#include "ui_local.h"Go to the source code of this file.
Functions | |
| int | UI_ParseInfos (char *buf, int max, char *infos[]) |
| void | UI_LoadArenas (void) |
| void | UI_LoadBots (void) |
| char * | UI_GetBotInfoByNumber (int num) |
| char * | UI_GetBotInfoByName (const char *name) |
| int | UI_GetNumBots () |
| char * | UI_GetBotNameByNumber (int num) |
Variables | |
| int | ui_numBots |
|
|
Definition at line 308 of file ui_gameinfo.c. References Info_ValueForKey(), name, NULL, Q_stricmp(), and ui_numBots.
00308 {
00309 int n;
00310 char *value;
00311
00312 for ( n = 0; n < ui_numBots ; n++ ) {
00313 value = Info_ValueForKey( ui_botInfos[n], "name" );
00314 if ( !Q_stricmp( value, name ) ) {
00315 return ui_botInfos[n];
00316 }
00317 }
00318
00319 return NULL;
00320 }
|
|
|
Definition at line 294 of file ui_gameinfo.c. References NULL, S_COLOR_RED, trap_Print(), ui_numBots, and va(). Referenced by UI_GetBotNameByNumber().
00294 {
00295 if( num < 0 || num >= ui_numBots ) {
00296 trap_Print( va( S_COLOR_RED "Invalid bot number: %i\n", num ) );
00297 return NULL;
00298 }
00299 return ui_botInfos[num];
00300 }
|
|
|
Definition at line 327 of file ui_gameinfo.c. References Info_ValueForKey(), and UI_GetBotInfoByNumber().
00327 {
00328 char *info = UI_GetBotInfoByNumber(num);
00329 if (info) {
00330 return Info_ValueForKey( info, "name" );
00331 }
00332 return "Kyle";
00333 }
|
|
|
Definition at line 322 of file ui_gameinfo.c. References ui_numBots.
00322 {
00323 return ui_numBots;
00324 }
|
|
|
Definition at line 125 of file ui_gameinfo.c. References GT_CTF, GT_CTY, GT_DUEL, GT_FFA, GT_HOLOCRON, GT_JEDIMASTER, GT_POWERDUEL, GT_SIEGE, Info_ValueForKey(), uiInfo_t::mapCount, uiInfo_t::mapList, MAX_MAPS, S_COLOR_YELLOW, strcat(), strcpy(), String_Alloc(), strlen(), strstr(), trap_FS_GetFileList(), trap_Print(), UI_OutOfMemory(), uiInfo, and va(). Referenced by UI_Load().
00125 {
00126 int numdirs;
00127 char filename[128];
00128 char dirlist[1024];
00129 char* dirptr;
00130 int i, n;
00131 int dirlen;
00132 char *type;
00133
00134 ui_numArenas = 0;
00135 uiInfo.mapCount = 0;
00136
00137 // get all arenas from .arena files
00138 numdirs = trap_FS_GetFileList("scripts", ".arena", dirlist, 1024 );
00139 dirptr = dirlist;
00140 for (i = 0; i < numdirs; i++, dirptr += dirlen+1) {
00141 dirlen = strlen(dirptr);
00142 strcpy(filename, "scripts/");
00143 strcat(filename, dirptr);
00144 UI_LoadArenasFromFile(filename);
00145 }
00146 // trap_Print( va( "%i arenas parsed\n", ui_numArenas ) );
00147 if (UI_OutOfMemory()) {
00148 trap_Print(S_COLOR_YELLOW"WARNING: not anough memory in pool to load all arenas\n");
00149 }
00150
00151 for( n = 0; n < ui_numArenas; n++ ) {
00152 // determine type
00153
00154 uiInfo.mapList[uiInfo.mapCount].cinematic = -1;
00155 uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "map"));
00156 uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "longname"));
00157 uiInfo.mapList[uiInfo.mapCount].levelShot = -1;
00158 uiInfo.mapList[uiInfo.mapCount].imageName = String_Alloc(va("levelshots/%s", uiInfo.mapList[uiInfo.mapCount].mapLoadName));
00159 uiInfo.mapList[uiInfo.mapCount].typeBits = 0;
00160
00161 type = Info_ValueForKey( ui_arenaInfos[n], "type" );
00162 // if no type specified, it will be treated as "ffa"
00163 if( *type ) {
00164 if( strstr( type, "ffa" ) ) {
00165 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_FFA);
00166 }
00167 if( strstr( type, "holocron" ) ) {
00168 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_HOLOCRON);
00169 }
00170 if( strstr( type, "jedimaster" ) ) {
00171 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_JEDIMASTER);
00172 }
00173 if( strstr( type, "duel" ) ) {
00174 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_DUEL);
00175 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_POWERDUEL);
00176 }
00177 if( strstr( type, "powerduel" ) ) {
00178 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_DUEL);
00179 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_POWERDUEL);
00180 }
00181 if( strstr( type, "siege" ) ) {
00182 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_SIEGE);
00183 }
00184 if( strstr( type, "ctf" ) ) {
00185 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_CTF);
00186 }
00187 if( strstr( type, "cty" ) ) {
00188 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_CTY);
00189 }
00190 } else {
00191 uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_FFA);
00192 }
00193
00194 uiInfo.mapCount++;
00195 if (uiInfo.mapCount >= MAX_MAPS) {
00196 break;
00197 }
00198 }
00199 }
|
|
|
Definition at line 257 of file ui_gameinfo.c. References CVAR_INIT, CVAR_ROM, strcat(), strcpy(), vmCvar_t::string, strlen(), trap_Cvar_Register(), trap_FS_GetFileList(), and ui_numBots. Referenced by _UI_Init(), and UI_Load().
