weaponData_s Struct Reference

#include <bg_weapons.h>


Data Fields

int ammoIndex
int ammoLow
int energyPerShot
int fireTime
int range
int altEnergyPerShot
int altFireTime
int altRange
int chargeSubTime
int altChargeSubTime
int chargeSub
int altChargeSub
int maxCharge
int altMaxCharge


Field Documentation

int weaponData_s::altChargeSub
 

Definition at line 80 of file bg_weapons.h.

int weaponData_s::altChargeSubTime
 

Definition at line 77 of file bg_weapons.h.

int weaponData_s::altEnergyPerShot
 

Definition at line 72 of file bg_weapons.h.

Referenced by CG_WeaponCheck(), and ShouldSecondaryFire().

int weaponData_s::altFireTime
 

Definition at line 73 of file bg_weapons.h.

int weaponData_s::altMaxCharge
 

Definition at line 83 of file bg_weapons.h.

int weaponData_s::altRange
 

Definition at line 74 of file bg_weapons.h.

int weaponData_s::ammoIndex
 

Definition at line 65 of file bg_weapons.h.

Referenced by BotSelectChoiceWeapon(), BotSelectIdealWeapon(), BotTryAnotherWeapon(), BotWeaponSelectable(), CG_CheckAmmo(), CG_WeaponCheck(), ChangeWeapon(), ClientSpawn(), G_DriveATST(), NPC_SetWeapons(), ShouldSecondaryFire(), TossClientItems(), TossClientWeapon(), and Touch_Item().

int weaponData_s::ammoLow
 

Definition at line 66 of file bg_weapons.h.

int weaponData_s::chargeSub
 

Definition at line 79 of file bg_weapons.h.

int weaponData_s::chargeSubTime
 

Definition at line 76 of file bg_weapons.h.

int weaponData_s::energyPerShot
 

Definition at line 68 of file bg_weapons.h.

Referenced by BotSelectChoiceWeapon(), BotSelectIdealWeapon(), BotTryAnotherWeapon(), BotWeaponSelectable(), and CG_WeaponCheck().

int weaponData_s::fireTime
 

Definition at line 69 of file bg_weapons.h.

int weaponData_s::maxCharge
 

Definition at line 82 of file bg_weapons.h.

int weaponData_s::range
 

Definition at line 70 of file bg_weapons.h.


The documentation for this struct was generated from the following file: