weaponinfo_s Struct Reference

#include <be_ai_weap.h>


Data Fields

int valid
int number
char name [MAX_STRINGFIELD]
char model [MAX_STRINGFIELD]
int level
int weaponindex
int flags
char projectile [MAX_STRINGFIELD]
int numprojectiles
float hspread
float vspread
float speed
float acceleration
vec3_t recoil
vec3_t offset
vec3_t angleoffset
float extrazvelocity
int ammoamount
int ammoindex
float activate
float reload
float spinup
float spindown
projectileinfo_t proj


Field Documentation

float weaponinfo_s::acceleration
 

Definition at line 59 of file be_ai_weap.h.

float weaponinfo_s::activate
 

Definition at line 66 of file be_ai_weap.h.

int weaponinfo_s::ammoamount
 

Definition at line 64 of file be_ai_weap.h.

int weaponinfo_s::ammoindex
 

Definition at line 65 of file be_ai_weap.h.

vec3_t weaponinfo_s::angleoffset
 

Definition at line 62 of file be_ai_weap.h.

float weaponinfo_s::extrazvelocity
 

Definition at line 63 of file be_ai_weap.h.

int weaponinfo_s::flags
 

Definition at line 53 of file be_ai_weap.h.

float weaponinfo_s::hspread
 

Definition at line 56 of file be_ai_weap.h.

int weaponinfo_s::level
 

Definition at line 51 of file be_ai_weap.h.

char weaponinfo_s::model[MAX_STRINGFIELD]
 

Definition at line 50 of file be_ai_weap.h.

char weaponinfo_s::name[MAX_STRINGFIELD]
 

Definition at line 49 of file be_ai_weap.h.

int weaponinfo_s::number
 

Definition at line 48 of file be_ai_weap.h.

int weaponinfo_s::numprojectiles
 

Definition at line 55 of file be_ai_weap.h.

vec3_t weaponinfo_s::offset
 

Definition at line 61 of file be_ai_weap.h.

projectileinfo_t weaponinfo_s::proj
 

Definition at line 70 of file be_ai_weap.h.

char weaponinfo_s::projectile[MAX_STRINGFIELD]
 

Definition at line 54 of file be_ai_weap.h.

vec3_t weaponinfo_s::recoil
 

Definition at line 60 of file be_ai_weap.h.

float weaponinfo_s::reload
 

Definition at line 67 of file be_ai_weap.h.

float weaponinfo_s::speed
 

Definition at line 58 of file be_ai_weap.h.

float weaponinfo_s::spindown
 

Definition at line 69 of file be_ai_weap.h.

float weaponinfo_s::spinup
 

Definition at line 68 of file be_ai_weap.h.

int weaponinfo_s::valid
 

Definition at line 47 of file be_ai_weap.h.

float weaponinfo_s::vspread
 

Definition at line 57 of file be_ai_weap.h.

int weaponinfo_s::weaponindex
 

Definition at line 52 of file be_ai_weap.h.


The documentation for this struct was generated from the following file: