#include <bg_weapons.h>
Data Fields | |
| int | ammoIndex |
| int | ammoLow |
| int | energyPerShot |
| int | fireTime |
| int | range |
| int | altEnergyPerShot |
| int | altFireTime |
| int | altRange |
| int | chargeSubTime |
| int | altChargeSubTime |
| int | chargeSub |
| int | altChargeSub |
| int | maxCharge |
| int | altMaxCharge |
|
|
Definition at line 80 of file bg_weapons.h. |
|
|
Definition at line 77 of file bg_weapons.h. |
|
|
Definition at line 72 of file bg_weapons.h. Referenced by CG_WeaponCheck(), and ShouldSecondaryFire(). |
|
|
Definition at line 73 of file bg_weapons.h. |
|
|
Definition at line 83 of file bg_weapons.h. |
|
|
Definition at line 74 of file bg_weapons.h. |
|
|
Definition at line 65 of file bg_weapons.h. Referenced by BotSelectChoiceWeapon(), BotSelectIdealWeapon(), BotTryAnotherWeapon(), BotWeaponSelectable(), CG_CheckAmmo(), CG_WeaponCheck(), ChangeWeapon(), ClientSpawn(), G_DriveATST(), NPC_SetWeapons(), ShouldSecondaryFire(), TossClientItems(), TossClientWeapon(), and Touch_Item(). |
|
|
Definition at line 66 of file bg_weapons.h. |
|
|
Definition at line 79 of file bg_weapons.h. |
|
|
Definition at line 76 of file bg_weapons.h. |
|
|
Definition at line 68 of file bg_weapons.h. Referenced by BotSelectChoiceWeapon(), BotSelectIdealWeapon(), BotTryAnotherWeapon(), BotWeaponSelectable(), and CG_WeaponCheck(). |
|
|
Definition at line 69 of file bg_weapons.h. |
|
|
Definition at line 82 of file bg_weapons.h. |
|
|
Definition at line 70 of file bg_weapons.h. |