Go to the source code of this file.
Defines | |
| #define | CONTENTS_SOLID 0x00000001 |
| #define | CONTENTS_LAVA 0x00000002 |
| #define | CONTENTS_WATER 0x00000004 |
| #define | CONTENTS_FOG 0x00000008 |
| #define | CONTENTS_PLAYERCLIP 0x00000010 |
| #define | CONTENTS_MONSTERCLIP 0x00000020 |
| #define | CONTENTS_BOTCLIP 0x00000040 |
| #define | CONTENTS_SHOTCLIP 0x00000080 |
| #define | CONTENTS_BODY 0x00000100 |
| #define | CONTENTS_CORPSE 0x00000200 |
| #define | CONTENTS_TRIGGER 0x00000400 |
| #define | CONTENTS_NODROP 0x00000800 |
| #define | CONTENTS_TERRAIN 0x00001000 |
| #define | CONTENTS_LADDER 0x00002000 |
| #define | CONTENTS_ABSEIL 0x00004000 |
| #define | CONTENTS_OPAQUE 0x00008000 |
| #define | CONTENTS_OUTSIDE 0x00010000 |
| #define | CONTENTS_INSIDE 0x10000000 |
| #define | CONTENTS_SLIME 0x00020000 |
| #define | CONTENTS_LIGHTSABER 0x00040000 |
| #define | CONTENTS_TELEPORTER 0x00080000 |
| #define | CONTENTS_ITEM 0x00100000 |
| #define | CONTENTS_NOSHOT 0x00200000 |
| #define | CONTENTS_DETAIL 0x08000000 |
| #define | CONTENTS_TRANSLUCENT 0x80000000 |
| #define | SURF_SKY 0x00002000 |
| #define | SURF_SLICK 0x00004000 |
| #define | SURF_METALSTEPS 0x00008000 |
| #define | SURF_FORCEFIELD 0x00010000 |
| #define | SURF_NODAMAGE 0x00040000 |
| #define | SURF_NOIMPACT 0x00080000 |
| #define | SURF_NOMARKS 0x00100000 |
| #define | SURF_NODRAW 0x00200000 |
| #define | SURF_NOSTEPS 0x00400000 |
| #define | SURF_NODLIGHT 0x00800000 |
| #define | SURF_NOMISCENTS 0x01000000 |
| #define | MATERIAL_BITS 5 |
| #define | MATERIAL_MASK 0x1f |
| #define | MATERIAL_NONE 0 |
| #define | MATERIAL_SOLIDWOOD 1 |
| #define | MATERIAL_HOLLOWWOOD 2 |
| #define | MATERIAL_SOLIDMETAL 3 |
| #define | MATERIAL_HOLLOWMETAL 4 |
| #define | MATERIAL_SHORTGRASS 5 |
| #define | MATERIAL_LONGGRASS 6 |
| #define | MATERIAL_DIRT 7 |
| #define | MATERIAL_SAND 8 |
| #define | MATERIAL_GRAVEL 9 |
| #define | MATERIAL_GLASS 10 |
| #define | MATERIAL_CONCRETE 11 |
| #define | MATERIAL_MARBLE 12 |
| #define | MATERIAL_WATER 13 |
| #define | MATERIAL_SNOW 14 |
| #define | MATERIAL_ICE 15 |
| #define | MATERIAL_FLESH 16 |
| #define | MATERIAL_MUD 17 |
| #define | MATERIAL_BPGLASS 18 |
| #define | MATERIAL_DRYLEAVES 19 |
| #define | MATERIAL_GREENLEAVES 20 |
| #define | MATERIAL_FABRIC 21 |
| #define | MATERIAL_CANVAS 22 |
| #define | MATERIAL_ROCK 23 |
| #define | MATERIAL_RUBBER 24 |
| #define | MATERIAL_PLASTIC 25 |
| #define | MATERIAL_TILES 26 |
| #define | MATERIAL_CARPET 27 |
| #define | MATERIAL_PLASTER 28 |
| #define | MATERIAL_SHATTERGLASS 29 |
| #define | MATERIAL_ARMOR 30 |
| #define | MATERIAL_COMPUTER 31 |
| #define | MATERIAL_LAST 32 |
| #define | MATERIALS |
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Definition at line 24 of file surfaceflags.h. |
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Definition at line 19 of file surfaceflags.h. Referenced by Blocked_Mover(), CorpsePhysics(), maglock_link(), player_die(), target_laser_think(), and TryUse(). |
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Definition at line 35 of file surfaceflags.h. |
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Definition at line 13 of file surfaceflags.h. Referenced by NPC_CheckEnemyStealth(). |
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Definition at line 28 of file surfaceflags.h. |
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Definition at line 33 of file surfaceflags.h. Referenced by TryUse(). |
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Definition at line 23 of file surfaceflags.h. Referenced by ClientThink_real(), NPC_GetMoveDirection(), and NPC_GetMoveDirectionAltRoute(). |
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Definition at line 11 of file surfaceflags.h. Referenced by G_SetClientSound(), P_WorldEffects(), and PM_HoverTrace(). |
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Definition at line 15 of file surfaceflags.h. Referenced by ClientThink_real(), finish_spawning_turretG2(), Jedi_CheckFlipEvasions(), NAV_ClearPathToPoint(), NAV_TestBestNode(), NAVNEW_TestNodeConnectionBlocked(), and waypoint_testDirection(). |
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Definition at line 21 of file surfaceflags.h. Referenced by CG_AddFragment(), G_RunItem(), player_die(), and SiegeItemThink(). |
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Definition at line 34 of file surfaceflags.h. |
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Definition at line 25 of file surfaceflags.h. Referenced by CG_BracketEntity(), and G_ClearLOS(). |
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Definition at line 26 of file surfaceflags.h. |
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Definition at line 14 of file surfaceflags.h. Referenced by CreateShield(), finish_spawning_turretG2(), and G_EstimateCamPos(). |
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Definition at line 17 of file surfaceflags.h. Referenced by CreateShield(), finish_spawning_turretG2(), and W_TraceSetStart(). |