00257 {
00258 vmCvar_t botsFile;
00259 int numdirs;
00260 char filename[128];
00261 char dirlist[1024];
00262 char* dirptr;
00263 int i;
00264 int dirlen;
00265
00266 ui_numBots = 0;
00267
00268 trap_Cvar_Register( &botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM );
00269 if( *botsFile.string ) {
00270 UI_LoadBotsFromFile(botsFile.string);
00271 }
00272 else {
00273 UI_LoadBotsFromFile("botfiles/bots.txt");
00274 }
00275
00276 // get all bots from .bot files
00277 numdirs = trap_FS_GetFileList("scripts", ".bot", dirlist, 1024 );
00278 dirptr = dirlist;
00279 for (i = 0; i < numdirs; i++, dirptr += dirlen+1) {
00280 dirlen = strlen(dirptr);
00281 strcpy(filename, "scripts/");
00282 strcat(filename, dirptr);
00283 UI_LoadBotsFromFile(filename);
00284 }
00285 // trap_Print( va( "%i bots parsed\n", ui_numBots ) );
00286 }
|
|
||||||||||||||||
|
Definition at line 26 of file ui_gameinfo.c. References COM_Parse(), COM_ParseExt(), Com_Printf(), FS_READ, Info_SetValueForKey(), Info_ValueForKey(), MAX_ARENAS, MAX_INFO_STRING, MAX_TOKEN_CHARS, Q_strncpyz(), qfalse, qtrue, strcmp(), strcpy(), strlen(), trap_Cvar_VariableValue(), trap_FS_FCloseFile(), trap_FS_FOpenFile(), UI_Alloc(), and va().
00026 {
00027 char *token;
00028 int count;
00029 char key[MAX_TOKEN_CHARS];
00030 char info[MAX_INFO_STRING];
00031
00032 count = 0;
00033
00034 while ( 1 ) {
00035 token = COM_Parse( (const char **)&buf );
00036 if ( !token[0] ) {
00037 break;
00038 }
00039 if ( strcmp( token, "{" ) ) {
00040 Com_Printf( "Missing { in info file\n" );
00041 break;
00042 }
00043
00044 if ( count == max ) {
00045 Com_Printf( "Max infos exceeded\n" );
00046 break;
00047 }
00048
00049 info[0] = '\0';
00050 while ( 1 ) {
00051 token = COM_ParseExt( (const char **)&buf, qtrue );
00052 if ( !token[0] ) {
00053 Com_Printf( "Unexpected end of info file\n" );
00054 break;
00055 }
00056 if ( !strcmp( token, "}" ) ) {
00057 break;
00058 }
00059 Q_strncpyz( key, token, sizeof( key ) );
00060
00061 token = COM_ParseExt( (const char **)&buf, qfalse );
00062 if ( !token[0] ) {
00063 strcpy( token, "<NULL>" );
00064 }
00065 Info_SetValueForKey( info, key, token );
00066 }
00067 //NOTE: extra space for arena number
00068 infos[count] = (char *) UI_Alloc(strlen(info) + strlen("\\num\\") + strlen(va("%d", MAX_ARENAS)) + 1);
00069 if (infos[count]) {
00070 strcpy(infos[count], info);
00071 #ifndef FINAL_BUILD
00072 if (trap_Cvar_VariableValue("com_buildScript"))
00073 {
00074 char *botFile = Info_ValueForKey(info, "personality");
00075 if (botFile && botFile[0])
00076 {
00077 int fh = 0;
00078 trap_FS_FOpenFile(botFile, &fh, FS_READ);
00079 if (fh)
00080 {
00081 trap_FS_FCloseFile(fh);
00082 }
00083 }
00084 }
00085 #endif
00086 count++;
00087 }
00088 }
00089 return count;
00090 }
|
|
|
Definition at line 15 of file ui_gameinfo.c. Referenced by UI_GetBotInfoByName(), UI_GetBotInfoByNumber(), UI_GetNumBots(), and UI_LoadBots(). |