_t::inGameLoad
 

Definition at line 828 of file ui_local.h.

Referenced by _UI_Init(), _UI_SetActiveMenu(), UI_Load(), and UI_LoadNonIngame().

gameTypeInfo uiInfo_t::joinGameTypes[MAX_GAMETYPES]
 

Definition at line 752 of file ui_local.h.

int uiInfo_t::languageCount
 

Definition at line 838 of file ui_local.h.

Referenced by _UI_Init(), and ItemParse_cvarStrList().

int uiInfo_t::languageCountIndex
 

Definition at line 839 of file ui_local.h.

Referenced by UI_FeederSelection().

int uiInfo_t::mapCount
 

Definition at line 768 of file ui_local.h.

Referenced by UI_LoadArenas().

mapInfo uiInfo_t::mapList[MAX_MAPS]
 

Definition at line 769 of file ui_local.h.

Referenced by _UI_Init(), UI_FeederSelection(), and UI_LoadArenas().

int uiInfo_t::modCount
 

Definition at line 778 of file ui_local.h.

int uiInfo_t::modIndex
 

Definition at line 779 of file ui_local.h.

Referenced by UI_FeederSelection().

modInfo_t uiInfo_t::modList[MAX_MODS]
 

Definition at line 777 of file ui_local.h.

int uiInfo_t::moveAnimTime
 

Definition at line 836 of file ui_local.h.

Referenced by Item_Model_Paint(), and UI_FeederSelection().

char* uiInfo_t::movesBaseAnim
 

Definition at line 835 of file ui_local.h.

Referenced by Item_Model_Paint(), and UI_FeederSelection().

short uiInfo_t::movesTitleIndex
 

Definition at line 834 of file ui_local.h.

Referenced by UI_FeederSelection(), UI_GetSaberForMenu(), UI_SaberAttachToChar(), and UI_SaberDrawBlades().

int uiInfo_t::movieCount
 

Definition at line 786 of file ui_local.h.

int uiInfo_t::movieIndex
 

Definition at line 787 of file ui_local.h.

Referenced by UI_FeederSelection().

const char* uiInfo_t::movieList[MAX_MOVIES]
 

Definition at line 785 of file ui_local.h.

int uiInfo_t::myTeamCount
 

Definition at line 756 of file ui_local.h.

int uiInfo_t::newBestTime
 

Definition at line 732 of file ui_local.h.

qboolean uiInfo_t::newHighScore
 

Definition at line 734 of file ui_local.h.

sfxHandle_t uiInfo_t::newHighScoreSound
 

Definition at line 812 of file ui_local.h.

Referenced by AssetCache().

int uiInfo_t::newHighScoreTime
 

Definition at line 731 of file ui_local.h.

int uiInfo_t::nextFindPlayerRefresh
 

Definition at line 808 of file ui_local.h.

int uiInfo_t::nextServerStatusRefresh
 

Definition at line 799 of file ui_local.h.

int uiInfo_t::numFoundPlayerServers
 

Definition at line 807 of file ui_local.h.

Referenced by UI_FeederSelection().

int uiInfo_t::numGameTypes
 

Definition at line 748 of file ui_local.h.

int uiInfo_t::numJoinGameTypes
 

Definition at line 751 of file ui_local.h.

pendingServerStatus_t uiInfo_t::pendingServerStatus
 

Definition at line 802 of file ui_local.h.

int uiInfo_t::playerCount
 

Definition at line 755 of file ui_local.h.

int uiInfo_t::playerIndex
 

Definition at line 759 of file ui_local.h.

Referenced by UI_FeederSelection().

int uiInfo_t::playerIndexes[MAX_CLIENTS]
 

Definition at line 766 of file ui_local.h.

char uiInfo_t::playerNames[MAX_CLIENTS][MAX_NAME_LENGTH]
 

Definition at line 762 of file ui_local.h.

int uiInfo_t::playerNumber
 

Definition at line 760 of file ui_local.h.

int uiInfo_t::playerRefresh
 

Definition at line 758 of file ui_local.h.

playerSpeciesInfo_t uiInfo_t::playerSpecies[MAX_PLAYERMODELS]
 

Definition at line 831 of file ui_local.h.

