Go to the source code of this file.
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Definition at line 7 of file tr_types.h. |
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Definition at line 11 of file tr_types.h. Referenced by CG_PlayerShieldHit(). |
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Definition at line 13 of file tr_types.h. |
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Definition at line 255 of file tr_types.h. |
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Definition at line 254 of file tr_types.h. |
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Definition at line 330 of file tr_types.h. |
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Definition at line 63 of file tr_types.h. Referenced by CG_DrawAutoMap(). |
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Definition at line 61 of file tr_types.h. Referenced by CG_DrawActive(), and CG_DrawSkyBoxPortal(). |
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Definition at line 58 of file tr_types.h. |
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Definition at line 64 of file tr_types.h. Referenced by CG_DrawSkyBoxPortal(). |
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Definition at line 57 of file tr_types.h. Referenced by CG_Draw3DModel(), CG_DrawAutoMap(), and Item_Model_Paint(). |
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Definition at line 60 of file tr_types.h. Referenced by CG_DrawSkyBoxPortal(). |
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Definition at line 52 of file tr_types.h. |
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Definition at line 21 of file tr_types.h. Referenced by CG_AddViewWeapon(), and CG_TestGun_f(). |
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Definition at line 47 of file tr_types.h. Referenced by CG_Disintegration(). |
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Definition at line 48 of file tr_types.h. Referenced by CG_Disintegration(). |
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Definition at line 41 of file tr_types.h. Referenced by CG_CreateDistortionTrailPart(), and CG_DrawPlayerSphere(). |
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Definition at line 20 of file tr_types.h. Referenced by CG_AddViewWeapon(), and CG_TestGun_f(). |
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Definition at line 36 of file tr_types.h. Referenced by CG_AddFragment(), CG_CheckThirdPersonAlpha(), CG_CreateDistortionTrailPart(), CG_DrawPlayerSphere(), and CG_Player(). |
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Definition at line 54 of file tr_types.h. Referenced by CG_DoSaber(). |
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Definition at line 43 of file tr_types.h. |
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Definition at line 45 of file tr_types.h. |
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Definition at line 28 of file tr_types.h. Referenced by CG_Player(), and Item_Model_Paint(). |
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Definition at line 18 of file tr_types.h. Referenced by CG_Player(). |
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Definition at line 22 of file tr_types.h. Referenced by CG_Player(). |
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Definition at line 26 of file tr_types.h. Referenced by CG_Beam(), CG_Draw3DModel(), and Item_Model_Paint(). |
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Definition at line 37 of file tr_types.h. Referenced by CG_Player(). |
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Definition at line 50 of file tr_types.h. |
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Definition at line 39 of file tr_types.h. Referenced by CG_Player(). |
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Definition at line 32 of file tr_types.h. Referenced by CG_Player(). |
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Definition at line 44 of file tr_types.h. |
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Definition at line 19 of file tr_types.h. Referenced by CG_Bleed(), and CG_Player(). |
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Definition at line 24 of file tr_types.h. Referenced by FX_DEMP2_AltDetonate(). |
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Definition at line 33 of file tr_types.h. |
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Definition at line 15 of file tr_types.h. |
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Definition at line 69 of file tr_types.h. Referenced by trap_R_GetLightStyle(). |
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Definition at line 283 of file tr_types.h. Referenced by CG_DrawActive(), and CG_DrawActiveFrame(). |
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Definition at line 278 of file tr_types.h.
00278 {
00279 STEREO_CENTER,
00280 STEREO_LEFT,
00281 STEREO_RIGHT
00282 };
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Definition at line 83 of file tr_types.h.
00083 {
00084 RT_MODEL,
00085 RT_POLY,
00086 RT_SPRITE,
00087 RT_ORIENTED_QUAD,
00088 RT_BEAM,
00089 RT_SABER_GLOW,
00090 RT_ELECTRICITY,
00091 RT_PORTALSURFACE, // doesn't draw anything, just info for portals
00092 RT_LINE,
00093 RT_ORIENTEDLINE,
00094 RT_CYLINDER,
00095 RT_ENT_CHAIN,
00096
00097 RT_MAX_REF_ENTITY_TYPE
00098 } refEntityType_t;
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Definition at line 293 of file tr_types.h.
00293 {
00294 TC_NONE,
00295 TC_S3TC,
00296 TC_S3TC_DXT
00297 } textureCompression_t;
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Definition at line 67 of file tr_types.h. |
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Definition at line 66 of file tr_types.h. |