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Definition at line 30 of file surfaceflags.h. Referenced by G_SetClientSound(), P_WorldEffects(), and PM_HoverTrace(). |
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Definition at line 32 of file surfaceflags.h. |
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Definition at line 22 of file surfaceflags.h. Referenced by CG_EntityEvent(), SiegeItemUse(), SP_misc_siege_item(), and SP_terrain(). |
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Definition at line 36 of file surfaceflags.h. |
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Definition at line 12 of file surfaceflags.h. Referenced by DoImpact(), NPC_CheckEnemyStealth(), and PM_HoverTrace(). |
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Definition at line 84 of file surfaceflags.h. |
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Definition at line 51 of file surfaceflags.h. |
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Definition at line 72 of file surfaceflags.h. |
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Definition at line 76 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 81 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 85 of file surfaceflags.h. |
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Definition at line 65 of file surfaceflags.h. |
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Definition at line 61 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 73 of file surfaceflags.h. |
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Definition at line 75 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 70 of file surfaceflags.h. |
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Definition at line 64 of file surfaceflags.h. |
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Definition at line 63 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 74 of file surfaceflags.h. |
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Definition at line 58 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 56 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 69 of file surfaceflags.h. |
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Definition at line 86 of file surfaceflags.h. |
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Definition at line 60 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 66 of file surfaceflags.h. |
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Definition at line 52 of file surfaceflags.h. |
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Definition at line 71 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 54 of file surfaceflags.h. |
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Definition at line 82 of file surfaceflags.h. |
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Definition at line 79 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 77 of file surfaceflags.h. |
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Definition at line 78 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 62 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 83 of file surfaceflags.h. |
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Definition at line 59 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 68 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 57 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 55 of file surfaceflags.h. Referenced by CG_EntityEvent(). |
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Definition at line 80 of file surfaceflags.h. |
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Definition at line 67 of file surfaceflags.h. |
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Definition at line 90 of file surfaceflags.h. |
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Definition at line 41 of file surfaceflags.h. Referenced by G_MissileImpact(). |
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Definition at line 40 of file surfaceflags.h. Referenced by G_MissileImpact(). |
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Definition at line 42 of file surfaceflags.h. |
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Definition at line 47 of file surfaceflags.h. |
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Definition at line 45 of file surfaceflags.h. |
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Definition at line 43 of file surfaceflags.h. Referenced by CG_AddSaberBlade(), G_RunMissile(), and WP_DisruptorAltFire(). |
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Definition at line 44 of file surfaceflags.h. |
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Definition at line 48 of file surfaceflags.h. |
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Definition at line 46 of file surfaceflags.h. |
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Definition at line 38 of file surfaceflags.h. |
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Definition at line 39 of file surfaceflags.h. |