Referenced by ItemParse_cvarStrList(), and UI_FeederSelection().

int uiInfo_t::playerSpeciesCount
 

Definition at line 830 of file ui_local.h.

Referenced by ItemParse_cvarStrList().

int uiInfo_t::playerSpeciesIndex
 

Definition at line 832 of file ui_local.h.

Referenced by UI_FeederSelection().

int uiInfo_t::previewMovie
 

Definition at line 788 of file ui_local.h.

Referenced by _UI_Init(), and UI_FeederSelection().

int uiInfo_t::q3HeadCount
 

Definition at line 814 of file ui_local.h.

Referenced by UI_FeederSelection().

qhandle_t uiInfo_t::q3HeadIcons[MAX_Q3PLAYERMODELS]
 

Definition at line 816 of file ui_local.h.

char uiInfo_t::q3HeadNames[MAX_Q3PLAYERMODELS][64]
 

Definition at line 815 of file ui_local.h.

Referenced by UI_FeederSelection().

int uiInfo_t::q3SelectedHead
 

Definition at line 817 of file ui_local.h.

Referenced by UI_FeederSelection(), and UI_SkinColor_HandleKey().

int uiInfo_t::redBlue
 

Definition at line 754 of file ui_local.h.

char uiInfo_t::scrolltext[MAX_SCROLLTEXT_SIZE]
 

Definition at line 790 of file ui_local.h.

const char* uiInfo_t::scrolltextLine[MAX_SCROLLTEXT_LINES]
 

Definition at line 791 of file ui_local.h.

int uiInfo_t::scrolltextLineCount
 

Definition at line 792 of file ui_local.h.

serverStatus_t uiInfo_t::serverStatus
 

Definition at line 794 of file ui_local.h.

Referenced by _UI_Init(), UI_FeederSelection(), and UI_ServersSort().

char uiInfo_t::serverStatusAddress[MAX_ADDRESSLENGTH]
 

Definition at line 797 of file ui_local.h.

Referenced by UI_FeederSelection().

serverStatusInfo_t uiInfo_t::serverStatusInfo
 

Definition at line 798 of file ui_local.h.

int uiInfo_t::showPostGameTime
 

Definition at line 733 of file ui_local.h.

int uiInfo_t::skillIndex
 

Definition at line 775 of file ui_local.h.

qboolean uiInfo_t::soundHighScore
 

Definition at line 736 of file ui_local.h.

Referenced by UI_ShowPostGame().

int uiInfo_t::startPostGameTime
 

Definition at line 811 of file ui_local.h.

int uiInfo_t::teamClientNums[MAX_CLIENTS]
 

Definition at line 764 of file ui_local.h.

int uiInfo_t::teamCount
 

Definition at line 745 of file ui_local.h.

Referenced by _UI_Init().

int uiInfo_t::teamIndex
 

Definition at line 757 of file ui_local.h.

Referenced by UI_FeederSelection().

qboolean uiInfo_t::teamLeader
 

Definition at line 761 of file ui_local.h.

teamInfo uiInfo_t::teamList[MAX_TEAMS]
 

Definition at line 746 of file ui_local.h.

char uiInfo_t::teamNames[MAX_CLIENTS][MAX_NAME_LENGTH]
 

Definition at line 763 of file ui_local.h.

int uiInfo_t::tierCount
 

Definition at line 772 of file ui_local.h.

tierInfo uiInfo_t::tierList[MAX_TIERS]
 

Definition at line 773 of file ui_local.h.

displayContextDef_t uiInfo_t::uiDC
 

Definition at line 730 of file ui_local.h.

Referenced by _UI_DrawSides(), _UI_DrawTopBottom(), _UI_Init(), _UI_MouseEvent(), _UI_Refresh(), Asset_Parse(), AssetCache(), Item_Model_Paint(), MenuFontToHandle(), UI_ConsoleCommand(), UI_CursorInRect(), UI_DrawSides(), UI_DrawTopBottom(), UI_FeederSelection(), UI_FillRect(), and UI_SaberDrawBlade().


The documentation for this struct was generated from the following file: