#include <q_shared.h>
Data Fields | |
| int | serverTime |
| int | angles [3] |
| int | buttons |
| byte | weapon |
| byte | forcesel |
| byte | invensel |
| byte | generic_cmd |
| signed char | forwardmove |
| signed char | rightmove |
| signed char | upmove |
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Definition at line 2526 of file q_shared.h. Referenced by BotInputToUserCommand(), NPC_Begin(), NPC_BSRunAndShoot(), NPC_FacePosition(), NPC_KeepCurrentFacing(), NPC_UpdateAngles(), NPC_UpdateFiringAngles(), PM_AdjustAngleForWallJump(), PM_AdjustAngleForWallRun(), PM_AdjustAngleForWallRunUp(), PM_SetPMViewAngle(), PM_UpdateViewAngles(), and SetClientViewAngle(). |
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Definition at line 2529 of file q_shared.h. Referenced by PmoveSingle(). |
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Definition at line 2531 of file q_shared.h. Referenced by ClientThink_real(). |
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Definition at line 2530 of file q_shared.h. Referenced by PmoveSingle(). |
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Definition at line 2528 of file q_shared.h. Referenced by BotInputToUserCommand(), ChangeWeapon(), G_CheckClientIdle(), PM_FinishWeaponChange(), PM_WeaponLightsaber(), PmoveSingle(), TossClientItems(), and WeaponThink(). |