#include <bg_vehicles.h>
Data Fields | |
| int | ammo |
| int | lastAmmoInc |
| int | nextMuzzle |
| int | enemyEntNum |
| int | enemyHoldTime |
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Definition at line 465 of file bg_vehicles.h. Referenced by Initialize(), and VEH_TurretCheckFire(). |
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Definition at line 471 of file bg_vehicles.h. Referenced by Initialize(), and VEH_TurretThink(). |
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Definition at line 473 of file bg_vehicles.h. Referenced by VEH_TurretThink(). |
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Definition at line 467 of file bg_vehicles.h. |
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Definition at line 469 of file bg_vehicles.h. Referenced by Initialize(), VEH_TurretCheckFire(), VEH_TurretObeyPassengerControl(), and VEH_TurretThink(). |